We're having a meeting this week, voice your concerns here! - Page 10

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Thread: We're having a meeting this week, voice your concerns here!

  1. #136
    Consistent Contributor
    Member Since
    May 2013
    Post Count
    100
    Here is what I have so far and some of these points might have been raised before on this thread. I might have overlooked them.

    #1. For Epic boss, the tiers should be based on the player attacks instead of levels. This is huge disadvantage to the players who level up.
    #2. For Epic boss, defeating the level 99 boss should be rewarded with bigger unit instead of valor. Level 99 boss has a health of 85-90% of Level 100 boss.
    #3. GLTQ's - Seriously we don't need these. Some of the folks might have a different opinion about this. Last couple of GLTQ's, we have noticed some factions rotated multiple dormant accounts to complete the event. This was metioned on this forum too. Some says its a strategy but I would say it is gaming the system. If GLTQ's are part of the event then the faction should be locked down during the course of the event.
    #4. Need better reward units for individual battle wins. It almost requires 4-5 vaults of gold to get those 1500 wins and the current reward units are awefull. I could get much better units by completing the LTQ event with far more less gold.
    #5. For the Ground Medals, the medals should be awarded based on the individual's acheivements instead of faction achievements. Personally, I have spent about 30K gold in the Cuba event to get the medals and surprized to see the last 3 medals were given out on streak wins. If this was known to us in before hand, we could have planned appropriately on how we spent the gold on the events. Some factions may not go all out to get those streak wins considering the insane amount of gold required to achieve them.
    #6. On iOS devices, we need real-time faction rank during the WD event. Just like the way it is on Android. I do believe the faction rank also plays a role in the match-up algorithm and this would help us to better prepare the faction for the next match-up. Most of our faction members are on iOS devices.
    #7. Better drop rates for bricks and intel folders. When the higher level of walls (level 15) have been introduced about 2-2.5 months ago, the drop rate for bricks have gone down from average to worst.

  2. #137
    Lurker
    Member Since
    Mar 2013
    Location
    SG
    Post Count
    23
    GREE ..I am making short and sweet, every iLTQ, FLTQ, Boss etc etc.. requires Golds varies between 1.5 to 3 vaults. Between war to war (completing all the events) it costs between 8 to 9 vaults. Bottom line, do you realize how many of us HLP has quit or quitting?

  3. #138
    Banned
    Member Since
    Mar 2013
    Post Count
    331
    Quote Originally Posted by Paul1965 View Post
    To stop people camping out, an indestructible unit reward as a reward for levelling up, with higher stats.....
    You mean like they do with ranking up? With the current rate of stat inflation, it would be useless inside of 3 months, just like all of those valor units.

  4. #139
    Steady Scribe
    Member Since
    Apr 2013
    Location
    Canada
    Main Game
    Crime City
    Post Count
    60

    Gold to refill energy

    I am a very lite gold user and would love to see spending gold to refill health give me my full health not just 1000..
    I know gree likes it when people spend gold but give us something worth more than 1000 energy give us our full health bar please...Free players would love to be able to get further in these energy hungry LTQ but sine no units for regen bonus give us something please...

    Thanks

  5. #140
    How about using valor to buy folders instead of gold! It's that way in kingdom age. Why be different in other games?

  6. #141
    Consistent Contributor Maddog's Wife's Avatar
    Member Since
    Apr 2013
    Location
    Kansas City, Misery
    Post Count
    111
    More tiers to the epic boss. The big drop off into the 151+ abyss is crazy. Please consider dividing it up.

  7. #142
    Consistent Contributor
    Member Since
    Jan 2012
    Post Count
    99
    All of these are good but this game is getting way too costly to compete.
    All the problems in this game are very frustrating, especially for the amount of money that is spent.
    How about lowering the price of gold or increase the amount received per vault.
    How about changing the sales to 30 % and 50 % and have them more often. Change the bonus program back to vaults purchased. You need to make the game more affordable to compete or more will be quitting.
    I believe less customers would complain.
    I would start with those. .
    Last edited by rrnj6890; 02-05-2014 at 10:17 AM.

  8. #143
    Articulate Author
    Member Since
    Oct 2012
    Post Count
    385
    stop treating your lev 300 players so badly. when a lev 300 player attacks another lev 300 players he should get the same points as a lev 250 player attacking the lev 300 player.

    we need a fvf every week was way too much. once in a while will be good.

    we need a stamina ltq. its been what almost 10 months or so since we had one.

  9. #144
    Articulate Author
    Member Since
    Jul 2013
    Location
    Spain
    Main Game
    Modern War
    Post Count
    345
    Just want my account back first, then we Will talk

  10. #145
    Newbie
    Member Since
    Feb 2014
    Location
    virginia
    Post Count
    48

    gold and skill point confirm

    Adding a confirm button to spending gold and skill points would be a huge help to stop miss spending

  11. #146
    Articulate Author Ghost-12's Avatar
    Member Since
    Jul 2013
    Location
    Jersey (Last seen Loc. Emir Island)
    Post Count
    417
    Some suggestions...

    -Customer Support needs improvement
    (chat option, real person responding etc.)

    -Set a minimum number of players for a faction to be able participate on WD
    (Anything lower than 10 members is not to be considered a faction)

    -Raise How much health you get while buying a refill for 20 Gold.
    (Missions require way more health than before, but how much health you get when refilling
    still gives you only 1000 health. This is unacceptable and needs to be rebalance again)

    -Make leveling up be an advantage not a disadvantage.
    (low points in WD events, being punished in the Epic Boss. Give players something every time they
    LV up, Plus a grand Price once the last Level is reach)

    -Losing to lower stat players eliminated or lowered.
    (Losing by 3-5 Million or event more should not happen)

    -Boost buildings for health / stamina / building time.
    (Introduce this feature to the game and maybe people will stop trying to find ways to get
    health / energy for free with glitches or hacks)

  12. #147
    Banned
    Member Since
    May 2013
    Post Count
    79
    I love the streak aspect, cause it rewards time over money spent, I understand that gree is a business and without money it wouldn't exist, but the majority of players play this for free, I think time played should have a much higher reward, this game is split into two categories, huge $500-10,000/ mo gold spenders and free players, as a free player I wish there was more benefit to time invested, as of now I can complete normal mode on LTQs but people w money just do it in 5 mins, and finish prestige. I understand they support your company bu if all the free players get fed up(which seems to be the current trend) the gold spenders will eventually go as well. That is because if everyone led spent gold no one would be getting an advantage, that being said the free players are what make the gold spender spend(so they can tear us up) please give more to time invested, make valor worth something, I would honestly mutiple all buy able units by 10x(stats and price) keep adjusting the older useless stuff to match the rest of the stat inflation. Make WD on avg stats not total! And just for fun give me ( and only me lol) a 10 mil attack unit, cuz u love me!!! Loljk ... Overall this is a great game and I appreciate all that gree does to constantly improve it!!! Keep it up gree!!

  13. #148
    Banned
    Member Since
    Dec 2013
    Location
    London
    Post Count
    260
    Better inventory management

    Fix the issue with erratic points / weird losses during WD

    Sort out the WD matchup system, stop kill streak matchups we all see when coming to end of streak.

    Less important but I'm sure very simple to resolve - Why can't you see your rivals decorations when you visit there base.

    Slow down on the events, it's too much currently and costs a fortune to complete these events. Stop ripping people off.

  14. #149
    Banned
    Member Since
    Oct 2013
    Post Count
    609
    Quote Originally Posted by pyrrhus View Post
    1. Improved in-game comms. Add notifications, private chats, chat rooms. Or just integrate some XMPP client stuff.

    2. Make it possible to attack allies from your allies list. Maybe even the faction members list. Ok, maybe limit the number you can attack via that route per day/week to start with. Having to choose allies carefully, work with them, deal with rogues (have a recently removed list as well?) and needing to do missions to get henchmen (aka loyal allies) could add a whole new dimension and make alliance counts rather more dynamic and considered.
    U can attack allies if they pop up in Ur rival list Allies arent excluded from Ur rival list a long time already

  15. #150
    Banned
    Member Since
    Oct 2013
    Post Count
    609
    Quote Originally Posted by Kannon11 View Post
    I just want to mention about your first point about losing to lower stat players. It could be that this particular low stat player who won may have invested all their skill points into Attack. And I do understand that by having higher skill points in Attack/Defence scores does help with winning or defending against higher stat players. I myself have 180 skill points in defence and I do repel a number of players, some of which have double my stats.

    I m making a point that losing/ winning against higher or lower stat players is part of the game and that to have this removed or the effect of this to be lowered would mean that Attack and defence scores will become more irrelevant.

    I would like to see GREE do more with attack and defence scores as some people have invested a lot into them and would not be fair to those players.
    skill points dont work and everyone knows that

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