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  1. #10

    Join Date
    Jul 2013
    Posts
    169
    Quote Originally Posted by Musketeer View Post
    You keep shifting your ground. Initially you were talking about battling minions and bosses in the map stages, are you now talking about PvP in the Arena?

    In what situation is Notus doing better than Infernal Lord+ for you? Please be specific. Was it vs Epic Boss, in the Arena, or the Map stages. What opponents are you fighting? Have you accounted for their different elements?

    Nobody has said that one armor brings good luck and another brings bad, you are just introducing nonsense into the discussion to confuse the issue.

    Four stars is not always better than three stars, it's attack, defence and the elements that matter. Higher defence is better than lower defence, but higher attack is better than worse attack, so it's a trade off. To get high attack & defence you have to develop better armors - specifically beat the Epic Bosses at levl 43, and craft the + version of their armor, then level it to maximum.
    I am not shifting.
    I said from the beginning that we can find the formula of attack and defense, that I think is relevant.
    It could be relevant in every scenario.
    In case of PVP, since you can know the statistics of the opponent (at least in IOS) it's quick, with minions can be done with a following mapping, I think that could be helpful at least as knowing how many points you need to get an armor upgraded step by step or the building quest tree. So I was talking in my example about the PVP (with wich I can see the statistics of the opponent, and apparently you cannot in Android).

    The example of bad and good luck is to explain that things are not that plain as you say but there are rules we don't know.
    I don't compare higher attack with lower attack. I am not that stupid.

    I just said that to me one armor that gives you 1000 in attack and 1200 in defense seems to be more effective of one that gives you 1200 in attack and 1000 in defense.
    This is what I saw and I am trying to understand if I am right or wrong.
    The example of the infernal+ (that is balanced in attack and defense) compared to one armor that is tilting toward defense means something just like that.
    Strangely enough I got a row of 16 win in the tournament after swapping to the Notus, while with the infernal+ I lost almost all fights with similar enemies.
    Just changing the first knight and keeping the other 2 the same as before.
    Maybe is just a coincidence but why not investigate?
    I hope that you get the point now.

    Someone wrote that this is kept quite to give an edge, and I can understand if this is the reason.
    But don't say to me that is not important.
    Last edited by XBDMRRFPN; 07-30-2013 at 03:31 PM.

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