Nope. It just vanished.
Nope. It just vanished.
new datapush. covert units seem new eg suspicious village
Megacorp npc's are out. Massive energy
Health Regeneration: -30% (7/7)
Ground Attack: 35% (7/7) Ground Defense: 35% (7/7)
Air Attack: 35% (7/7) Air Defense: 35% (7/7)
Infantry Attack: 35% (7/7) Infantry Defense: 35% (7/7)
Sea Attack: 35% (7/7) Sea Defense: 30% (7/7)
Building Output: 35% (7/7) Building Defense: 35% (7/7)
Guild +40 (20/20) Old Skool Pigs: 156958010
Was JUST looking at that with TheDanimal.
They look to be for the "Classified LTQ"that starts on 6/7 RIGHT after the current one.
TheDanimal has started a new thread for this event soon & is organizing NPCs
Last edited by LarryJackson; 06-05-2014 at 10:56 PM.
You guys are awesome!
Health Regeneration: -30% (7/7)
Ground Attack: 35% (7/7) Ground Defense: 35% (7/7)
Air Attack: 35% (7/7) Air Defense: 35% (7/7)
Infantry Attack: 35% (7/7) Infantry Defense: 35% (7/7)
Sea Attack: 35% (7/7) Sea Defense: 30% (7/7)
Building Output: 35% (7/7) Building Defense: 35% (7/7)
Guild +40 (20/20) Old Skool Pigs: 156958010
New NpC Omega
New npc's just saw on them in enemy encampment omega npc's
Have you loved your llama today?
And based on their locations, the new ltq will have beginner, normal and prestige. And they might need multiple kills because of their low number of hits per kill ( highest is 5hits per kill)
Anyone see new NPCs for Buzbomb Battalion?
Nothing yet as far as I can tell. Just the Alpha units from the recent 48-hour LTQ and the Omega units from the LTQ prior to that. I'd expect a new data download in about 12 hours with the units, assuming the Buzzbomb event is indeed a FLTQ.
Mine just had new data downloaded NPC's are out
enemy encampment through -military base maps
***docks have a 6400 energy target plus last target on military base
Enemy Encampment - Sniper, Gunner
Shipyard - Soldier, Spy
Communications Outpost - Comm, Tech
Trafficker Base - Combatant, Scientist
Border Guard Complex - Linguist, Biotech
Mountain Pass - EOD, Intel
Suspicious Village - Pilot, Guard
Docks - Defender, Driver
Boneyard - Infantry, Scout
Marketplace - Medic, Engineer
Drop Site - Mechanic, Specialist
Emir Island - Tactics, Bomber
Oil Refinery Plant - Biologist, Assassin
High Mountain Village - Doctor, Planner
Train Station - Warrior, Officer
Historic District - Liaison, Response
Trident Beachhead - Captain, Director
Millitary Base - Leader (7x762energy)
First 5 levels are about 4000 energy to prestage.