When the Trials were introduced, they were welcomed as a breath of fresh air. We got something slightly different (or a new twist on the same thing). We liked that we could choose the level/difficulty and could complete them at our own will. Plus the rewards for the level 13 Trials were fantastic!

At this point, some people are already getting tired of the Trials. There are simply too many of them required to complete the iLTQs. Don't get me wrong; no one wants to go back to killing 200 of the same low damage mob to complete an LTQ. Thank you for extinguishing those. However, this is becoming the same thing, except we have to switch maps between mobs. The Trials in the gLTQs require some coordination and a team effort, which is always better. It's the fact that we have more sets of Trials to do on an individual basis. We are inundated with what was potentially a great thing. It's like when you discover a new meal that you really love. Then you eat it for lunch and dinner every day for a month. It gets old and stale no matter how fresh it once was.

What happened to the raiding LTQs? Is there something else that requires more than just tapping away?