Quote Originally Posted by Markj1s View Post
There should be some kind of reward for winning a battle. I understand you don't have to win every battle to win the war. Thus we keep all our points. But, winning the battle should mean something. Even if its a trinket like the ones from boss events. My preference would be a free health refill to the winning faction.
This is a very good idea! Now winning is kinda lame, you just don't care! I think there will be a lot of players willing to put up some extra effort / gold if at the end of the war you also get revenues for winning games (maybe in-game cash for the faction vault?).

Another must: Give android-users the same stats as IOS-users: we also want to know the attack / defence stats of the opponents we beat so we can share them. Also it seems that the android-statistics are wrong a lot of times, we for instance have 6 members with exactly the same stats according to my data... that must be wrong!

Lastly: We yesterday experienced something strange, we put down a defence leader from a strong faction and one minute later he was up again. Is this cheating or a glitch?

Lastly: Although it can be improved further, world domination is really a great addition to the game! It lets people from all over the world come together and ensures lots of fun!