I don't know what you did but with the new changes my team is getting matched up with other teams that are 100 to 200 ranks above us.
I don't know what you did but with the new changes my team is getting matched up with other teams that are 100 to 200 ranks above us.
Lol we are not even a top 100 team getting matched up with top 5. At least it saves us time and energy from hitting.
When your in game design, the WORST thing you can do is nerf DOWN players points, people feel cheated!!! Especially when the "new changes" don't do what was implied...ie less fluctuations in IP (BS!!!)same fluctuations just 20% LOWER! you guys really need to think about things properly before making any stupid moves like this.....your getting like the pollititions....totally untrustworthy, talking complete nonsense and telling us its for our benefit! I think you just killed the game with this final nail!
Last edited by rysherb78; 04-19-2014 at 08:47 AM.
Lower points for all lower lvl. High stat players. What's the point of making your player as strong as possible per level if you can attack a lower level and get just about the same points. Just seems like greed is just trying to make us spend more gold to get the same points. The points jump up and down just like before 250 one hit and 430 the next. Have not scared over 470 all battle I gess 550 and 600s are a thing of the past.
gree lowered the amount of ip received to make us spend more gold to achieve the same amount of IP. well guess what. IM DONE BUYING GOLD. When gree starts listening to us(consumers) then i will buy gold again.
[IMG][/IMG]
Leader of REDNECK ASSASSINS - recruiting for top 200wd top 100sa
349-122-589
Im lvl 250 with +30% IP. I have now hit a number of different stats/lvl players.
I have tried lvl 250s with a couple of mill less stats, 250s with 30mill less stats, lvl 200-249s with close stats and low stats. All point on the same rival differs from 200-420.
But when a lvl 130, 8mill no IP boost player in my syn hit a rival with higher lvl and barely lower def, he got 600+ points..
This new formula sucks.
Last edited by pdrsn; 04-19-2014 at 11:41 AM.
That's exactly what it is ...lower ip to make peeps spend more to reach goals! Forum members complained about injustice done to high lvls ...so why not fix ip for high levels only? I feel as if my 91% ip in mods not working I'm lvl 211 last war got over 600ip when I hit a lvl 250 ...now I get 250 ip and still weird fluctuations in numbers. First it was the rival list , now anyone can rob anyone and now this. No point to work on stats to try to get better points from high levels during war and you get robbed by players that are way way weaker. Yep ...nice job ! Would have been more honest just to state on forum that as of this war players below lvl 250 will pay more for the famous 1,200 wins and war!
Was it even worth it to spend billions to buy the syndicate IP bonuses?
Lmfao!!! 91% IP bonus and only 600+ IP last war...it wasn't working before the change....my synd members used to get 650 IP with just 45%.....(25% synd and 20% tilda blade)....so yeah deffo getting ripped off!! My PB IP was 580 in non IP bonus synd....moved to a full bonus synd and guess what..??? The very next war hitting same targets did my IP raise 25%..?? Did it heck!!! Still 580 PB so that was nonsense too!!!! It was exactly same scores and exactly same fluctuations as before, so I 100% call BS on that, w/out a shadow of a doubt!!! And I'm talking using 1500+g p/battle in both synd's and now its just the same fluctuations but about 20% lower than last war..GREEEEE'd!!!!
Last edited by rysherb78; 04-19-2014 at 02:26 PM.
So, to summon it up for you Oracle: Please change it back to how it as and make ip mods work properly. Thanks
You can either listen to the deafening roar of the people that put the food on your table. Or you can go on as you normally do and ignore the qualms that your clientele are experiencing. Just remember that when you find yourselves needing and hungry, that you did that to yourselves. We dont need this stupid game but you do need the revenue that you derive from it ever so undeservedly.
I would like to say that after trying your "new" method for the last two days that you may have jumped the gun and established a new system without actually seeing if it works in game play. So far my syndicates (yes, all three) have been matched up with syndicates with extreme stat AND level difference. Although, this method may be benefitting the top few hundred teams, what about the thousands of other teams???? My syndicates are alwaysrising to a challenge, but this is an impossible challenge to rise to. Due to your new method of matching up no one is even battling. Why try when you no for sure you can't beat the other team. Testing a method before implementing it would be my suggestion. Or do you only listen to the suggestions of the top elite teams?