Quote Originally Posted by Eunuchorn View Post
The drive of competition can only go so far when it's us vs them (players vs company). Friendly competition offers the best reward. The best part about not having a guild chase us for 1st: In guild competition for most points / win per battle etc. RR has maxed all bonuses & we are dropping all our money & alt money into the new guilds. Everyone wants different tiers of war based on how many gems your willing to Buy In with, but that won't solve the problem of guilds with 10-20 spenders & 10-20 nonspenders. Rainbow is trying to solve that. We have a chain to either move up or down based on personal gem count. Always somewhere to go & all the guilds progressing towards top 10.
So essentially what you're advocating for is a class based, tiered, dictatorship, where eunuchorn and the 'hierarchy' deem who does and does not get the prize each week. Where revolution (competing with this dictatorship) is deemed in support of or in favour of the infidels (GREE).

Countries go into revolt and people lay down their lives in an effort to retain the right to choose their own future rather than having their lives dictated by an individual of power. So I can see why people would be happy to spend more in a game to compete rather than letting one person control the game and decide every outcome within it.

I'm not on iOS so it does not affect me and I'm sure everyone in RR are just dandy people but I can definitely see why people would rather group up and stand up to a dictatorship even if this gets them labeled "mercenaries" as opposed to allowing a game community structure akin to something out of the movies Equilibrium or Gattaca.