expanding on Uberfauker's idea. what about guild trials? could do raid boss trial that we could start whenever we wanted. could be fun.
Trials are fun and a good addition to the game. But .... exp. is excessive and punishing. GLTQ integration was poor - we were frozen for a week and now will not complete guild part or wrapper. Support was (surprise) completely useless.
I've seen good participation and heard very positive comments about Trials. A few minor problems, but overall very positive.
I agree - although it is nice to see the trials including areas that aren't used a lot , the jumping around so much is a bit of a pain - also , are the trials geared towards your level or your attack damage inflicted ? My level 184 with a 102 attack weapon ( max damage 301) had a difficult time with level 3. Plus there was no way my main account was going to finish level 9 even with a max hit of 495 ( which I never get anyway )
I love the trials too.
Only one problem for me, sometimes the kill does not count.
And after killing the unit it has full energy again. Boaring at higher levels.
The Red Baron TRB
I like the trials. Good addition. But I've found them to be really hard, even tho they're supposedly geared to my level. A lvl 3 trial is hard to complete in 3 days because they use up so much energy. And they may not be worth the XPs.
Well done GREE. Love the trial. Would be an icing on the cake if there is an additional reward for completing 10, 15 ...
Rounds of the trial. Good work!
NO MORE FUN !
I really wonder if folks will still cheer about the trials when Gree finally fixes the glitch, that allows you to do it almost for free?!
Will there be a heroic guild trials event in the future?
I think the trials are impossible to complete by the average player unless they use gems or glitches or other cheats. I think Gree would make more money if they catered to players who want a clean game, without cheating, by making quests that are possible to complete by the average player--players who would pay $5 here, $3 there-- instead of trying to get folks to pay a lot by making quests so hard.