Quote Originally Posted by Saronis View Post
maybe prizes should have some kind of escalation...
better prizes for higher level upgrades.
starting with 1% attack mod and ending with +1 energy or -1% upgrade cost for example.
last upgrade costs more that the sum of the 9 previous upgrades.. so player needs a motive to spend all that money and don't save them for next ltb..

just my 0.02$ here
Yes, they kinda used to do that, increasing the loot item for each LTB building level, not really sure why they stopped to be honest, since it encouraged gold spend to lop off some of the building upgrade times so you could fit all 10 upgrades into a cycle. Though back then there were no mods attached to any of the LTB loots.

Not that I'm complaining, I like this better.