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Thread: We're having a meeting this week, voice your concerns here!

  1. #181
    Master of Musings Thief's Avatar
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    Quote Originally Posted by Luuzer View Post
    in shark tank all levels should see all levels, but its no secret that gold players have extended rival lists and we, regular mortals, dont have it.
    Wow really? What is the Gold requirement spent to get this special treatment? I only see +/-5 Levels at most and usually its only +/-2 Levels.
    VFF Legends

  2. #182
    Articulate Author
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    May 2013
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    Modern War
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    Is there a possibilty that you could tell us the value of each skill point that goes to attack or defense??

  3. #183
    Lurker BMWC's Avatar
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    Dec 2013
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    Make a wired fence in a L shape so I can continue decorating my base when I'm bored. Thanks, getting tired of looking at gaps in the fence to my base!

  4. #184
    Banned
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    Quote Originally Posted by Spetsnaz View Post
    Is there a possibilty that you could tell us the value of each skill point that goes to attack or defense??
    its totally 0

  5. #185
    Banned
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    Oct 2013
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    609
    Quote Originally Posted by mickymacirl View Post
    Really, that's a new one on me. Any evidence to support that claim? Be interested to read that.
    no problems. Long time ago, when I was low on allies and was building it up (as a free player it takes time ya know) and was already over half way through the max, then I started looking VERY carefully about it. I lost many good farms I had in lower ally count while I moved up. I took it as inevitable and expanding and getting newer bases. But the thing is....I got hit by several members who I know and talk sometimes. The point is...their ally count was 50-100 lower that I was able to see that time. I knew they where gold spenders, so they get to see more. Same was from above. I was hit players having almost max allies, and I didnt see that far then. I knew what my range was. I knew what farms I lost and what would be the lowest allie count I see, and still I was hitted by gold playing persons 50 or more less allies than I could ever see. In 500 allie land it doesnt matter, but it mattered in the bottom

  6. #186
    Consistent Contributor
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    Quote Originally Posted by TheOracle View Post
    What's funny is the players who have skill points in energy want to move it into attack/defense and the players with skill points in attack/defense want to move it out. Grass is always greener?
    Are you saying Attack/Defense skill points do anything? I get the feeling they do not.

  7. #187
    Master of Musings Thief's Avatar
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    Quote Originally Posted by Luuzer View Post
    no problems. Long time ago, when I was low on allies and was building it up (as a free player it takes time ya know) and was already over half way through the max, then I started looking VERY carefully about it. I lost many good farms I had in lower ally count while I moved up. I took it as inevitable and expanding and getting newer bases. But the thing is....I got hit by several members who I know and talk sometimes. The point is...their ally count was 50-100 lower that I was able to see that time. I knew they where gold spenders, so they get to see more. Same was from above. I was hit players having almost max allies, and I didnt see that far then. I knew what my range was. I knew what farms I lost and what would be the lowest allie count I see, and still I was hitted by gold playing persons 50 or more less allies than I could ever see. In 500 allie land it doesnt matter, but it mattered in the bottom
    First Allies and Level matchups are two seperate Calculations in order to determine rivals list.

    The fact that they were gold players were not a role simply the fact that Levels are always taken into consideration first and then Allies. Gree needs to provide an adequate rivals list for everyone so if you are lvl 100 per say and drop down to 100 allies there are probably virtually 0 targets for that person to hit so they expand the parameters of the allies first. I've seen when i drop below max allies my rivals list is all over the place depending on what my opponents are doing.
    VFF Legends

  8. #188
    Consistent Contributor
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    1. Definitely more uses for valour
    2. Cash reward with each wall hit
    3. Money building timer accelerator (happy to pay gold for this similar to finish upgrade now facility)
    4. Random raid lists (tired of attacking same poor dudes and vice versa)
    5. Increase intel folder drop rate
    6. Increase building defense (ie to benefit investment in defense buildings)
    7. Increase weighting of defense/attack skill
    8. Introduce new "space" buildings and units
    9. More offshore buildings
    10. More money buildings with short collection periods (eg 30min / 1-3hours)
    11. Events that can be (realistically) completed for less than 1 vault gold
    12. Random WD event faction matching

    And no, I'm not demanding ;o)
    FYV - PM for details ;o)

  9. #189
    Articulate Author
    Member Since
    Jan 2013
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    432
    Stop with the greedy tactic. Give us our game back. You basically destroyed the game. There is no game anymore. Everything is bought with gold. This is crazy. Units are bought with gold. Events are completed with gold. Wars are won with gold. Where is the game in it? Everything is bought in this thing that used to be a game. People are leaving because there is no more game in this. Wake up you greedy .......

  10. #190
    Consistent Contributor
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    Quote Originally Posted by Shrinko View Post
    Stop with the greedy tactic. Give us our game back. You basically destroyed the game. There is no game anymore. Everything is bought with gold. This is crazy. Units are bought with gold. Events are completed with gold. Wars are won with gold. Where is the game in it? Everything is bought in this thing that used to be a game. People are leaving because there is no more game in this. Wake up you greedy .......
    That's a bit harsh. Why don't you give specific ideas that would improve the game, without expecting everything to be free? This is your chance to improve things, not complain. What kind of a game would this be if everyone had 10m A/D, 10m iph and won everything? A game is about losing as much as it is about winning.
    FYV - PM for details ;o)

  11. #191
    ok first in your meeting discuss how much profit you are making off of this "FREE" game second advise your group to make 1 wd a month at the last weekend of the month keep raid boss do a faction ltq and boss event cramming all this crap togethere making it impossible to complete ie current fltq is damn right dumb we need all events to stay and wd every 4 weeks STOP being GREEDY

  12. #192
    Articulate Author
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    Jan 2013
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    432
    Quote Originally Posted by FYV View Post
    That's a bit harsh. Why don't you give specific ideas that would improve the game, without expecting everything to be free? This is your chance to improve things, not complain. What kind of a game would this be if everyone had 10m A/D, 10m iph and won everything? A game is about losing as much as it is about winning.
    Who is talking about wining or loosing? I never said anything about that. I was talking about greed of gree. Remember when you could complete the events almost without using gold or with very little gold? Remember when what you do, your skills, and how much time you put in the game mattered? Well, gree destroyed that game. Now, everything is being bought. There is no game. MW is a store where you buy things.

    My suggestion? If you couldn't figure it out, here it is: stop requiring hundreds of dollars to complete 1 event. Look back at where the game was 6 months ago when it was still fun. Even a few month ago we were able to complete events with 500-700 gold but now it takes several vaults. Stop this craziness. You are killing the game or what's left of it.

  13. #193
    Verbose Veteran Kefa's Avatar
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    Aug 2013
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    USA
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    844
    Quote Originally Posted by TheOracle View Post
    Hey everyone,

    We're having a meeting this week to discuss some of the biggest player demands to see which ones are feasible to add to the game. From my Q&A 2 weeks ago, I received some nuggets of information, but if you have any other ideas, please post them up in this thread and the MW team will discuss it and share some of our thoughts with you afterwards.

    Some ideas brought up by players 2 weeks ago:

    1. Better inventory management
    2. Matching up factions in war by average stats, not total stats
    3. More uses for valor/better valor units
    4. Skill point resets (would have to be very limited/one time use)

    Let me know if I missed anything! Keep in mind before you give us your suggestion that we are not going to implement anything that severely cripples any groups of our current players or that can be easily exploited.
    Thanks for doing this!

    1. Yes, my request would be definitely please, sortable inventory. What fun is winning these cool reward units if you can't even find them in your inventory? It'd be awesome if you could sort by name, by stat, by bonus, etc.

    2. I know there's difficulty with this one, especially for the top teams, and I'm looking forward to the solutions you guys come up with. I think a solid solution would be to make WD a tiered event, where you have the event divided into several tiers by average stats, so there's a #1 prize for each tier. If you did that, the matches within each tier could simply be random, or maybe random with an added prevention of getting paired with a team you've already fought in the last 5 battles or some such. But being #1 in Tier 10 would feel allot better and be more motivating that being rank 5,367 for teams in that range, and having a nice bonus unit for that tier would make them fight harder. Obviously, the #1 winner of tier 1 would still be the WD champion.

    3. Better valor units would be great.

    4. Skill point resets - a while back you had a list of possible modifications to the game, and one of those listed was to make Attack and Defense skill point allocation have more weight and meaning in the game, or some such. If that were to happen, I would hope it would come with a detailed explanation and a one-time opportunity to re-allocate your skill points. Perhaps after that, re-allocating skill points could be something that could be purchased with 50 gold, like changing your name or country flag.

    5. Textures in your base - I know this has been talked about, and I just think the fact that I can't make my base look like a base leaves a big hole in the fun potential. I know people say "NO ROADS" because of the disaster in Crime City, but listen... Roads aren't the problem in Crime City. The fact that you have no choice where to place them and that you cannot place buildings on them, and that you end up paying millions for unusable expansion space, that's what sucks. Make every texture in the NPC maps available to be deployed on our bases, including roads, and don't make roads limit where you can place buildings. Let me build a base with whatever surface textures I like, and let me put some roads where I want them, so I can use that cool gate etc. on, and make my base look like a base or town. Then you can have a contest for the "best looking / most creative base", and believe me, it will add an element of creativity to the game that will just explode with potential.

    6. Bring back fvf. Yeah, some people don't like it, so what? I've spent money on the game, and I don't like case events, but others do. I don't expect you to eliminate the case event just because I don't like it. I happened to like fvf, so who cares? Bring it back, and the ones who like it can play it, and the ones who don't like it don't have to bother.

    7. Please please please, do not make the next raid boss impossible to accomplish. This last one was nearly impossible for anyone outside top 100, and cost plenty to finish. If anything, let's go back to a Lv100 boss of 1B health. 1.25B health was just too much, and discouraged many people from bothering to try.
    Last edited by Kefa; 02-06-2014 at 04:59 PM.
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  14. #194
    Consistent Contributor
    Member Since
    Jan 2014
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    121

    All at once.

    Bring several different events at once. So, not 2 energy based events, but let's say raid boss, 10 crate event and fvf. After that has finished bring epic boss, 25 crate event and fltq/ltq at the same time. And throw a ltb at it during both time frames. Give the super active players an edge. No one is forced to take part in the events. Let everyone play as they like. I know there are a lot of players who don't like this idea, afraid of falling behind due to inactivity, so be it.

  15. #195
    Consistent Contributor
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    Nov 2013
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    EAST TN USA
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    Cool OMG

    Quote Originally Posted by Kefa View Post
    Thanks for doing this!

    1. Yes, my request would be definitely please, sortable inventory. What fun is winning these cool reward units if you can't even find them in your inventory? It'd be awesome if you could sort by name, by stat, by bonus, etc.

    2. I know there's difficulty with this one, especially for the top teams, and I'm looking forward to the solutions you guys come up with. I think a solid solution would be to make WD a tiered event, where you have the event divided into several tiers by average stats, so there's a #1 prize for each tier. If you did that, the matches within each tier could simply be random, or maybe random with an added prevention of getting paired with a team you've already fought in the last 5 battles or some such. But being #1 in Tier 10 would feel allot better and be more motivating that being rank 5,367 for teams in that range, and having a nice bonus unit for that tier would make them fight harder. Obviously, the #1 winner of tier 1 would still be the WD champion.

    3. Better valor units would be great.

    4. Skill point resets - a while back you had a list of possible modifications to the game, and one of those listed was to make Attack and Defense skill point allocation have more weight and meaning in the game, or some such. If that were to happen, I would hope it would come with a detailed explanation and a one-time opportunity to re-allocate your skill points. Perhaps after that, re-allocating skill points could be something that could be purchased with 50 gold, like changing your name or country flag.

    5. Textures in your base - I know this has been talked about, and I just think the fact that I can't make my base look like a base leaves a big hole in the fun potential. I know people say "NO ROADS" because of the disaster in Crime City, but listen... Roads aren't the problem in Crime City. The fact that you have no choice where to place them and that you cannot place buildings on them, and that you end up paying millions for unusable expansion space, that's what sucks. Make every texture in the NPC maps available to be deployed on our bases, including roads, and don't make roads limit where you can place buildings. Let me build a base with whatever surface textures I like, and let me put some roads where I want them, so I can use that cool gate etc. on, and make my base look like a base or town. Then you can have a contest for the "best looking / most creative base", and believe me, it will add an element of creativity to the game that will just explode with potential.

    6. Bring back fvf. Yeah, some people don't like it, so what? I've spent money on the game, and I don't like case events, but others do. I don't expect you to eliminate the case event just because I don't like it. I happened to like fvf, so who cares? Bring it back, and the ones who like it can play it, and the ones who don't like it don't have to bother.

    7. Please please please, do not make the next raid boss impossible to accomplish. This last one was nearly impossible for anyone outside top 100, and cost plenty to finish. If anything, let's go back to a Lv100 boss of 1B health. 1.25B health was just too much, and discouraged many people from bothering to try.
    I haven't ever met Kefa but everything mentioned here is SPOT ON!!
    With double, triple nods for the tiered war events. As it stands now anyone in the 500 range really don't have any real goals. PLEASE MAKE A SKY to reach for!!!

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