Do you like the Temporary Reward system and unmatched FLTQ/ILTQ - Page 2

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View Poll Results: Do you like the Changes?

Voters
173. You may not vote on this poll
  • Yes!, Its Super!

    22 12.72%
  • No!, Its Horrible

    117 67.63%
  • Too Early to tell

    34 19.65%
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Thread: Do you like the Temporary Reward system and unmatched FLTQ/ILTQ

  1. #16
    Prominent Poet bam bam.'s Avatar
    Member Since
    Mar 2014
    Main Game
    Modern War
    Post Count
    1,471
    Gree cant get current systems to work. Why r they even attempting to release new content. Fix the old issue before even contemplating new events.

  2. #17
    Newbie
    Member Since
    Sep 2013
    Post Count
    27
    There is no problem with change, but most of us don't like the "Surprise Mutha****a!" way of this being dropped on us without warning.

    You can change the goalpost, its your game. But let us know before hand that its changed would be nice.

  3. #18
    Newbie
    Member Since
    Oct 2013
    Post Count
    27
    I hate it with a passion

  4. #19
    Consistent Contributor
    Member Since
    Jun 2013
    Post Count
    154
    The temporery boost are okey, what is not okey is they are clustered in a confusion, you wont even know where to start or what to do first. It could have been a good event if goals are more linear and organized.

  5. #20
    Consistent Contributor
    Member Since
    Jul 2012
    Post Count
    218
    Quote Originally Posted by Kefa View Post
    I don't mind the temporary rewards, but all the clutter in the goals folder is obnoxious at best. Seriously, have an LTQ and a Frontline, don't make us sift through 15 goal variations to do a quest.
    This really needs improvements. Specialty when the goal your working on jumps around in the goals list. Be nice if the goal you are working on stays at the top of the list.

  6. #21
    Articulate Author Hondo's Avatar
    Member Since
    Mar 2012
    Location
    Texas
    Post Count
    354
    The temporary boost are a nice change from the useless units we usually get from these events. They can be achieved for free or very little gold. Unfortunately Gree will slowly raise the price as we become conditioned to the change.
    Fill Your Hands With Lead

  7. #22
    Prominent Poet Pidgeot's Avatar
    Member Since
    Dec 2012
    Post Count
    1,841
    it would be different IF we could activate them when we needed them. Would make a huge difference.

  8. #23
    Newbie
    Member Since
    Jan 2013
    Post Count
    42
    It's a scam guys. Look at the shipment locator event. Locators are 300 gold each. Total value of the prize before it gets taken away: 172 gold, give or take. If you get it for free, fine, but if you are going to the store to buy a missing locator you just lost.

  9. #24
    Consistent Contributor
    Member Since
    Apr 2014
    Post Count
    121
    Events should be synced, it just makes sense.

    The temp rewards would be better if they were given earlier in the globe so that you got maximum affect.

  10. #25
    Articulate Author
    Member Since
    Jan 2013
    Location
    Your neck of the woods!
    Post Count
    338
    You knew this was a bad idea in kingdom age gree... Why do it here also?

  11. #26
    Newbie
    Member Since
    Jan 2014
    Location
    United Kingdom
    Post Count
    45
    I quite like the temporary rewards although the cluttered objectives list makes me feel a little I'll. The only thing that will make me not like the boosts is if for example: Gree gives +5 energy Regen.... Gree increase all ltq energy requirements as if they were giving out a +10.

  12. #27
    Steady Scribe
    Member Since
    Nov 2013
    Post Count
    52
    Quote Originally Posted by Hondo View Post
    The temporary boost are a nice change from the useless units we usually get from these events. They can be achieved for free or very little gold. Unfortunately Gree will slowly raise the price as we become conditioned to the change.
    i 2nd that

  13. #28
    Lurker
    Member Since
    Sep 2014
    Location
    Australia
    Main Game
    Modern War
    Post Count
    3
    Quote Originally Posted by thebruce View Post
    If we're going to have this many goals to sift through, why not organize them? Or let us organize them? goals keep moving around and it's annoying having to find it in a new place each time. :P
    Totally agree with what you are saying

  14. #29
    Steady Scribe
    Member Since
    Jan 2014
    Location
    Canada
    Post Count
    91
    Quote Originally Posted by killlerb View Post
    I see these as a good way for players who might never achieve these types of bonuses permanently to benefit from them in the short run. As someone who missed out on the good ole days of health regen and energy bonuses for a reasonable amount of gold, I see this as a nice way to get a temporary boost.

    Would I like it if these were permanent? You bet. Will I complain because they aren't and I was able to earn them with reasonable effort/investment? No. I look forward to faster regen this month for Epic Boss and for WD.
    Well put!! This is pretty much EXACTLY how I feel about it!!
    "The surest sign that intelligent life exists elsewhere in the universe is that it has never tried to contact us." - Bill Watterson

  15. #30
    Steady Scribe
    Member Since
    Jan 2014
    Location
    Canada
    Post Count
    91
    Quote Originally Posted by Pidgeot View Post
    it would be different IF we could activate them when we needed them. Would make a huge difference.
    Ooooooooo yeahhh, that would be awesome!
    "The surest sign that intelligent life exists elsewhere in the universe is that it has never tried to contact us." - Bill Watterson

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