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Thread: New stuff!

  1. #151
    Consistent Contributor
    Member Since
    Jul 2013
    Location
    Las Vegas
    Post Count
    138
    It's funny how people just don't get something so simple lol.

    Unless you like to exchange money for nothing, you don't support this idea, as it means that not matter how much gold you spend, you'll never get strong, unless you have the pockets to be CC strongest. Players saying "collect on time and stop whining", just don't get the game, probably have spent a thousands of gold in a top100 syndicate, or are just trollin, either one they see this as a black and white thing, you can't see the big pic that way. This stuff is so simple I'm surprised GREE professionals have these ideas.

    It's not even a matter of robbing/collecting, this feature completely devalues your money.

  2. #152
    Steady Scribe
    Member Since
    Feb 2013
    Post Count
    63
    Quote Originally Posted by Assault and Flattery View Post

    New rival list logic!

    The rival list will be populated based primarily on relative strength, but also takes level,IPH,mafia size, and a few other factors into account.
    no new logic in rival list. all those i see have 1mill iph and my iph is way higher. why should someone work on their income now?

  3. #153
    Banned
    Member Since
    May 2012
    Location
    Las Vegas
    Post Count
    1,651
    Quote Originally Posted by TooFlyRobbie View Post
    It's funny how people just don't get something so simple lol.

    Unless you like to exchange money for nothing, you don't support this idea, as it means that not matter how much gold you spend, you'll never get strong, unless you have the pockets to be CC strongest. Players saying "collect on time and stop whining", just don't get the game, probably have spent a thousands of gold in a top100 syndicate, or are just trollin, either one they see this as a black and white thing, you can't see the big pic that way. This stuff is so simple I'm surprised GREE professionals have these ideas.

    It's not even a matter of robbing/collecting, this feature completely devalues your money.
    I think I get the game. And I hate being robbed. I focus on my 24 hour buildings. Those are the only ones I care about getting robbed. And I try to collect my night clubs 3/4 times per day.

    Everything else I don't care about. Once my casinos, palms, transtechs are all at level 10 I'll worry about the next step.

  4. #154
    Articulate Author
    Member Since
    Jan 2013
    Post Count
    308
    Still no change with the lotto tickets either.
    Do you have change for my 2 cents?

  5. #155
    Consistent Contributor Timala's Avatar
    Member Since
    Dec 2012
    Location
    Sweden
    Post Count
    104
    Where is the logic of having a rivals list where all have the same stats?

    I've been working on my iph and to be one of the stongest at my level so that I wouldn't wake up a lot of red in my news feed. With this change I don't see why I should bother doing either.

    Yes there will always be people being stronger but as it is now everyone is.

  6. #156
    Banned
    Member Since
    Mar 2013
    Post Count
    74
    Strongest players on game stuck in a box together.."brilliant"

  7. #157
    I disagree with that try pushing the rivals button more there's plenty of people to fight with.

  8. #158
    Consistent Contributor Timala's Avatar
    Member Since
    Dec 2012
    Location
    Sweden
    Post Count
    104
    Pushing the rivals list button only shuffles the 50ish same names over and over again.

    Oh joy how fun isn't this....

  9. #159
    Quote Originally Posted by I hate to complain View Post
    I disagree with that try pushing the rivals button more there's plenty of people to fight with.
    after reading another post here I went and spent some time in the rivals list.

    LOL

    I recant/withdraw the statement above i made.

    what a joke, b4 you could just rip someone for 50/100 grand ( while leaving ALL the other buildings alone and move on ) and move on to someone else. You could also take the risk that a player within 20/25 percent of you would not know he can get his money back and rip him off big time. Now I cant even fight fools who sit on a few hundred thousand while they sleep or do whatever. Plus we all worked out peoples building cycles so we could return on the 20 hr ones and the 15 hr ones and reap the benefits while they couldn't as which is and constantly done to me ( fair enough to that ).

    So yes while I'm making 140,000 an hour while upgrading all the time, my primary income was robbing and fighting rivals and that has just gone out the window aint it ? I have managed to open 26 upgrades in a syndicate that I'm the only member of and I thought I was doing quite well by mysself until today when I can to this forum cause something wasn't quite right.

    Well now I know why.

    I used to by gold on a whim and that will no longer be happening. Apart from that I will sit back upgrade and cash in my buildings if things remain the same I guess I'll walk away and find another game to play.

    That has nothing to do with GREE.

    btw I never got the 350 gold last year.

    and yes I did try to get some help to get it.

  10. #160
    Articulate Author
    Member Since
    Sep 2011
    Location
    Germany
    Post Count
    253
    Now with the rival list being set up in a way anybody can rob anybody why bother with stats at all? Gree could just change the robbing algorithm to automatic success. It is pretty much what they have done now (without making it that obvious) and this shows how much sense it makes to build up stats now.

    The new defense buildings will be better? Who cares if their stat effect will be factored into the rival list matching.

    Why should I grow my stats now? It will only get me pitted against stronger rivals. Why should I grow my iph now -- to make me a better target?

    What should I spend ingame money on from robberies and economy? Increasing my economy isn't much fun anymore. I can't buy any decent weapons for it and if I could (like in a recent LTQ) the stat increase doesn't help anymore -- it just gains you different rivals. I can finish the LTB quests which improves my economy (see above) and gains me some equipment for better stats (ha ha, see above). WTF? Where is the challenge? Why should I work on anything in this game? I would be better off playing cow clicker.

  11. #161
    Prominent Poet Nighteg's Avatar
    Member Since
    Jul 2012
    Post Count
    1,367
    Quote Originally Posted by Lars View Post
    Now with the rival list being set up in a way anybody can rob anybody why bother with stats at all? Gree could just change the robbing algorithm to automatic success. It is pretty much what they have done now (without making it that obvious) and this shows how much sense it makes to build up stats now.

    The new defense buildings will be better? Who cares if their stat effect will be factored into the rival list matching.

    Why should I grow my stats now? It will only get me pitted against stronger rivals. Why should I grow my iph now -- to make me a better target?

    What should I spend ingame money on from robberies and economy? Increasing my economy isn't much fun anymore. I can't buy any decent weapons for it and if I could (like in a recent LTQ) the stat increase doesn't help anymore -- it just gains you different rivals. I can finish the LTB quests which improves my economy (see above) and gains me some equipment for better stats (ha ha, see above). WTF? Where is the challenge? Why should I work on anything in this game? I would be better off playing cow clicker.
    CJ, read this. If you still don't get it, read it again. And again.

  12. #162
    Banned
    Member Since
    Mar 2013
    Post Count
    74
    Mmmmm....stop the smokescreen.....and gfy

  13. #163
    Newbie
    Member Since
    Nov 2013
    Post Count
    43
    My rivals list no longer changes. It's the same people shuffled when I hit refresh. Where is the fun in that?

  14. #164
    Consistent Contributor Timala's Avatar
    Member Since
    Dec 2012
    Location
    Sweden
    Post Count
    104
    Quote Originally Posted by Nighteg View Post
    CJ, read this. If you still don't get it, read it again. And again.
    It was the same outrage from longtime players the last time they changed the rivels list so don't think Gree cares about our opinion.

  15. #165
    Master of Musings
    Member Since
    Apr 2012
    Location
    England
    Post Count
    3,981
    Quote Originally Posted by Nighteg View Post
    CJ, read this. If you still don't get it, read it again. And again.
    It doesn't necessarily have to be like that. If some of the suggestions I made below were taken up, the rivals list changes could be an improvement. The important thing would be to not include the value of defence buildings in the normal stats profile, so they would only come into play when someone tries to rob you. Repeated failures woud give an incentive to improve attack stats, while the high iph players would have the same incentive to improve defence stats and defence buildings.

    Quote Originally Posted by sister morphine View Post
    I'm very pleased to learn that Defence Buildings are being reassessed. Merely restoring the stated value seen when you tap on one isn't enough. They should be multiplied by a minimal x100 (or even x1000) to take the rampant inflation into account. It also occurred to me that this is an opportunity to make skill points allocated to attack and defence meaningful. If the total value of Defence Buildings were to be multiplied by the number of D skill points a player has, that would give them some value, and players who had put quite a few points into that and has been regretting it ever since might be pleased at the boost they would get against robbery attempts. Attack skill points could be used by robbers to diminish the boosted defence building stat in a similar way. Defence building stats would not be displayed on the profile another player sees, but would on the player's own. They would have no effect on attacks, as opposed to robs.

    As making defence buildings relevant again would mean players wanting to build and boost them, we should be allowed concurrent building and upgrading of one money and one defence building.
    "The Tokyo Rose of the Trailer Park"

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