Why not calculate IP like this:
OwnLevel + (RivalLevel-OwnLevel)
This way it's more rewarding to level up (sorry campers). And levels 250 can beat other levels 250 to get 250 IP.
A level200 has to beat a level250 to get the same.
Why not calculate IP like this:
OwnLevel + (RivalLevel-OwnLevel)
This way it's more rewarding to level up (sorry campers). And levels 250 can beat other levels 250 to get 250 IP.
A level200 has to beat a level250 to get the same.
Quit playing crime city. It's a broke POS and is run, programmed and moderated by morons
Who left feedback about Influence Points being too much about level? I'm not buying it. What else could it possibly be about? If a low level beats a higher level you should definitely be awarded more IP than if I was lvl 250 killing a lvl 60. I didn't see anything over 475 all battle and I tried everything. Either way you guys are very vauge about this new system.. throw us a bone here.
Last edited by Guru.; 04-22-2014 at 04:01 PM.
Definitely not flatter consistency
Why continue to pour money and invaluable time into a game that it's developers invariably ignoe it's customer base. It's just insane to believe that it will get better. There is just too long a history of complete and utter disregard for the players wishes. It is insane to believe that the outcome of any implemented changes would be for OUR benefit.