Quote Originally Posted by Tadaaah View Post
Thanks for all the awesome feedback!

A couple questions: Looks like we may be slightly split on opinions of regen time, what if regen was dropped to say approximately 3 minutes? Would you still see the strategy in deploy time? Would this help add a couple extra?

Seeing a few Comet didn't cost enough or add another cash unit, what if it was rescaled that the bottom unit drop off the pricing and such for Comet becomes the middle tier and we add a more powerful, more expensive unit to the top of that?

1. It should really match other event regen times. Epic Boss, War, and Raid Boss regen times are all 100 minutes to go from empty to full. To keep things consistent, I would suggest reducing the capacity of regens to 100, and making the regens 1 per minute.

2. yep, makes sense.