We're having a meeting this week, voice your concerns here! - Page 16

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Thread: We're having a meeting this week, voice your concerns here!

  1. #226
    Consistent Contributor MajikUF's Avatar
    Member Since
    Dec 2012
    Location
    Palm Beach Gardens, FL
    Main Game
    Modern War
    Post Count
    116
    Parity on build times with newer buildings. I wonder why I should bother upgrading my regular buildings when the build times do not match with the limited time buildings. For instance, my nanotech factory build from level 3 to 4 is so long, I can upgrade both of my taj mahal buildings from 4 to 5 in the same timeframe.
    -------------------------------------------------
    Proud Member of "Late Nite Killas"
    Former Member of "Strategic Air Command" (RIP Seal)
    Former Member of "Usual Suspects"

  2. #227
    Newbie
    Member Since
    Jan 2014
    Post Count
    40
    Helping HLP by giving gold rewards in relation to LVL sounds good e.g 200 for LVL 200.
    However how do u reward those already there?
    Another thought that May have been discussed in the past is fair and can help with some of the other issues HLP's face is remove the 500 allies cap but keep the 6 units per ally.
    A idea could be LVL 100 is 500 allies as normal but how about:-
    LVL 101-150 500 allies +4 per level
    LVL 151-200 700 allies +3 per level
    LVL 201-250 850 allies +2 per level
    LVL 251-300 950 allies +1 per level

    So LVL 300 will get to take twice as many units than a LVL 100 therefore be stronger for events like boss events and rewards them for levelling up beyond lvl100.

  3. #228
    Banned
    Member Since
    May 2013
    Post Count
    79
    It would be awesome if you put in offensive and defensive wins during WD! Obviously this would just be for fun, but it would be awesome!!

  4. #229
    Lurker
    Member Since
    Feb 2013
    Post Count
    6
    Quote Originally Posted by Kefa View Post
    Thanks for doing this!

    1. Yes, my request would be definitely please, sortable inventory. What fun is winning these cool reward units if you can't even find them in your inventory? It'd be awesome if you could sort by name, by stat, by bonus, etc.

    2. I know there's difficulty with this one, especially for the top teams, and I'm looking forward to the solutions you guys come up with. I think a solid solution would be to make WD a tiered event, where you have the event divided into several tiers by average stats, so there's a #1 prize for each tier. If you did that, the matches within each tier could simply be random, or maybe random with an added prevention of getting paired with a team you've already fought in the last 5 battles or some such. But being #1 in Tier 10 would feel allot better and be more motivating that being rank 5,367 for teams in that range, and having a nice bonus unit for that tier would make them fight harder. Obviously, the #1 winner of tier 1 would still be the WD champion.

    3. Better valor units would be great.

    4. Skill point resets - a while back you had a list of possible modifications to the game, and one of those listed was to make Attack and Defense skill point allocation have more weight and meaning in the game, or some such. If that were to happen, I would hope it would come with a detailed explanation and a one-time opportunity to re-allocate your skill points. Perhaps after that, re-allocating skill points could be something that could be purchased with 50 gold, like changing your name or country flag.

    5. Textures in your base - I know this has been talked about, and I just think the fact that I can't make my base look like a base leaves a big hole in the fun potential. I know people say "NO ROADS" because of the disaster in Crime City, but listen... Roads aren't the problem in Crime City. The fact that you have no choice where to place them and that you cannot place buildings on them, and that you end up paying millions for unusable expansion space, that's what sucks. Make every texture in the NPC maps available to be deployed on our bases, including roads, and don't make roads limit where you can place buildings. Let me build a base with whatever surface textures I like, and let me put some roads where I want them, so I can use that cool gate etc. on, and make my base look like a base or town. Then you can have a contest for the "best looking / most creative base", and believe me, it will add an element of creativity to the game that will just explode with potential.

    6. Bring back fvf. Yeah, some people don't like it, so what? I've spent money on the game, and I don't like case events, but others do. I don't expect you to eliminate the case event just because I don't like it. I happened to like fvf, so who cares? Bring it back, and the ones who like it can play it, and the ones who don't like it don't have to bother.

    7. Please please please, do not make the next raid boss impossible to accomplish. This last one was nearly impossible for anyone outside top 100, and cost plenty to finish. If anything, let's go back to a Lv100 boss of 1B health. 1.25B health was just too much, and discouraged many people from bothering to try.
    This is the only good post in the entire thread. Let me just say I'm happy most of the members posting are not in control of this game. It would be way worse than it is now.

  5. #230
    Banned
    Member Since
    Dec 2013
    Post Count
    48
    Actually listen to us. Instead of pretending you are.

  6. #231
    Articulate Author
    Member Since
    Aug 2013
    Location
    every where
    Post Count
    471
    Quote Originally Posted by TheOracle View Post
    Hey everyone,

    We're having a meeting this week to discuss some of the biggest player demands to see which ones are feasible to add to the game. From my Q&A 2 weeks ago, I received some nuggets of information, but if you have any other ideas, please post them up in this thread and the MW team will discuss it and share some of our thoughts with you afterwards.

    Some ideas brought up by players 2 weeks ago:

    1. Better inventory management
    2. Matching up factions in war by average stats, not total stats
    3. More uses for valor/better valor units
    4. Skill point resets (would have to be very limited/one time use)

    Let me know if I missed anything! Keep in mind before you give us your suggestion that we are not going to implement anything that severely cripples any groups of our current players or that can be easily exploited.
    Are we going to get a response on this tread, there are so many posts and just a couple that keep getting repeated, also there where many other treads like this over the last 2 years with the same posts. You know what we want, we tell you what we want, you know how to get money out of use, we tell you how to get more money out of us, use the repeated posts to change the game and we all win.

    Make the goals reachable in a tiered way so all will spend some or lots of gold.
    Better matchups so we can spend gold to hit targets, not many spend to hit the cc.
    Stop punishing for lvling up, we will spend more to lvl up, you should get more points in WD for been high lvl, that goes for all the goals.

    We all could go on and on but you know what you need to do.

    Looking forward to the response and changes. You have a great game but it's getting harder to play with the amount of gold needed for events, as I have stated before, either change or just put the bonus units up for sale. No point in spending hours spending gold to the the unit when all strategy is gone from the goals

  7. #232
    Consistent Contributor
    Member Since
    Nov 2013
    Location
    EAST TN USA
    Post Count
    152
    I do not understand why the function is locked so the Leader can not promote or demote during WAR.
    It is great that only an Officer and the Leader can Declare war but the promote or demote dissabled is BS.

    Also, the wars this time are still very topsy turvy, really my strongest guy is like 3ml and we got put up agianst guys with over 30ml. REALLY, this is loosing its interest totaly!!

  8. #233
    Prominent Poet
    Member Since
    Dec 2011
    Post Count
    1,474
    Quote Originally Posted by TheOracle View Post
    Hey everyone,

    We're having a meeting this week to discuss some of the biggest player demands to see which ones are feasible to add to the game. From my Q&A 2 weeks ago, I received some nuggets of information, but if you have any other ideas, please post them up in this thread and the MW team will discuss it and share some of our thoughts with you afterwards.

    Some ideas brought up by players 2 weeks ago:

    1. Better inventory management
    2. Matching up factions in war by average stats, not total stats
    3. More uses for valor/better valor units
    4. Skill point resets (would have to be very limited/one time use)

    Let me know if I missed anything! Keep in mind before you give us your suggestion that we are not going to implement anything that severely cripples any groups of our current players or that can be easily exploited.
    Call me cynical but are the 4 you listed above only there because you have afix coming out for these imminently?

    In other words the work on these is already done right?

    Some of these have been suggested for over a year you know.

  9. #234
    Newbie
    Member Since
    Oct 2013
    Post Count
    37
    how about giving one folder for every win during war. or 100 folders for faction wins?

  10. #235
    Lurker
    Member Since
    Mar 2013
    Location
    SG
    Post Count
    23
    We have cash building .. why not folder building too?

  11. #236
    Articulate Author
    Member Since
    Jan 2013
    Location
    Belgium
    Post Count
    310
    How long does a week take at Gree? And when are we going to get feedback?
    Proud officer of The Dutch Fighters
    A strong and fun top 150-faction

    Join our faction: 291-664-130

  12. #237
    Prominent Poet Dutchie's Avatar
    Member Since
    Nov 2012
    Location
    UK now
    Post Count
    2,236
    Niet je adem inhouden!

  13. #238
    Steady Scribe
    Member Since
    Jul 2013
    Post Count
    77
    How about just staying on schedule. I know a war does not have a schedule but people that play do have lives outside of this game and like to plan and strategize based upon expected events that are in the schedule. Well here we are have a event in progress per the schedule but not per the game. Also how about our LTB?

  14. #239
    Lurker
    Member Since
    Jan 2014
    Post Count
    7

    Information

    In the faction menu it would be nice to have a section where faction notes and rules could be posted. As well making match ups fairer in war. Take out your streak killing bug. Break up SUP 1 and 2(joking), but do they really need anymore units? Just give them a job there already! Top 4000 teams should fight each other, top 2500 fight each other and so on. Top 15% move up and bottom 15% move down. Also easier navigation on this site. Search turns up nothing. That's it from me. Thanks guys. Love the game.

  15. #240
    Banned
    Member Since
    Oct 2013
    Post Count
    609
    Quote Originally Posted by whammo View Post
    When will people stop with this...

    I run a billion+ over vault ALL the time. My defense can be beaten by a substantial number of players... this isn't necessary at all and would take any challenge at all out of upgrading.
    I would like to see it. The higher they upgrade them, the more for us to raid

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