Crime City Quickie Questions - Page 14

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Thread: Crime City Quickie Questions

  1. #196
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    is it normal that your earnings for money buildings do not accumulate over time even when not robbed. EG souvenir store earns $30 per 3hrs, so after 24hrs I expect $30 * 24/3 =$240

    but instead it remains at $30 no matter how long without accumulating, and I need to collect said $30 before building starts to generate any more money.

    is this a feature of the game cos atm i only play once or twice a day but have acquired high frequency collection money buildings.

    playing on android tablet

  2. #197
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    Quote Originally Posted by flickster View Post
    is it normal that your earnings for money buildings do not accumulate over time even when not robbed. EG souvenir store earns $30 per 3hrs, so after 24hrs I expect $30 * 24/3 =$240

    but instead it remains at $30 no matter how long without accumulating, and I need to collect said $30 before building starts to generate any more money.

    is this a feature of the game cos atm i only play once or twice a day but have acquired high frequency collection money buildings.

    playing on android tablet
    Hi there Flickster. You have to collect the building before it starts it's cycle again. so for the souvenir store you have to collect it every 3 hours to get a perfect cashflow.

    But it's up to your playstyle if you get all collections.

    If you can only get in twice every day then 12 hour buildings is the best really. and 24 and 48 ofc.

  3. #198
    Newbie
    Member Since
    Feb 2013
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    41

    Why is this fun game turning into gamble?

    Does anybody know why this stratergy game is turning into gamble game. When the game is based on luck im sure lot of people lose interest In it. I followed so many different instruction on how to go for 10th items with or without gold but never got one in any of events. For example this event I got 8 in first hour and stuck on 8 since than even opening every hour. Does this prove its based on luck cause if that is the case than my luck must be really bad .

  4. #199
    Prominent Poet Bala82's Avatar
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    Apr 2012
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    Quote Originally Posted by savneetj View Post
    Does anybody know why this stratergy game is turning into gamble game. When the game is based on luck im sure lot of people lose interest In it. I followed so many different instruction on how to go for 10th items with or without gold but never got one in any of events. For example this event I got 8 in first hour and stuck on 8 since than even opening every hour. Does this prove its based on luck cause if that is the case than my luck must be really bad .
    You do realise they need to make money in this game to pay the developers ?. It's a business

  5. #200
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    Jan 2013
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    12

    syndicate guides

    I'd be interested in finding out if any good syndicate strategies or general instructions are posted. particularly around declaring battles. thx all


    Quote Originally Posted by Exill View Post
    I have few questions ! I just started playing this game for 2-3 days, and I am afraid my questions might sound noob/ dumb to you guys.

    1) Is there any good guide for beginner? (I saw The "Best of the Best" Guides! thread, but some say those are out of date)

    2) what is the best level to start camping? Is there any good guide for camping?

    3) best way to goes up atk/ def stats without spending any gold (RL money) adding more Mafia & Joining
    Syndicate ? any other ways available?

    Cheer!

  6. #201
    Prominent Poet Bala82's Avatar
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    Apr 2012
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    if any good syndicate strategies
    It really depend on how smart your leader is if they have no plan than they are screwed .

    Plan for battle
    1) Allocate players to certain battle
    2) Find out what time zone majority of members in ( Europe or America)
    3) Pick a good defence leader
    4) Use strongest player to take down the wall
    5) Use weakest player to attack player with low mafia ( if you have 100 mafia and you see someone with 10 mafia attack away)

  7. #202
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    Apr 2013
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    thanks kiory, thought it was some kinda of bug. As you can tell I only just started playing yesterday hence my ignorance. Will use ur approach and level up my lower frequency builds.

  8. #203
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    Apr 2013
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    Quote Originally Posted by flickster View Post
    thanks kiory, thought it was some kinda of bug. As you can tell I only just started playing yesterday hence my ignorance. Will use ur approach and level up my lower frequency builds.
    Anytime bro

  9. #204
    Newbie
    Member Since
    Feb 2013
    Post Count
    47

    Personal defence vs defence buildings

    I have a reasonable defence for my level but have invested almost nothing in defence buildings. Does that mean I'm hard to attack but easy to rob or do my personal defence stays protect the buildings too?

  10. #205
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    Jan 2013
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    Quote Originally Posted by size16 View Post
    I have a reasonable defence for my level but have invested almost nothing in defence buildings. Does that mean I'm hard to attack but easy to rob or do my personal defence stays protect the buildings too?
    Your personal defense protects your buildings, too. Defense buildings are ok to increase your defense stats, but they're not as effective as defense gained from items. An item's defense is exactly what is listed (plus any modifiers) whereas a building's stated defense doesn't match its effective defense; this is especially true of upgraded defense buildings. There are other posts and tables that will allow you to see a building's effective defense at any level. They still provide protection, but just not as much as the "stats" tab tells you. If you have the space and the time, build defense buildings, but they're a poorer investment than items.

  11. #206
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    Feb 2013
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    47
    Thanks for the clarification killshot - much appreciated.

  12. #207
    Newbie
    Member Since
    Feb 2013
    Post Count
    47

    Small mafia good weapons vs big mafia crap weapons

    My mafia size has hit the 400 mark. A lot of them of carrying crap stuff across all areas - guns, armour, melee etc.
    Am I more effective in attacks if I increase my mafia still more - stats seems to go up with every new member, or is it better to stop recruiting and equip my current posy with better ****? I'm still winning most sensible robs / attacks I undertake so not sure what's the best policy.
    Thanks

  13. #208
    Prominent Poet Bala82's Avatar
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    Apr 2012
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    2,470
    It's quality over quantity better to have small Mafia with good weapons than big mafia with average weapons.

    Please remember just because you add more mafia doesn't mean you use all of them if it's cap per level.

    If you below level 80 having more than 400 won't use all 400.

    Each level multiply by 5 eg A level 50 can use max of 250 Mafia anything more give you inflated stats.
    Quote Originally Posted by Dipstik View Post
    Man bala has been here since 2012? For some reason I always assume he got here last Thursday...

  14. #209
    Consistent Contributor LisaM's Avatar
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    Quote Originally Posted by soggy View Post
    I'd be interested in finding out if any good syndicate strategies or general instructions are posted. particularly around declaring battles. thx all
    This guide is based on MW World Dominion but the tactics could easily be applied to Crime City Battle for Empire City.
    Crime City
    Ziva | 862•538•474
    Syndicate: No Wankers

  15. #210
    Banned
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    Mar 2013
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    744
    If you're camping in someone's hood, waiting for your stamina to refill so you can hit them again, will you see when their buildings are ready to collect and thus rob? Or do you need to somehow leave and come back to force a refresh?

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