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Thread: New stuff!

  1. #106
    Articulate Author
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    Jul 2013
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    243
    Quote Originally Posted by CrazyNerdyGirl View Post
    The IPH is a small factor in finding rivals, but what it means is you will be more likely to be pared with someone with closer IPH instead of someone with vastly lower IPH.
    I applaud this.

  2. #107
    Master of Musings
    Member Since
    Apr 2012
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    England
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    3,981
    Quote Originally Posted by tom73 View Post
    I applaud this.
    Me too. Will wait to see what it means in practice though, as the closest I've seen have been around 60% of mine, and from 5% to just above 20% are far more the norm.
    "The Tokyo Rose of the Trailer Park"

  3. #108
    Consistent Contributor
    Member Since
    Aug 2013
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    168
    Quote Originally Posted by sister morphine View Post
    Congrats on having nothing to do in life except tap rivals list.
    Yes, because making it a goal to save up money and taking less than a minute each hour to work at it means I have nothing to do in life.

  4. #109
    Nice! Can't wait

  5. #110
    Verbose Veteran reticlover's Avatar
    Member Since
    Sep 2013
    Post Count
    615
    mods, would it be possible to have players that have been inactive in game fore more than 30 days removed from rival list?
    [IMG][/IMG]


    Leader of REDNECK ASSASSINS - recruiting for top 200wd top 100sa
    349-122-589

  6. #111
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    Nov 2013
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    433
    Quote Originally Posted by krimesity View Post
    I've robbed over half a billion from the same person over the last week, checking their hood once an hour for every hour I'm awake. Umadbro?
    congrats leech, great to hear you have a life.

    also 500mil isn't worth bragging about, my iph is middle of the road at just under 10mil and along with light robs can easily make 3 times that without being a childish PITA.
    I don't care if you agree with my opinion, its my opinion so move on and find someone who cares.

    rough stats:- level 257 - 9att 4.5def - 322mil iph

  7. #112
    Articulate Author
    Member Since
    Nov 2013
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    433
    you need to make levelling up a worthwhile goal, I have never played a game before where levelling up is a bad thing.

    there really needs to be a reason to levelling and stop camping, this change to the rivals list doesn't sound like the answer to me but I hope i'm proved wrong. my rivals list has already changed in the last couple days, for weeks I have been able to see levels 220-250(i'm level 250) ranging from 100k stat players right up to 2-30milstat players and beyond. now I am seeing level 250 only with the vast majority being 8-10mil+, how am I supposed to collect bricks for my syn with a rivals list like this?
    I don't care if you agree with my opinion, its my opinion so move on and find someone who cares.

    rough stats:- level 257 - 9att 4.5def - 322mil iph

  8. #113
    Lurker
    Member Since
    Aug 2013
    Post Count
    22
    Quote Originally Posted by reticlover View Post
    mods, would it be possible to have players that have been inactive in game fore more than 30 days removed from rival list?
    This would be the most awesome thing they could possibly do to the rivals list. I hate finding those trashy hoods from people who played a year or two ago.

  9. #114
    Master of Musings
    Member Since
    Apr 2012
    Location
    England
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    3,981
    Quote Originally Posted by SicK ShoTz View Post
    This would be the most awesome thing they could possibly do to the rivals list. I hate finding those trashy hoods from people who played a year or two ago.
    Not sure on that one. Just occasionally you'll come across someone who quit the game, sold all their buildings and left the cash on hand for others to take if they can.
    "The Tokyo Rose of the Trailer Park"

  10. #115
    Consistent Contributor
    Member Since
    Jul 2013
    Location
    Las Vegas
    Post Count
    138
    Quote Originally Posted by therealbengie View Post
    you need to make levelling up a worthwhile goal, I have never played a game before where levelling up is a bad thing.

    there really needs to be a reason to levelling and stop camping, this change to the rivals list doesn't sound like the answer to me but I hope i'm proved wrong.
    Mods, check this out ^^^ he has a point.

  11. #116
    Steady Scribe
    Member Since
    Sep 2012
    Location
    Mobile, AL
    Post Count
    52
    Quote Originally Posted by Assault and Flattery View Post

    The rival list will be populated based primarily on relative strength, but also takes level,IPH,mafia size, and a few other factors into account.
    Please not IPH. That's going to ravage my camper accounts.

  12. #117
    Prominent Poet
    Member Since
    Dec 2011
    Post Count
    1,280
    Quote Originally Posted by CrazyNerdyGirl View Post
    The IPH is a small factor in finding rivals, but what it means is you will be more likely to be pared with someone with closer IPH instead of someone with vastly lower IPH.
    Can one of the mods please explain that if the matching algorithm is based primarily on relative strength, what encourages you to get stronger (i.e. spending gold on events). If you get stronger you are then just matched by relatively stronger opponents, so it defeats the purpose of increasing your stats for the 99.99% of us.
    // Lvl: 250 // 488 394 051 // Atk: 9,917k // Def: 9,602k // IpH: $24,290,680
    // Lvl: 147 // 365 655 496 // Atk: 6,954k // Def: 6,790k // IpH: $12,586,132
    // Lvl: 79 // 233 936 800 // Atk: 5,978k // Def: 5,901k // IPH: $1,572,478

    As of 1-27-14

  13. #118
    Steady Scribe
    Member Since
    Aug 2012
    Post Count
    81
    Quote Originally Posted by murf View Post
    Can one of the mods please explain that if the matching algorithm is based primarily on relative strength, what encourages you to get stronger (i.e. spending gold on events). If you get stronger you are then just matched by relatively stronger opponents, so it defeats the purpose of increasing your stats for the 99.99% of us.
    THIS! This was the problem with the trial run that they did last month and everyone complained about it. I went from being able to rob and attack 50% of the people in my list to less than 10%.

    If they change it where its based on strength then it better be no where as bad as it was a month ago. It still should be mainly based on level and mafia size, otherwise it's pointless to camp and level slow or get stronger.
    BoB Campers
    lvl 250
    IPH 15.4m
    14.7m/14.3m
    541-934-789

  14. #119
    Steady Scribe
    Member Since
    Oct 2013
    Location
    England
    Post Count
    52

    scratcher

    you guys defiantly need to increase the money chance on scratchers its been like 3 months since ive got any money out of them

  15. #120
    Newbie
    Member Since
    Dec 2013
    Post Count
    42
    Quote Originally Posted by Assault and Flattery View Post
    Hey guys,

    Here are some new things coming out:

    New rival list logic!

    The rival list will be populated based primarily on relative strength, but also takes level,IPH,mafia size, and a few other factors into account.


    Defense buildings will be improved!

    Remember those things? We will soon be scaling them better to match the rise in relative stats that has happened over the past year.


    New Scratcher prizes!

    We're working on rolling out some new fancy items to scratch at!


    Also, if you weren't already in the know, we released expansion levels 31-40 with goals last week. That means your hood can be even bigger!




    Please note: Not all of these (with the exception of the expansions) are out yet, but they are all confirmed and will be added to the game!
    Why am I cynical?

    1. Rival list changed a couple of days ago and now I can only see my own lvl and one lvl below! - this is grees ploy to make robbing more difficult so that you use real cash to buy in game cash ....

    2. Improve defense buildings, this is supposed to be good? YES, for gree. As defense increases you will need to improve you attack ... Thus spending more gold for LTQ etc to increase your attack to counter the increase in defense stats ...

    3. Scratcher, ummm yes please explain how that is a good thing? Obviously no player is foolish enough to drop 20 for the current prizes. They looked at the data and found 1 sale in the last year, so increase the prizes so that players spend more gold on it. The prizes will never be as good as the LTQ/SLTQ and the drop rate will be worse than the 10 snow brick we were all looking for ....

    4. Expand your hood to buy those LTB buildings, that you cannot finish ( unless you were lucky enough yo have big modifiers) and thus spend more gold to finish them. Oh yeah, more space for the defense buildings we've been promised ...

    New stuff indeed ... To help gree make more money ... No real benefit to players ...

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