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Thread: LTM timing

  1. #1

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    LTM timing

    So here we go again, first LTM started hours before the start of the actual Player Build event. And now the second LTM hasn't even started and my second group of long term builds are popping.

    I was considering spending some money for both the bonus package and the discounted speedups...but what is the point? All my big UV long term builds will have already finished by the time the second LTM even starts.

    I could, of course, ask an ally to destroy all my factories and extend the build time...but I'm so fed up with that kind of stuff I just don't care enough anymore.

    Tadaaah...if you're out there and there is a chance you or someone at Gree is reading/listening...this is, in my opinion, a huge mistake. You lost a couple hundred bucks from me...and I know I'm not the only one.

    STOP MESSING WITH THE START TIMES FOR LIMITED MISSIONS!! Embed them inside the player and alliance build events, and leave that alone. They are challenging enough as is, considering it's a total guess when those events are even scheduled.

    Guess a monthly event schedule isn't going to happen?

    The relationship between players and this company is getting more and more contentious. Such an obvious attempt to get players to spend more. Instead of making the game a contest between players and alliances, it's turning into a contest between the players and the company--Gree. Wonder who will win this battle? Long term...my money is on the players. Literally. We will find something else to spend our time doing and our money on.

    Getting really, really tired of this game...and I used to love it.

    HardCorps_DP
    Dark Pirates
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  2. #2

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    Quote Originally Posted by HardCorps_DP View Post
    The relationship between players and this company is getting more and more contentious. Such an obvious attempt to get players to spend more. Instead of making the game a contest between players and alliances, it's turning into a contest between the players and the company--Gree. Wonder who will win this battle? Long term...my money is on the players. Literally. We will find something else to spend our time doing and our money on.
    That was very well put. I have often remarked that the game is a wonderfully designed (with a few issues), fun game, saddled with a horrible company, and that I play despite GREE. The game is hemorrhaging players, not because it isn't fun, but because players are fed up of being treated like sh*t by the company.

    Jedi (W13)

  3. #3
    And the second limited starts. Fk you Gree.

  4. #4
    Quote Originally Posted by Doogieta View Post
    And the second limited starts. Fk you Gree.
    Offially give NO money for Gree!! Asking for Apple for refund too!! Which I believe everyone has done so far

  5. #5
    Mad4it's Avatar
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    Sorry for those who didn't plan for the second ltq but before you all have a moan, this is at least the 3rd LTQ that has started after the UV event has ended so its not like its just happened.

    It actually makes it easier to win both ltq's as you can have 2 days of building between each of them. You just got to decided if you want to do well in the UV event or go for both LTQ's as you cant do well on both without spending.

    Personally, I think Plat commanders a waste of time so I go for both LTQ's.

    I'm more concerned that the latest 90 ltq commander is lower on stars than per usual that was mentioned on another thread by someone.

  6. #6

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    Quote Originally Posted by Mad4it View Post
    Sorry for those who didn't plan for the second ltq but before you all have a moan, this is at least the 3rd LTQ that has started after the UV event has ended so its not like its just happened.

    It actually makes it easier to win both ltq's as you can have 2 days of building between each of them. You just got to decided if you want to do well in the UV event or go for both LTQ's as you cant do well on both without spending.

    Personally, I think Plat commanders a waste of time so I go for both LTQ's.

    I'm more concerned that the latest 90 ltq commander is lower on stars than per usual that was mentioned on another thread by someone.
    Don't know how long you've been playing, but I've got about a year and a half in this game. Timing for LTMs has always been inside build events until they decided to surprise everyone with the LTMs inside the last Global Domination event...and then they've screwed up the timing the last couple of times. So yes, it's a very recent development.

    My point was that this change to the timing was such a blatant, transparent attempt to squeeze more money out of players it's caused me to rethink my time/energy/money committment to this game. The game is changing for me from a contest between my team and the rest of the world I'm in to one between me and the game itself. And I don't like that.

    Like most, I really play to continue to support my team and my friends that I've played with for this long. Gree is now the enemy more than the players I fight against.

    They rarely, if ever, put gold on a discount. They discount speedups and teleports deep into the events now, instead of before the event starts. The timing of LTQs is changing, in the hopes of getting players to dig deep into their pockets for speedups and instant builds. Global Domination is 3 days long, and being on a team that has finished top ten I can attest to just how much effort goes into that. Finality, State of the Art, and the other top 5 teams in the GD events have guys that hardly sleep for three days straight...this is unsustainable--those guys will burn out much sooner than if the event were a more manageable 1 1/2 - 2 days. But the intent with GD is to pump more gold/$$$ out of those top teams, and that's it.

    So again, point is I'm getting fed up. And it's sad for me because I've spent a lot of time and really enjoyed myself for the most part. It's a great game, the mechanics of the game play is challenging to figure out--and the internal world politics and interaction with other teams adds another dimension.

    Maybe it's your ridiculous avatar, or your generally dismissive and smart-ass way of responding to me that's irritating. But if you don't agree with my thread then start one of your own.

  7. #7
    Mad4it's Avatar
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    Quote Originally Posted by HardCorps_DP View Post
    Maybe it's your ridiculous avatar, or your generally dismissive and smart-ass way of responding to me that's irritating. But if you don't agree with my thread then start one of your own.
    Wow, I think its life that's getting you down fella, not just Gree. Your taking this waaaaaay too seriously and the need to have a pop at me just sums it up really.

    Best advice I can give you is to go and see your Doctor, get yourself signed off for depression and do so quickly before you take a turn for the worse.

    Tell you what, if it makes you happier, I can pm you when the next ltq events are going to be. To be honest, the current 90 LTQ is not worth getting anyway in my opinion but if it gets you out of this terrible hole you have dug for yourself then Im happy to do so.

    Oh, as for how long I've been playing; Since Day 1. Was No 1 in my World for a long time but not as active now so down to 3rd.

    One last thing, I do actually agree with many of the points you say.

    They are -

    Global Domination - Takes a lot of effort and too long
    Timing of LTQ's - has changed in hopes of getting players to dig deep into their pockets
    Its a great game - The mechanics of the game play is challenging to figure out
    Internal Politics - With other teams adds another dimension

    Anyway, ta ta for now and feel free to get it all of your chest.

    Toodles

  8. #8
    And with this limited, I just gave away 8 SB's to lower alliances who actually still finds this game somewhat fun. I am taking my money elsewhere. So once again, fk you gree.

  9. #9

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    Quote Originally Posted by Mad4it View Post
    Wow, I think its life that's getting you down fella, not just Gree. Your taking this waaaaaay too seriously and the need to have a pop at me just sums it up really.

    Best advice I can give you is to go and see your Doctor, get yourself signed off for depression and do so quickly before you take a turn for the worse.

    Tell you what, if it makes you happier, I can pm you when the next ltq events are going to be. To be honest, the current 90 LTQ is not worth getting anyway in my opinion but if it gets you out of this terrible hole you have dug for yourself then Im happy to do so.

    Oh, as for how long I've been playing; Since Day 1. Was No 1 in my World for a long time but not as active now so down to 3rd.

    One last thing, I do actually agree with many of the points you say.

    They are -

    Global Domination - Takes a lot of effort and too long
    Timing of LTQ's - has changed in hopes of getting players to dig deep into their pockets
    Its a great game - The mechanics of the game play is challenging to figure out
    Internal Politics - With other teams adds another dimension

    Anyway, ta ta for now and feel free to get it all of your chest.

    Toodles
    Didn't get that PM to notify me that the current LTM was going to start. Or did Gree catch you off guard? Like every single other player in the entire game.

    Wonder how many will finish this LTM? I bet about a grand total of 8 players in the entire game in all worlds.

    Thanks for your concern about my mental health. I'm fine.

    War of Nations developers/game managers on the other hand--they seem to be completely focused on driving as many players out of this game as possible....which might be an indication of their insanity.

    I'm absolutely speechless at this point. They are destroying this game. There is simply no other way to put it.

    Tadaaah...there has to be someone on the WoN team tracking game play responses to this shift in LTM timing...some sort of metric you're using to see if shifting the timing of the LTMs around is working. I assume the priority is increasing revenue for the company, and rightfully so.

    Two models you can pursue---low volume, high margin transactions/game play from the few guys willing to do whatever is required to get LTM level CDRs. Or two--high volume, low margin game play by making the game playable and keeping limited time missions within reach of more of the active player base.

    Which one is a recipe for long-term success? Even casinos actively pursue a high volume (relatively) low margin approach, understanding that is the better business model. Big spending "Whales" will bring in some money for sure, but how many are playing WoN now? This game keeps slipping down the list of top earning Apps in the iTunes store, and I predict if the behavior of the game management team continues this downward trend will continue.

    Sorry Tadaaah for all the words and thoughts. I know it's hard to read all of this and process it. You and Grok seem to have the same capacity to communicate...the silence is deafening.

  10. #10
    Mad4it's Avatar
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    Lol HardCorps,

    Yes, it certainly did catch me out. I don't mind the changes but it would be nice if Gree started notifying us of those changes.

    What they don't realise is that many people are on the verge of quitting and all these changes are affecting peoples attitude towards Gree and the game and deciding to leave.

    That's not good for us or Gree so Gree, if your reading you need to have better communication with your players or else you gonna lose many many players. We have already lost 10 in our alliance over the last month and that really isent healthy.

    So, Come on Gree, you need to get yourselves better organised.

  11. #11
    Quote Originally Posted by HardCorps_DP View Post
    War of Nations developers/game managers on the other hand--they seem to be completely focused on driving as many players out of this game as possible....which might be an indication of their insanity.

    I'm absolutely speechless at this point. They are destroying this game. There is simply no other way to put it.

    Tadaaah...there has to be someone on the WoN team tracking game play responses to this shift in LTM timing...some sort of metric you're using to see if shifting the timing of the LTMs around is working. I assume the priority is increasing revenue for the company, and rightfully so.

    Two models you can pursue---low volume, high margin transactions/game play from the few guys willing to do whatever is required to get LTM level CDRs. Or two--high volume, low margin game play by making the game playable and keeping limited time missions within reach of more of the active player base.

    Which one is a recipe for long-term success? Even casinos actively pursue a high volume (relatively) low margin approach, understanding that is the better business model. Big spending "Whales" will bring in some money for sure, but how many are playing WoN now? This game keeps slipping down the list of top earning Apps in the iTunes store, and I predict if the behavior of the game management team continues this downward trend will continue.

    Sorry Tadaaah for all the words and thoughts. I know it's hard to read all of this and process it. You and Grok seem to have the same capacity to communicate...the silence is deafening.
    This business model by Gree has the game on a path of self destruction. There are only 6 active alliances left in my world, other worlds are either already in the same boat or heading that way. Players are leaving the game at an extremely high rate, and in older worlds such as mine there is nobody to replace those who leave since Gree doesn't add first time players to worlds older then the newest 3. Normally I would take the time to suggest ideas that could help but they don't even acknowledge us on here and the more I think about it they always seem to do the complete opposite of what we suggest, so why bother.
    Last edited by hurricane2014; 07-17-2014 at 10:17 AM.
    -World 9-

  12. #12

    Sterling Job Gree

    Congrats on the strategy gree. I personally have to admire your single minded dedication to destroying this game and getting as many players to quit as possible. Some companies might listen to the feedback from their customers and make adjustments that customers would like to see. But not Gree, i imagine they check the forum each day and laugh their asses off and their new methods of pissing everyone off. It's very clear gree check the forums regularly, the speed they deleted Zims post explaining how to get a refund from iTunes is evidence of that.
    So I have to take my hat of to gree, the amount of effort they go to to get people to quit is second to none. I imagine, once everyone got into work this morning, after they all had a good hit of acid, they figured let's start an alliance build as soon as the current ltm ends and let's see how many will quit today. Well, job well done gree, it's an interesting path you choose, but I seriously admire your unwavering determination to piss us all off. Kudos

  13. #13
    BADMARKX's Avatar
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    Would love to see a chart of gree's revenue by month. Im guessing july income dropped right off with this new strategy. If you want folks to spend you must make them think they have a chance of getting close to completing these missions and maybe drop $50-100. Many experienced players know its just too hard now and why bother. Youve targeted the few in this game that will spend $500 each event instead of the many that might spend $50.
    WoN: PH-GAMECOCK
    W1- TeamPH oldest and most powerful alliance in the game
    W2- KoNE
    W3- TeamPH

  14. #14

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    Gree games have a 2 year life span. First 6 months gets you hooked then they start the squeeze. After 12 months they start flushing it down the toilet. It's much easier to drive all your players out then try and compensate those who have spent heaps when you decide to turn the server off. They just released another new version of the same basic concept.

    Best advice is play the game for what it is. An iPhone ap designed to suck your money from you. How do you win? Stop spending.

  15. #15
    VileDoom's Avatar
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    Quote Originally Posted by Rexhom View Post
    Gree games have a 2 year life span. First 6 months gets you hooked then they start the squeeze. After 12 months they start flushing it down the toilet. It's much easier to drive all your players out then try and compensate those who have spent heaps when you decide to turn the server off. They just released another new version of the same basic concept.

    Best advice is play the game for what it is. An iPhone ap designed to suck your money from you. How do you win? Stop spending.
    /thread

    Edit:

    /forum
    Last edited by VileDoom; 07-17-2014 at 06:23 PM.
    Quote Originally Posted by Rexhom View Post
    Gree games have a 2 year life span. First 6 months gets you hooked then they start the squeeze. After 12 months they start flushing it down the toilet. It's much easier to drive all your players out then try and compensate those who have spent heaps when you decide to turn the server off. They just released another new version of the same basic concept.

    Best advice is play the game for what it is. An iPhone ap designed to suck your money from you. How do you win? Stop spending.

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