I'm okay with the case event - it's one of the few events that free players are on almost equal footing with big gold spenders.
Problems with these events:
- Way too much gold is needed to complete each event. Seriously, 1 vault should be more than sufficient. Otherwise, you will have more and more players quitting because they can't afford to keep up, which means fewer people playing concluding with this game being less fun for the big gold spenders.
- Overlapping events are a pain. Now we are being asked to not only spend vaults to finish, but also choose which event we spend our energy on (at least for those of us who don't have unlimited vaults of gold to spend).
- Stat inflation is getting out of control. I've been playing this game for a long time (2+ years i think) and players who have started an account 2 months ago have similar stats. Do something to help your loyal players who have been with you for awhile - otherwise, we will quit.
- Too many bugs with the game and the events. From server lag, to inadvertant gold charges, etc. etc. etc.
- Give us more information prior to event launch. Since Gree started syndicates, it's become the major focus of the game. However, with the dearth of information prior to event launch - syndicate leadership has no ability to plan or instruct members on any plan to proceed and it becomes something akin to a free-for-all until another syndicate posts some information to guide us along.
Positives:
- Finding a use for RP's and incorporating them into ltq's are an excellent idea. Too bad the execution failed
- The game is still fun, but it's becoming less fun. Save the fun by listening and incorporating some of our suggestions.
- Thanks for being open-minded and asking for feedback, knowing that you want to keep this game going is important to us players. Now show us how serious you are by incorporating some suggestions. Please keep an open line of communication and let us know which ideas are being considered.