Quote Originally Posted by busteroaf View Post
So $30 total for your whole guild. How many are in that guild? How many fights did you have? How many attacks did you have on average? I'm trying to get a ballpark of where those guilds are in comparison to the larger guilds. Members/$ spent/gems spent/battles etc.

I still don't think the tiered approach works at all, because it is too easy to play the system if there is a clear buy-in price, and set tiers for prize levels. And as far as being an auction, if you make the tiered system with higher buy ins, you've still done the same general thing: The guilds with the most money get the best rewards because they've bought the best tier, while the guilds with less/no spending still get nothing (because I guarantee Gree would make the rewards for the "free" and "low" tiers virtually worthless).

The only "tier" idea I see working with any success is the flat "win" tier. Still rewards all guilds equally based on war performance and actual wins. The higher level or higher winning guilds would still get benefits, but so too could many lower level guilds, and it doesn't require an immediate buy in, since many low level guilds can win battles 1000-900 just as easily as other high level guilds win 300k to 250k. A win is a win is a win, and in this case, you aren't competing against other guilds. No guild can knock you out of a ranking. Once you get a win, it is counted. You're simply trying to win as much as possible, regardless of the score.
The blackfrost was a "big deal" armor for my guild. It would seem like nothing to you of course. What would really be cool is fighting a group of equals for 1st place in our tier.

You need the highest level tiers to be set up the same like a table stakes poker game where everyone has a buyin. Right now I could get dealt a royal flush and still lose because the other guy just keeps raising the stakes till I am out of money. That is why the current model us not sustainable.

As a RR person I get your reticence since you always will buy the pot and will always win...If you had to battle on equal terms money wise there is a larger chance you would lose... However it is in Gree's best interest to change to a tablestakes game.

I also think your tiered win approach will work and will make the gamers happy for the medium term. It would seem fairly easy to implement and would be a win win for everyone...