I've noticed that a lot of people across all of the different iOS device spectrum are having problems with game crashes, disappearing ltbs, etc. There's way too much stuff for your servers to read automatically especially since we typically have 8-12 quests going at once. How about we do the following:
1. Remove old ltq mobs. I have mobs populating maps from over a year ago from random ltqs. Clearing those from the maps will help things speed up.
2. Allow us to sell old units for gold. No offense but no unit under 10k stat even provides a tick to my stats. How about giving us an option to redeem them for something? There would need to be a function that will not allow you to sell a unit that comes with a boost.
3. Move ltbs client side at the end of the event to reduce the data load from the server.
Any other suggestions from the community are welcome. Let's try to keep this as a constructive, troll free zone and find solutions to the issues that affect us. Checking my profile currently makes the app force close and I'm sure I'm not alone.