Page 5 of 6 First ... 3456 Last
  1. #61

    Join Date
    Oct 2013
    Location
    Canada
    Posts
    265
    Quote Originally Posted by Zyntree View Post
    1 Knight GM farming seems a very simple thing to fix (coding aside, as I'm clueless there). Eun's suggestions would do it. Or you could just make points make sense. If a knight wearing one basic armor goes into battle... make it so you earn squat all. Add a 50% GM bonus to squat... guess what. Still squat.

    Or lock the knights to to their armors... but if you do that, please make it clear up front GREE. Would hate to be surprised by something like that... or make points make sense. Maybe if I repeat myself enough it will happen...
    that can't do that either or else everytime someone logs off they put on crappy armor so while they are gone people get no points from beating them
    Last edited by Smiley80; 11-07-2013 at 09:15 PM. Reason: autocorrect screw things up
    Smiley V3
    Veni Vidi Vici (V3). Top 10 players get HC positions
    Level 75 (iOS) 10/10 elemental bonuses for all elements

    Line ID: smiley1688

  2. #62
    Quote Originally Posted by Eunuchorn View Post
    It's very possible Gree has beat me to the punch on this, but I firmly believe we need a pop up screen at the beginning of the war to choose a name & 6 armors that are then locked for the 3 day war. (1 armor per knight) this forces smart choice of Main knight armor.
    It'd be good for smart choices as u said and it'd be interesting but nah I don't like this: switching armors is a good thing of the game even when war comes,

    if someone can't spend so much the only thing he can do to help own guild is being active and changing armors to kill a stronger opponent/avoid to be killed.

    Moreover if armors were locked all those players based on a "several different elements maxed armors strategy" couldn't use all of them in a war but only a few.

    War is not only "spend gems spend gems spend gems", it's funny to change armors.

    Rather I'd like gree to implement more things like changing armors because wars are based on spending gems only, but I know this will never change

    US GanjaBoy - Level 166
    Unicorn Stampede High(est) Commander
    Battle of the Beasts - 4th
    War of the Damned - 10th
    War of the Wicked - 9th
    Holiday Havoc - 3rd
    Winter War - 3rd

    Join us! We are currently recruiting! http://www.funzio.com/forum/showthre...55#post1061555

  3. #63

    Join Date
    Jan 2013
    Posts
    1,382
    Quote Originally Posted by US GanjaBoy View Post
    It'd be good for smart choices as u said and it'd be interesting but nah I don't like this: switching armors is a good thing of the game even when war comes,

    if someone can't spend so much the only thing he can do to help own guild is being active and changing armors to kill a stronger opponent/avoid to be killed.

    Moreover if armors were locked all those players based on a "several different elements maxed armors strategy" couldn't use all of them in a war but only a few.

    War is not only "spend gems spend gems spend gems", it's funny to change armors.

    Rather I'd like gree to implement more things like changing armors because wars are based on spending gems only, but I know this will never change
    Locked armors still allows unlimited set ups & order of armors; but it forces strategy about which 6 armors you choose to be able to rotate during the war. It really makes mono epic choice very important, & you would have to try to cover all element counters with smart armor choice

  4. #64
    busteroaf's Avatar
    Join Date
    Mar 2013
    Posts
    1,133
    Quote Originally Posted by Eunuchorn View Post
    Locked armors still allows unlimited set ups & order of armors; but it forces strategy about which 6 armors you choose to be able to rotate during the war. It really makes mono epic choice very important, & you would have to try to cover all element counters with smart armor choice
    And it prevents the whole "gm stripping" idea, and potentially eliminates the "gm farming" idea if you don't have the proper counters.

    Busteroaf
    Retired
    Beer: Give your brain the night off

  5. #65

    Join Date
    Dec 2011
    Posts
    104
    Quote Originally Posted by Thatzme View Post
    Conspiracies? Never liked being a part of it - afaik we want to keep it drama free in RR but we seem to be bombarded by unwelcome external distractions. Take zip and UT for instance yeah?
    This is probably the funniest thing I have read on the internet today. You certainly do have a knack for sarcasm.

  6. #66
    Zyntree's Avatar
    Join Date
    Jul 2013
    Location
    Dragon Mount
    Posts
    242
    Quote Originally Posted by BethMo View Post
    That's a bad solution, because it creates an even worse abuse: GMs switch to a single knight to gimp their opponent's scoring opportunities.
    Quote Originally Posted by Smiley80 View Post
    that can't do that either or else everytime someone logs off they put on crappy armor so while they are gone people get no points from beating them
    Yea, didn't think of that. Point taken. Bad idea. Still, the original idea by Eunuchorn is pretty legit. I wouldn't be too sad with only having 6 armors to work with. Would be kind of a bummer to not be able to switch my main, but all in the name of progress i s'pose

    Quote Originally Posted by Thatzme View Post
    Does strategy include paying someone to infiltrate a guild to delete every member just before war starts? Sounds fun
    lol...
    Zyntree Lvl 100+ (iOS)
    Guildwar Observer - retired
    The Red Phoenix- a Black Medal Guild.

  7. #67

    Join Date
    Jan 2013
    Posts
    1,382
    I also said they need to *REQUIRE 3 KNIGHTS FOR WAR* 10 point knight bonus? Who cares.
    In the first war GMs were logging off in 1 armor & were worth crap points. So Gree fixed that & 1-knight GM spam was born.

    Why would you have less than 3 knights in your war party?

    SA Kill Bonus, Level Difference bonus, Armor Quality bonus, Opponent Armor Quality Bonus, Damage Taken Bonus

    I could go on.

    They need to make a true stats screen pop up after each fight with true factors translating directly from gameplay to reward.

    K&D needs to be treated like a street fighter/mortal combat game.

  8. #68
    Zyntree's Avatar
    Join Date
    Jul 2013
    Location
    Dragon Mount
    Posts
    242
    Quote Originally Posted by Eunuchorn View Post
    ...
    Why would you have less than 3 knights in your war party?
    SA Kill Bonus, Level Difference bonus, Armor Quality bonus, Opponent Armor Quality Bonus, Damage Taken Bonus

    They need to make a true stats screen pop up after each fight with true factors translating directly from gameplay to reward.
    ...
    omg yes. Make the points you earn sensible. Give them for real reasons, not RNG... requiring 3 knights as a minimum for wars would be a good fix for GM stripping... if the armors were set at the beginning, then GM could not equip lame basics. If required 3 knights / battle no one could abuse the system to make the opponent get crap points.

    Then tell us why we earned the points we earned.
    Zyntree Lvl 100+ (iOS)
    Guildwar Observer - retired
    The Red Phoenix- a Black Medal Guild.

  9. #69

    Join Date
    Oct 2013
    Location
    Canada
    Posts
    265
    Diminishing returns that resets after 5 fights

    fight 1: win 1 gives you 100% points
    fight 2: win 2 gives you 90% points against the same opposant (or 100% against a different apponant)
    fight 3: win 3 gives you 80% points against the same opponant (or 100% against a different apponant)
    fight 4: win 4 gives you 70% points against the same opponant (or 100% against a different apponant)
    fight 5: win 5 gives you 60% points against the same opponant (or 100% against a different apponant)
    reset it after 5 fights

    Farming the same person is a disavantage, but you can do it if you want. You can wear any gear you want.
    Smiley V3
    Veni Vidi Vici (V3). Top 10 players get HC positions
    Level 75 (iOS) 10/10 elemental bonuses for all elements

    Line ID: smiley1688

  10. #70
    Meepo's Avatar
    Join Date
    Aug 2013
    Posts
    98
    Well, locking armours would probably make guardians more useful since you wouldn't want to stack a single element anymore.

    I just don't find it appealing how the main knight is stuck with a single armour. In the battles that my guild faces, there is a "rock-paper-scissors" thing happening between beastmaster, maelstrom and blazeborne (we don't face top 10 guilds much). Having the main knight stuck with just one of them really limits how well you can match elements against an enemy sentinel, who already has a large boost.
    Itherael - Level 1xx
    *Net *Poof *Poof *Poof *Poof *Blink *Poof *Net *Right Click *Net *Right Click *Net *Right Click...

  11. #71

    Join Date
    Aug 2013
    Posts
    744
    I understand these points, but I would still be against locking armors.
    IGN: FL TAD
    Level: 132
    Guild: The Fat Lards

    Dragonforge: Frigid Soulgard (84)

    Epics: Angelic Battlemail (max), Manipulator's Souplate (max), Gunslinger's Trappings (max), Raptor's Embrace (max), Explorer's Piecemail (78), Explorer's Piecemail+ (max), Champion's Battlegear+ (max), Summoner's Garb (max), Voidwalker's Shelter+ (58), Technomancer Armor (31)

  12. #72

    Join Date
    Jan 2013
    Posts
    1,382
    Quote Originally Posted by bosskiller View Post
    I understand these points, but I would still be against locking armors.
    Then you don't understand the points I'm making. How many gems do you spend per war?

  13. #73
    Quote Originally Posted by konofo View Post
    I interpreted your first message as wanting the 3 knight lineup, gear and all, locked in at the start, rather than having flexibility within all 6 knights for the event. That would be interesting, but not really much more restrictive than the complete openness that we have in arena. Most people don't have more than 6 armors they'd want to trot out, anyway.
    i do, i want to have 1 of each single element and 1 of each dual element... alot of times i a lil weaker then my opponents so i need the element advantage no matter what types they bring, if we all have the ability to switch between matches i think its all good, i do agree that this stripping thing should taken care of. maybe past a certain level gm should be required to have like ***armor or above or more att+def points then sentinel or smthn like that. also i think there should be 2 seperate wars, one for gem spenders and one for free players... cuz we dont stand a chance against these wallet warriors and it prevents us from getting stronger cuz all the good prizes go to pay to win guilds n players. or give extra chest keys and better armors for the guilds/players who use less gems but participate in wars/arena. or even a spending limit which if u go over it it puts u or ur guild in the pay to win bracket/group... this way u compete only with ppl who do the same... i love the game but feel like i have to be rich to get stronger

  14. #74
    Reversal's Avatar
    Join Date
    Jan 2014
    Location
    The Netherlands
    Posts
    242
    Quote Originally Posted by shade825 View Post
    i do, i want to have 1 of each single element and 1 of each dual element... alot of times i a lil weaker then my opponents so i need the element advantage no matter what types they bring, if we all have the ability to switch between matches i think its all good, i do agree that this stripping thing should taken care of. maybe past a certain level gm should be required to have like ***armor or above or more att+def points then sentinel or smthn like that. also i think there should be 2 seperate wars, one for gem spenders and one for free players... cuz we dont stand a chance against these wallet warriors and it prevents us from getting stronger cuz all the good prizes go to pay to win guilds n players. or give extra chest keys and better armors for the guilds/players who use less gems but participate in wars/arena. or even a spending limit which if u go over it it puts u or ur guild in the pay to win bracket/group... this way u compete only with ppl who do the same... i love the game but feel like i have to be rich to get stronger
    Dude, why did you necrobump this?

  15. #75
    sxespanky's Avatar
    Join Date
    Sep 2013
    Posts
    557
    Quote Originally Posted by Reversal View Post
    Dude, why did you necrobump this?
    to BS his way to 10posts to post his crappy guilds info
    Donate to Breast Cancer -
    https://secure.info-komen.org/site/D...on=form1&idb=0

    83 cents of every dollar spent by Susan G. Komen supports mission programs and services. - See more at: http://ww5.komen.org/HelpFAQ/HelpFAQ....NqM2zwUy.dpuf

    compared to most 1-5 cent programs, this one sounds legit. the other 17 cents goes to help run everything else

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Log in

Log in