View Poll Results: What kind of feature would you most like to see added?
- Voters
- 144. You may not vote on this poll
-
New Armors
3 2.08% -
More Epics
2 1.39% -
Harder modes/levels
6 4.17% -
Story mode
13 9.03% -
Expansion for those over level 100
58 40.28% -
In-game trading
47 32.64% -
Chat functionality outside of guild
7 4.86% -
New Guild system
5 3.47% -
New Epic Boss System
2 1.39% -
No new features...fix bugs
1 0.69%
-
12-03-2013, 09:24 PM #346
- Join Date
- Aug 2013
- Location
- Use your imagination
- Posts
- 817
LvL: 438 - Bandroid
Activity: Barely due to Gree's incompetence
Armors: I hear Gree laughing at us.
Favorite question:Why do you even keep playing KnD?
Guild: LvL 75 Conquering Knights (Members 2x/40)
Bonuses: Fire 10%. Spirit 10%. Earth 10%. Air 10%. Water 10%.
PM me for more information
-
12-04-2013, 05:48 AM #347
- Join Date
- Sep 2013
- Posts
- 1
1. What if y'all did a Christmas guild war right before or after Christmas and have the regular 1-10 a new epic, and then 10-25 get like moontide or bv?
2. What about another ltq? I think that was the most fun I had in the game.
3. A push notification in the game when war or declared.
4. It would be pretty cool if y'all expanded the castle more. Make the slots like 5 mill.
-
12-04-2013, 10:20 AM #348
- Join Date
- Jan 2013
- Posts
- 1,382
-
12-04-2013, 08:41 PM #349
- Join Date
- Aug 2013
- Posts
- 26
--------------------------------------------------------------
Updated: January 3rd, 2013
Android Guild: Iron Throne (Guild Level 55+)
War of Kings finish Rank #58
Epics: Forgestone, Blaze, Tetonic
--------------------------------------------------------------
JStar @ 100 club
Friend Code: WBB-PMW-RRC
-
12-05-2013, 06:46 AM #350
Some quick suggestions off the top of my head:
1 - once a player finish the game implement a gauntlet-style area where he/she could play increasingly better enemies until he/she loses
2 - add arrows to the "enhance armor" interface and any armor interface to quick scroll through your armors
3 - automatically remove from your friendlist all friends you already fought in the last 24 hours
4 - fix fusion so it removes "already used" armors in it's genetic tree from possible results. As cases like the one I already posted are highly frustrating - http://www.funzio.com/forum/showthre...=1#post1102910
5 - provide some new areas in the game as when you get over 90 the game gets repetitive pretty fast
-
12-05-2013, 10:45 AM #351
- Join Date
- Dec 2013
- Posts
- 20
Adding to lonestar's post, I think adding challenge armor sets would be a nice implement. Like add a complex new stage, and require different amounts of different armor shards to craft a legendary.
Not like legendary's are had to craft at this point. But you could have a really nice legendary, but takes a while to be able to gather the materials/clear a hard stage to craft it.
Something along those lines. Because peoples views are correct. Aside from a GW, you get bored at high lvl.
-
12-05-2013, 12:06 PM #352
- Join Date
- Sep 2013
- Location
- north Carolina
- Posts
- 31
Wait more than a week and a half bewtween wars
-
12-05-2013, 12:08 PM #353
- Join Date
- Sep 2013
- Location
- north Carolina
- Posts
- 31
Hold a contest for designing an armor. The top ten guilds of a war get to work together to design a new armor and its elements. Gree codes it and they get their przes. Would have to wait for the armor to be finiahed before u could recieve your winnings. But it would still be cool
-
12-05-2013, 10:52 PM #354
- Join Date
- Dec 2013
- Posts
- 1
Guild Raid Bosses
So I have two suggestions that I'd really like to see happen:
1) I think it'd be really cool to have a "Guild Raid Boss" where every week your guild collectively fights a boss (possibly the epic boss) where like an opposing guild's guardian in a guild war the health slowly diminishes. But you buff the stats according to how high of a guild level your guild is...maybe don't change the attack and defense too drastically but make the health limit really high..reward is one or two fusions boosts for each member of the guild.
2) Please fix the stats on the Kaleidoscope Starmetal Raiment...it takes 70 Starmetal Fragments to craft the armor and it's base stats are 186/216 or something like that which is crazy!
Any thoughts to add please comment and thanks
-
12-05-2013, 11:48 PM #355
- Join Date
- Dec 2013
- Posts
- 2
armor trades
1: would love to have an armor trade section going either open or guild dependent
base trade in gems.. for epics and legendary & crafted armor... minimum 2 gems one
from each the receiver and giver for levels of crafted armor 1 star one gem and so on.. trade will
also include a space for armor exchange & gems /gold the trade cost will go to gree and the
exchange will have a gem or armor or gold or all 3 slots for the trade reward to other players allow players to negotiate costs but minimum gem cost goes to bank
1 gem each (2) for one star armors,
2 gems each for 2 star armors(4) ,
3 gems each for 3 star armors (6) ,
4 gems each for 4 star armors (8)
10 gems each for epic trades (20)
no trade cost for no star armor
-
12-06-2013, 12:01 AM #356
- Join Date
- Dec 2013
- Posts
- 2
guild gem challenges
would like to see a gem challenge for guilds
1: each guild puts up an number of gems equally
2: they pick 3 members with one armor each and place them in any order
3: they fight 3 fights arena style with ability to change armor after each fight or order
4: no gem boost to do crit attack
5: winner of 2 out of 3 gets gems
6: anyone in guild can put up gems fights must be started by guild leader or champion or sentinel
( maybe officers later )
although any member can be used with current arena equipped armor for fight
7: challenge done with gem amounts and counter challenge to change gem amount until both sides
agree
8: gems can be donated to guild for usage like the current money donation...by guild members
-
12-06-2013, 07:42 AM #357
Trading armors will effectively killing the game.
But having the chance to sell/trade back to the game crafting materials you have could be useful
-
12-06-2013, 08:15 PM #358
- Join Date
- Dec 2013
- Posts
- 2
Okay, this is really annoying. The amount of misses we do is too high. It's bad enough that the opponent gets to go first but now it seems that the percentage of missing has increased. In every battle, I have at least missed once. All of the opponents I fought has not done a miss yet. This is costing me my win streak and it is very frustrating. Please lower the chances of us doing misses.
-
12-06-2013, 09:24 PM #359
- Join Date
- Jul 2013
- Posts
- 299
I noticed this too. The missing, since I downloaded the arena patch, is really annoying. I literally have missed almost every single fight, cannot get past streak 12 because I always will miss
Gordo
Cafe Noir HC
-
12-06-2013, 09:56 PM #360
- Join Date
- Sep 2013
- Location
- Singapore
- Posts
- 197