We're having a meeting this week, voice your concerns here! - Page 8

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Thread: We're having a meeting this week, voice your concerns here!

  1. #106
    Articulate Author
    Member Since
    Jan 2013
    Location
    Belgium
    Post Count
    310
    I hope you can discuss fixing some of the long lasting Android problems in the game, which have been submitted by tickets and threads here on forumotion a thousand times. Just to name a few: loading maps fails a lot of times or takes ages, logs of player participation in FLTQ's or Boss games doesn't work and keeps showing the same 4 names, rewards in WD-screen don't show the position the reward is for, game clogging up memory so you have to reinstall every 3 days, game shutting down regularly when trying to load maps or rival bases, pop ups saying you have no connection and have to try again all the time when trying to vault money or reload rivels list while you have connection, first 300k cash robbed from a rival through an attack going to waste, ...
    Last edited by krabbie; 02-05-2014 at 02:21 AM.
    Proud officer of The Dutch Fighters
    A strong and fun top 150-faction

    Join our faction: 291-664-130

  2. #107
    Consistent Contributor
    Member Since
    Aug 2013
    Post Count
    238
    Please don't make us wait for each other on the energy FLTQs and boss events. It is extremely unfair to the Euro players during the first few days of Epic Boss events. The Target is gone before they wake up. We ended up waiting for each other on the energy FLTQs as wells so you don't get as far if you were progressing through the maps on your own.
    Go Pokes! Code: 955817338
    Bonuses:
    Infantry Def +35% Max
    Ground Def +35% Max
    Air Def +35% Max
    Sea Def +35% Max
    Infantry Atk +35% Max
    Ground Atk +35% Max
    Air Atk +35% Max
    Sea Atk +35% Max
    Building Def +35% Max
    Health Recovery Time -30% Max
    Buildings Prod +35 Max
    Casualty -30% Max
    Guild Increase +40 Max

  3. #108
    Articulate Author
    Member Since
    Jan 2013
    Location
    Belgium
    Post Count
    310
    Some ideas:
    1: make it possible to donate gold to faction vault, and make it possible for faction leader to distribute it among members
    2: be more clear about times when events start, time and time zone
    3: New tiers in boss events above level 150
    4: make it more rewarding to level up, more new buildings for people above lvl 150, 200, 250, ...including boost buildings, now llp's have a too much of an advantage over loyal long time players
    5: Keep creating new kinds of events where team play is required
    6: Gold producing building, to be bought with gold and upgraded with gold offcourse
    7: Increase the max. amount of cash you can take from a rival for a hit, 300k is not worth the xp gained
    8: More faction bonuses, like buying cash units with good stats for the entire faction
    9: Stop the daily rewards or make them tier-based
    Last edited by krabbie; 02-05-2014 at 03:25 AM.
    Proud officer of The Dutch Fighters
    A strong and fun top 150-faction

    Join our faction: 291-664-130

  4. #109
    Consistent Contributor
    Member Since
    Jun 2013
    Location
    MD
    Post Count
    248
    This... may be unpopular... but what about making it if you raid/attack someone, and lose...you get penalized, even if all your cash is in your vault. If you get attacked and you have money out of the vault, it's up for grabs. But if you raid/attack someone and you fail...make it that it doesn't matter if your's is in the vault or not.

    I think it would make people be a little more selective in their targeting, but also hey...you came at me and I sent you home packing. How bout something for the effort?

    Other than that:
    1. Make cash units stats relevant again. Many already have 3000 indestructible units already, so why buy cash units and what's the significance of the casualty rate. However, if you can buy for a reasonable to high price a 10k unit, but it has a medium/high casualty rate... a) cash units mean something again...b) losing them would actually hurt.

    2. Fix the stats of the non limited time purchasable gold units. The limited offers have 300/300 units for 55 gold, or I could buy a 90/74 Wave Gunner for 90 gold...? Adjust these stats to reflect the stat inflation.

    3. Raid boss: besides figuring out the drop rate issues, how about making folders drop in PvP actions? More options to collect to help your faction...and would keep peeps engaged more during non LTQ times or when their energy was expended.

    4. Have new posts in the in game chat pop up on the player's screen. Not the System notifications, I really don't need an up to the minute update that Jimmy donated one concrete...but maybe make it that leaders, officers or designated individual's posts from chat will pop up for all, without having to be in the chat tab at the time. Would help with WD and Raid Boss communication. Maybe even have the option of a small chat window available in all screens? Just a thought.

    5. Stop the stat inflation between WD events, or make it more realistic. Not 100% sure how to articulate this, so let me give an example of what I mean. A few WD cycles ago, my newest llp was able to get to Epic Boss #80. I was so happy. Through the rest of that cycle, I did all the LTQs that I could and added 15 or 20k to my stats. The next month...I couldn't make it past level 35. I get on the forum and read that the previous month's health stats looked like Joe Plumber's salary, the next month's looked more like what Jamie Dimon loses in his couch. The month after that was even worse. We get that you have to increase it b/c you need to keep your high end gold spenders spending.... but please make it a more realistic balance.

    I've got more ideas, but not quite sure how to put them in writing...any rate....this is my two cents.

  5. #110
    Consistent Contributor
    Member Since
    Nov 2013
    Location
    USA NJ
    Post Count
    212

    Exports

    I want to be able to export data....

    1. Unit lists
    2. Faction stats
    3. Wd performance stats
    4. Fltq contribution stats

    Or if nothing else don't remove the contribution record when on level is completed. Let me see who has contributed what for the entire event.


    Also a button to bring up the splash screen(s) if I want to review it.

  6. #111
    Lurker
    Member Since
    May 2013
    Post Count
    2
    1. Improved in-game comms. Add notifications, private chats, chat rooms. Or just integrate some XMPP client stuff.

    2. Make it possible to attack allies from your allies list. Maybe even the faction members list. Ok, maybe limit the number you can attack via that route per day/week to start with. Having to choose allies carefully, work with them, deal with rogues (have a recently removed list as well?) and needing to do missions to get henchmen (aka loyal allies) could add a whole new dimension and make alliance counts rather more dynamic and considered.

  7. #112
    Articulate Author richie1105's Avatar
    Member Since
    Mar 2012
    Location
    Stoke on Trent England
    Post Count
    310
    make events where time and dedication can complete it and gold optional for it, such as a ltq with realistic targets set that can be achieved if time is spent not MONEY!!!!!!!,

    1 a month overlapping a box event or something

    what do you guys think about this?
    Last edited by richie1105; 02-05-2014 at 03:13 AM.

  8. #113
    Consistent Contributor
    Member Since
    Sep 2013
    Post Count
    156
    I know this has been a very popular thread, so I'm not going to read it all before I post...I'm old, I may not have that much time left, so I'll separate my input into 'needs' and 'wants'.

    Needs:
    You must address the worthlessness of cash units, valour units, and valour in general. I can now raid/fight all day and lose nothing because none of these units are going in to battle for me.

    Improved communication - not just on the forum but through the game for those players who are not members here. Clear start times in the WD event calendars, in GMT which is what the world works on.

    Scheduling - please no more overlapping events!

    Only ONE event of each type per WD calendar please...two/three iltqs and two box events per calendar is tedious.

    Events - can we have a larger pool of events, and mix them up a bit? Maybe make the box event a faction one every other cycle, like you did with epic/raid boss?

    Inventory management - I can never find my new units to have a look at them. How about a simple set of tabs so we can view items alphabetically/by attack/by defence/by type (cash/valour/indestructible).

    Stop taking the piss with the size of the WD buildings - The Amstel Hotel was cool and all, but if your base was full you'd have needed four expansion squares to accommodate it.

    Wants:
    Allow us to sell cash and valour units as we can with buildings - in return for a percentage of their cost.

    On some cycles, can we have boost or defence buildings instead of money buildings?

    Can we have a boost building which increases unit attack? We have one for defence, after all...

    Little Things Matter - PLEASE can you spare a programmer for a couple of hours a week to bugfix the graphics and the inventory. At the moment we have:
    Buildings which don't actually fit/ or don't actually sit on the site they occupy (like the bunkers, the drone control centres etc).
    NPCs strutting around with one of their legs on backwards.
    Reward units going into the inventory with thumbnails of the wrong vehicle type (submarines instead of planes? Really?)
    On missions, can you arrange for the actual units I use to appear in the animations, or just get rid of the animations and make better explosions?

    Thanks

  9. #114
    Articulate Author Wingman GRI's Avatar
    Member Since
    May 2013
    Post Count
    267
    Stop the rediculous stat inflation!

    You can have put EUR 250,000 worth of money in this game and without playing a few events your stats become average, relatively soon.

    I know GREE wants to earn money..but maybe you can do a little more to keep long time players.

  10. #115
    Steady Scribe
    Member Since
    Sep 2013
    Post Count
    53
    Idk if it was stated already, but somewhere along the line, it has. I would greatly appreciate an (are you sure?) before spending gold on upgrades and land expansions!

  11. #116
    Newbie Alf23's Avatar
    Member Since
    Jan 2014
    Post Count
    30
    Most points are mentioned already, but just to be safe ;-) :
    - better wd matchups i.e. Not facing an opponent twice, facing a team with 10 members with 20m+ stats
    - better use for valor
    - separate counter for wallhits during wd! As officer i like to check all activiti of our members
    - new boostbuildings or loots for regen and healt reduction
    - upgrading 2 buildings at same time, but only 1 boost and 1 money, not 2 of the same type
    - creating a factionvault for gold to use in factionevents only
    - raid boss as last event before wd and getting folders for it in all previous events/missions
    - more tiers in epic boss
    - better communication about starttime events/mission
    - more factionbased missions
    - not having 2 itlq at same time
    - inventory management!

    Hope to hear from you soon!
    Member of Team UK
    Groupme name: Alf 1

  12. #117
    Steady Scribe
    Member Since
    Oct 2013
    Post Count
    72
    Get a option where players can get a +2 energy upon finishing a starting qeust or when they reach XXX level.

    Im playing very long now and still on +3 energy regen, i missed the last time you guys give that unit away (almost a year ago) cause i was on vacation that week!

    its very unfair to be stilll on +3 while so many have at least double. I can never ever catch up this way , no matter how much time i play.

  13. #118
    Steady Scribe
    Member Since
    Apr 2013
    Post Count
    73
    Suggestions -
    1. Increase the tiers on epic bosses, especially a lvl 150-200, 201-250

    2. Reverse the order for the faction event in the Epic Boss event. Instead if having the number of boss kills increase as the event progresses, have the kills required start high and reduce as it gets more difficult to kill bosses as the event progresses. Allows people going for lvl 100 to maximise the time

    3. Change the epic boss faction goal to be more like an FLTQ. Once the first kill goal is achieved the next one starts. This way there is no down time and it fixes the problem of outside faction goal kills not counting

  14. #119
    Lurker
    Member Since
    Jan 2014
    Post Count
    8
    Quote Originally Posted by VikingsVoice View Post
    1. I would like to see losses to lower stat players eliminated or the tolerence lowered. Losing by 3-5 Million should not happen.

    2. Bring back the value of defense buildings, the stat inflation has made them ineffective.

    3. Adjust the WD pts to be more even. I can get 150 WDP's but 1000 BPS? Seems un-even to be based on level only and punishes the long term players.

    4. Correct the lag during WD battles, showing a lead of 50000 with 30 seconds left and losing a war should not happen, everyone is now wise to the "play dead" and have everyone hit in the last minute strategy.

    Thanks for listening
    I just want to mention about your first point about losing to lower stat players. It could be that this particular low stat player who won may have invested all their skill points into Attack. And I do understand that by having higher skill points in Attack/Defence scores does help with winning or defending against higher stat players. I myself have 180 skill points in defence and I do repel a number of players, some of which have double my stats.

    I m making a point that losing/ winning against higher or lower stat players is part of the game and that to have this removed or the effect of this to be lowered would mean that Attack and defence scores will become more irrelevant.

    I would like to see GREE do more with attack and defence scores as some people have invested a lot into them and would not be fair to those players.

  15. #120
    Verbose Veteran
    Member Since
    Jun 2012
    Location
    Chicago, IL & St. Louis, MO USA
    Post Count
    724
    I want to reiterate a last time what's been said here and in many other places. THE WD POINTS SYSTEM SINCE GREENLAND IS A MESS. Higher level, longtime customers shouldn't be punished with lower points in battle. WD is the core of the game now around which we all plan. And for the best part of a year it has punished the most active players and biggest spenders. It MUST be changed. It is a JOKE that players who spend less time and money, do less events, etc. Etc., have higher (way the heck higher) points averages in war. I know players who don't spend a dime on events, just so they can spend LESS in WD. If that's no motive for you all, I guess I don't know how to light a fire. Just follow your own priorities...maximized customer satisfaction and revenue. A more even system can do both way better than the present god forsaken one. Whoever envisaged this one must not play the game.

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