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Thread: 5% mod for 50 wins does nothing

  1. #16
    Verbose Veteran namedud's Avatar
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    May 2014
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    Quote Originally Posted by CJ54 View Post
    The mod is switched on in the data, so it should be applying. We may have a client bug where it isn't reflecting properly in the health visually, or something else could be going on, but right now this one is making the rounds through QA/engineering and it will get addressed. If it is a client-side bug, the fix will have to go into the next game update (but in that case it will be functioning properly, at least). We'll let you guys know when we have more info.
    Quote Originally Posted by polly View Post
    I think none of the mods from this battle were added at all, just does not seem like stats went up enough to account for them
    I think it would be a reasonable request to ask that all mods from the previous battle be looked into. My stats barely flinched after receiving the prizes (ranked top 50), with the exception of my defence stat which I am sure increased only because of the +14% explosive defence mod on individual prize I received.

  2. #17
    Quote Originally Posted by namedud View Post
    I think it would be a reasonable request to ask that all mods from the previous battle be looked into. My stats barely flinched after receiving the prizes (ranked top 50), with the exception of my defence stat which I am sure increased only because of the +14% explosive defence mod on individual prize I received.
    We can take a look. If someone volunteers some specific item names we can also spot-check some of those quickly (just going down the list will take a bit more time, so if anyone has specific examples in the meantime let me know).

    Some of the individual prizes were holdovers from last event (we plan to reuse some and add new ones based on stat inflation; this is to curb existing stat inflation somewhat) and all of those should still be functioning just fine.

  3. #18
    Consistent Contributor
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    CJ54,

    Was there a mixup up in the individual prizes for last battle? During the last battle I kept looking at the individual tiers to make sure I would still make the tier I was aiming for to get a specific prize.
    Then after battle event was over and prizes were distributed, we received the individual prizes that are listed for this current cycle, not last.
    Did the data push during the last battle mess this up? I'm a lil bit ticked off, because I wanted the JP's Stock Grenade explosive and def mod for the t301-350 Tier. Instead, I got the Butchers Kill with melee mod....
    What's the deal?

  4. #19
    Quote Originally Posted by Sideline Sal View Post
    CJ54,

    Was there a mixup up in the individual prizes for last battle? During the last battle I kept looking at the individual tiers to make sure I would still make the tier I was aiming for to get a specific prize.
    Then after battle event was over and prizes were distributed, we received the individual prizes that are listed for this current cycle, not last.
    Did the data push during the last battle mess this up? I'm a lil bit ticked off, because I wanted the JP's Stock Grenade explosive and def mod for the t301-350 Tier. Instead, I got the Butchers Kill with melee mod....
    What's the deal?
    You'd have to send a ticket to Support so that they can check your placement against the list/ points, but it sounds like you slipped up into the 276-300 rank (the butcher's kill was the prize for that).

  5. #20
    Verbose Veteran namedud's Avatar
    Member Since
    May 2014
    Post Count
    636
    Quote Originally Posted by CJ54 View Post
    We can take a look. If someone volunteers some specific item names we can also spot-check some of those quickly (just going down the list will take a bit more time, so if anyone has specific examples in the meantime let me know).

    Some of the individual prizes were holdovers from last event (we plan to reuse some and add new ones based on stat inflation; this is to curb existing stat inflation somewhat) and all of those should still be functioning just fine.
    Thanks for the info regarding the individual prizes. I never had an issue with those being reused and am glad the mods "stack" should you happen to receive the same item in two separate wars. To me everything looks good with those.

    The mods I suspect that may not have been added are all the syndicate items up to and including the top 50 rank from the Russian District battle. I didn't rank higher than that so cannot speak as to the effectiveness of the higher ranked items. The link below is the winner's list thread posted by TheOracle, which lists each item to which I am referring.

    http://www.funzio.com/forum/showthre...-Winner-s-List

    By the way, these item lists DO NOT exactly match what was posted in game for this same battle. (Still inaccurate forum information I assume, since everything posted in game was correct.)

  6. #21
    Prominent Poet bravo 6 vk's Avatar
    Member Since
    Aug 2013
    Main Game
    Crime City
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    1,022
    Quote Originally Posted by namedud View Post
    I think it would be a reasonable request to ask that all mods from the previous battle be looked into. My stats barely flinched after receiving the prizes (ranked top 50), with the exception of my defence stat which I am sure increased only because of the +14% explosive defence mod on individual prize I received.
    Same situation for me too
    BRAVO 6 lvl167 7B/3.3B 172mil IPH
    Asphalt Assassins



  7. #22
    Consistent Contributor
    Member Since
    Dec 2013
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    226
    Quote Originally Posted by CJ54 View Post
    The mod is switched on in the data, so it should be applying. We may have a client bug where it isn't reflecting properly in the health visually, or something else could be going on, but right now this one is making the rounds through QA/engineering and it will get addressed. If it is a client-side bug, the fix will have to go into the next game update (but in that case it will be functioning properly, at least). We'll let you guys know when we have more info.
    Ok, let's try this again & hopefully, CJ, you won't remove it, again.

    How about you first test if the mods work properly prior to advertising them to your consumers? Maybe it's just me, but I like to actually get what I pay for. It appears you all do things inverse. You don't test the product to make sure it works, rather you advertise it , sell it, & then hope it works. Otr you just simply stick a pacifier in everyone's mouth until they forget about the current problem because the next problem has arrived.

    Please spare everyone the expense of reading a post by you that says, we'll let you know when it's working properly." How about you just don't say that? How about you just fix the problem instead of kicking more dirt on it by insulting our intelligence.

    Look, you're a mod for a phone app. Your horse isn't that high.
    The Real Gold Standard

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