Syndicate War Extended

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Thread: Syndicate War Extended

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  1. #19
    Verbose Veteran
    Member Since
    May 2013
    Post Count
    596
    Quote Originally Posted by bald zeemer View Post
    Time and money are fungible. Deactivating refills just gives a boost to those who happen to have free time during those 6 hours. Not only is that inherently unjust, it targets those least likely to be bigger spending customers as those worthy of benefits, and therefore is certainly not in Gree's interest.
    It's not in Gree's interest because they would not be profiting in the last 6.0 hours.

    And how is 6 extra hours any more just? Got an answer for me? Got a bright idea that would be any better of a solution to fix this mess save for ending the event as originally scheduled?


    No zeemer, time and money aren't at all - especially to an event with a *prescheduled* set time for said time and money to be spent. I think you just wanted to use that word. It is a nice word, but there is no fungibility of time and money because everyone's free time is inherently unequal. Did you ever stop to think your argument works the other way around too, that an extension of the war is going to give a boost to player with free time (or no jobs) in the first place?
    Last edited by GucciMane; 09-16-2013 at 07:23 AM.
    proud owner of toy box

    Proud retired ex-member of Original Syn and Legen...dary.

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