Rough guideline on skill points explanation by Guru Peacock..lol - Page 2

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Thread: Rough guideline on skill points explanation by Guru Peacock..lol

  1. #16
    Consistent Contributor JimmyShines's Avatar
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    Just remember guys/girls, all this can change within a heartbeat (i.e. next data update), you should see how many different M4 A1's there are in the game data, with different stats.

  2. #17
    Banned
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    Does this not mean att skill points are most definately worth it? There is only so much energy/stamina you need. Defence skill points seems worthless, so att all the way once your energy and stamina are at appropriate levels?


    Regarding M4A1, its wierd how if you try to buy one from an opponent it comes up with 450R.

  3. #18
    Consistent Contributor JimmyShines's Avatar
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    Quote Originally Posted by Anubis View Post
    ....Regarding M4A1, its wierd how if you try to buy one from an opponent it comes up with 450R.
    It's in the data like that, if the in_store flag were set to 1, you would be able to buy it with respect. Who knows, maybe in the future.

  4. #19
    Verbose Veteran Duke.0's Avatar
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    Quote Originally Posted by khung003 View Post
    it makes sense now. each level add 0.9, level 1 = 1.09, level 100 = 10.

    So I just add my character 1500 atk point.

    I think Peacock made a wrong move. 300 attack skill points not worth. I notice he has some cool weapons, I saw them from 1 guy thought he disappear months ago.
    So level 85 would be 8.5?

    8.5 x attack skill points = what is added to your attack?

    What about defense? Same thing?
    8.5xdefense skill points = defense added?

    Duke
    Crime City 134 879 357
    Modern War 124 871 397

  5. #20
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    Quote Originally Posted by Duke.0 View Post
    So level 85 would be 8.5?

    8.5 x attack skill points = what is added to your attack?

    What about defense? Same thing?
    8.5xdefense skill points = defense added?
    I think so. Because we have absolutely no clues, that the only thing I can believe up to this point.

    just open the spreadsheet, 1 | 1.09 , 2 | 1.18, and drag both rows to 100 : 10. you will have the number you want.

  6. #21
    Verbose Veteran Duke.0's Avatar
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    Quote Originally Posted by khung003 View Post
    I think so. Because we have absolutely no clues, that the only thing I can believe up to this point.

    just open the spreadsheet, 1 | 1.09 , 2 | 1.18, and drag both rows to 100 : 10. you will have the number you want.
    Ok thanks!
    I did that and got 8.65 at level 85

    This is only for attack skills right? Or can it be applied to both defense and attack?

    Duke
    Crime City 134 879 357
    Modern War 124 871 397

  7. #22
    Verbose Veteran
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    Quote Originally Posted by Duke.0 View Post
    Ok thanks!
    I did that and got 8.65 at level 85

    This is only for attack skills right? Or can it be applied to both defense and attack?
    should be both, as 2 numbers are same. Thanks to JimmyShines.

  8. #23
    Articulate Author
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    I am level 95... so multiplier is 9.55. My attack and defense skill allocation are 96/95 respectively. So theoretically it adds 9.55*96 = 916 to my attack, and 907 to my defense. On my profile screen, my Total Mafia Attack = 14309 and Defense = 16398....

    Question: has this 916 and 907 been added to My Profile A/D? I don't think its been included...instead its used in computation of battle outcomes, but not displayed on screen.

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