Thread: Vault Changes!
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04-09-2014, 03:37 PM #1
- Join Date
- May 2013
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- 29
Vault Changes!
Hey guys,
So there will be a couple of changes to KA 2.4 that you should know about. We''ve switched locations for the vault and the inventory. The vault will now be a tab on your Profile. The inventory (formerly two tabs on your Profile) will now be its own section of the Menu.
They are also changing the inventory to look more like Dragon Realms, and they will be making it possible for players to purchase energy/stamina refills and store them (also like DR), and to be rewarded buildings.
I'm attaching screenshots of the vault/inventory locations in 2.4. I recommend we post these on the forums in the next week or so, to let players know about these changes. Current timeline is submit 2.4 binary to Apple this Friday, 4/11, then wait hopefully not too long for them to approve. Once it's approved, we decided to go or not on our end, then push the new one out.
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04-09-2014, 03:45 PM #2
Thanks for the heads up SnapOpera, any thoughts on upping the vault max?
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04-09-2014, 05:24 PM #3
Why do you need 50k gems? If you're not using them, I'd be more than happy to take them off your hands. Haha
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04-10-2014, 01:46 AM #4
Why move the vault? It's perfectly good where it is. I use the vault more often than my inventory, and I want to access it easy and not click, click and click to reach it.
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04-10-2014, 07:51 AM #5
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- Apr 2013
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- 68
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04-10-2014, 08:35 AM #6
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- Jun 2012
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Will there also be a way to know what units are in your active inventory in the future?
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04-10-2014, 08:40 AM #7
- Join Date
- Apr 2014
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- 16
and why move the ADD FUNDS to the same spot on the Menu that was previously occupied by the VAULT?
You could have just left ADD FUNDS where it was, then placed INVENTORY in the VAULT spot.
Players will habitually click in the same spot that they did for their Vault. Are you intentionally trying to make them click on ADD FUNDS instead?
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04-10-2014, 11:20 AM #8
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- Nov 2012
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- 67
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04-10-2014, 07:42 PM #9
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- Jul 2013
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- 1
What about Funzio transfer??
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04-10-2014, 09:03 PM #10
- Join Date
- Aug 2012
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- Penticton
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Why move it? it's the one thing we all use almost everytime we log in, but now it seems like it will be a pain to access and we don't use our inventory for anything other than to check if we were awarded a quest/war reward. Could you please explain why this was done, and how it benefits us as players?
Daily player
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04-11-2014, 03:58 PM #11
It does seem like an inconvenient location for such a frequently used feature.
Also, will potions work just like refills do now? In terms of cost and energy gain? Also, will there be any method of receiving these potions like there are in Dragon Realms (or whatever its name is now) such as defeating X opponents in a row, etc?
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04-12-2014, 02:09 AM #12
It does not matter were the inventory is, it would make sense to be able to delete all th senseless loot and units to make the loading quicker.
The vault should be on the first screen as we use it most.The Red Baron TRB
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04-12-2014, 06:30 AM #13
And do you really need to have 'add funds' in the menu? Whats the point in having it in two places? It's enough to have it on the game screen by just clicking on the gems. No need for it to be in the menu too.
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04-14-2014, 01:00 PM #14
- Join Date
- Mar 2013
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- 421
guys, guys, guys...i'm sure there has been loads of testing done on this new feature; and will be rolled out seamlessly. actually i'm very impressed that they put this info on the forum before releasing the feature. maybe we will see more of this when it comes to war/quest/lte building events in the future.
in the meanwhile; time to stop complaining. just learn to tap tap tap to your vault.
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04-14-2014, 02:30 PM #15