ATTENTION! New event: Get Ready For Full Assault! - Page 15

GREE

DECAGAMES Forum - Powered by vBulletin
Page 15 of 16 FirstFirst ... 513141516 LastLast
Results 211 to 225 of 238

Thread: ATTENTION! New event: Get Ready For Full Assault!

  1. #211
    Steady Scribe
    Member Since
    Jul 2013
    Post Count
    93

    Unhappy Full Assault is just a Silent Auction!

    I guess each war is actually 30 Silent Auctions.
    Just estimate how much you're willing to give up, gather it up and 'deploy' (bid) it.
    Where's the strategy? Except for sacrificing some 'odds and ends' EVERY 5 minutes, not much to it and definitely real exciting.
    This had lots of promise and lots of hype, but is terribly disappointing.

  2. #212
    Consistent Contributor
    Member Since
    Apr 2013
    Location
    Holland
    Post Count
    248
    I thought I could get rid of the crap units in my inventory. Well That is what works. But the unit stays in at 0x in stead of 1x or more.
    Add me: 268-704-009

  3. #213

    Unit reward at the wars end.

    When the war is over completely. Do you win all units in your category and behind? Example rank 245, you win reward for top 250, do you also receive everything for 350, 500, etc?

  4. #214
    Steady Scribe
    Member Since
    Dec 2013
    Post Count
    64
    Quote Originally Posted by Kylesgoindown View Post
    When the war is over completely. Do you win all units in your category and behind? Example rank 245, you win reward for top 250, do you also receive everything for 350, 500, etc?
    No, as stated many times before, you only receive the reward for the tier you are in.

  5. #215
    Verbose Veteran
    Member Since
    Sep 2013
    Post Count
    547
    Are the rewards giving out like they are in the WD?
    If we finish at rank 39, do we get that unit and all units below it to top 4999 prizes?
    Or do you just get your rank reward?

  6. #216
    Verbose Veteran
    Member Since
    Sep 2013
    Post Count
    547
    Do you think the developers can put in some more segmentation check boxes?
    One for cash units, one for valor units, one for loot drop units, and one for indestructible units?
    Similar to the button for "used in army".

  7. #217
    Verbose Veteran
    Member Since
    Sep 2013
    Post Count
    547
    If a unit with a low attack / defense statistic is not used in my army does the bonus that it have factor in my stats for my army?

    Example:
    Unit with 300 attack and 300 defense with 5% ground defense.
    My lowest unit in use in my army is 500 attack and 500 defense.
    Because the unit with the bonus is not used in my army, do I not get the benefit of the 5% ground defense bonus for my army?

    Thanks.

  8. #218
    Verbose Veteran
    Member Since
    Sep 2013
    Post Count
    547
    Ignore my first question about reward units. Sorry

  9. #219
    Consistent Contributor Veccster's Avatar
    Member Since
    Sep 2013
    Post Count
    178
    What does Tie-Broken mean....when I can't see how many deploys each team has in the node (or the stats our team put into it)?
    Proud Member of ENGLAND'S WAR MACHINE!

  10. #220
    Steady Scribe
    Member Since
    Oct 2012
    Post Count
    95
    Quote Originally Posted by Veccster View Post
    What does Tie-Broken mean....when I can't see how many deploys each team has in the node (or the stats our team put into it)?
    It means two teams deployed the exact same total strength, but the first team that deployed wins the tiebreaker. Happens a lot when both teams deploy 10 conflict tank destroyers.

  11. #221
    Lurker
    Member Since
    Dec 2013
    Post Count
    4

    Unhappy full assault feedback

    Quote Originally Posted by CJ54 View Post
    As always with unreleased content, please be aware that the info may change as we continue to test. If that happens, we will update. We've had a lot of fun testing with this feature so far, and we're looking forward to sharing it with you all.
    full assault too slow-
    freez on deploying units-
    error : player is trying to deploy units dont have-
    chat errors
    very time consuming. deployment must be lower number of units
    the most important players who did not play full assault got huge boost while who played nearly same stats
    the game logic is wrong. prizes per battle should be rewarded to contributors and per points.

    full assault need re design

  12. #222
    Consistent Contributor
    Member Since
    Nov 2013
    Post Count
    142
    Don't put us through that again , it nearly tore my faction apart

  13. #223
    Articulate Author
    Member Since
    May 2013
    Post Count
    488
    Worst! Event! Ever!

    [please insert a Simpson's comic book guy picture here]

  14. #224
    Lurker
    Member Since
    Jan 2014
    Location
    here
    Post Count
    18
    VICVICO ...

    Event must be re design...????
    You must be joking...

    This event must stop/finish/never more/
    lots time in
    too slow
    no time for coordenation, chat on war for what?

    if come again...im off, my stats stay on same because i deploy huge.

  15. #225
    Consistent Contributor Dreson7's Avatar
    Member Since
    Jan 2014
    Location
    Texas
    Post Count
    104
    I gotta say the thing I enjoyed the most out of this whole event was the war chat. Always nice to meet more players
    How about we report GREE for the blatant double standards and hypocrisy that oozes from the pores of their skin?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •