Folders?

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Thread: Folders?

  1. #1
    Articulate Author Mr llama's Avatar
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    Folders?

    Hit up to lv 6 of new lte and not one folder drop this happening to anyone else
    Have you loved your llama today?

  2. #2
    Prominent Poet Web323's Avatar
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    Got 21 folders total from 4100 energy
    http://www.buzzfeed.com/theeclectic/...loves-cake-sm4

    Derek of iDelph

    iDelph faction code: 792-952-652

  3. #3
    Lurker
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    I thought taddah said drop rate had gone up!! It's gone down in my opinion.

  4. #4
    Lurker
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    Received 3 folders up to level 11

  5. #5
    Social Media Manager
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    The folder drop rate was increased for the days leading up to the event, but was put back to normal with the beginning of the event.

  6. #6
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    Why, why was it put back to supa low?
    N0 L1F3 G4M3R

    Modern War:
    G 350-159-159

  7. #7
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    Quote Originally Posted by Tadaaah View Post
    The folder drop rate was increased for the days leading up to the event, but was put back to normal with the beginning of the event.
    Please provide evidence that this is the case.

  8. #8
    Master of Musings Thief's Avatar
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    Quote Originally Posted by Joe Bloggs View Post
    Please provide evidence that this is the case.
    How would the provide evidence without posting the code and you understanding the code?

    I will say I noticed that they were dropping at a higher rate than past events.
    VFF Legends

  9. #9
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    Evidence.... Email, meeting minutes or task on their internal system asking for the two changes. I am assuming gree has quality assurance and has an audit trail of decisions in case of future litigation.

    I doubt it is a code only issue as the drop rate is client side task. If one losses connectivity to gree's server the folder drop still occurs.

    It must be implemented so that a super user can configure a probability of a folder drop on server side and it cascades down to our devices as part of a data push - we have had two recent data pushes. I suspect that it is this configuration which is supposed to be simple, that causes gree problems. It is difficult to get the quality assurance right as there won't be regression tests. it must involve a person based process that results in the creation of an artefact, probably a digital document, which allows quality assurance even if in a test environment. Without such a process the game experience would be tragic. Yes I think I just gave gree a back handed compliment.

    Code would be pretty simple. It is relatively new feature of game. What mess the majority of the code would be after four years of dynamic change I would not hazard to guess. I doubt the original developers were thinking that it would last this long. I would point at the numerous comments on this forum as evidence saying the base code of MW is a mess.

    This is all conjecture on my part. I suspect others would have a better view than me.

    Apologies thief you did ask.....

  10. #10
    Consistent Contributor
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    "E-mail, meeting minutes"...you people are literally insane. Step away from your iPad, walk outside, and stay there until the madness passes you by.

  11. #11
    Master of Musings Thief's Avatar
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    Quote Originally Posted by Joe Bloggs View Post
    Evidence.... Email, meeting minutes or task on their internal system asking for the two changes. I am assuming gree has quality assurance and has an audit trail of decisions in case of future litigation.

    I doubt it is a code only issue as the drop rate is client side task. If one losses connectivity to gree's server the folder drop still occurs.

    It must be implemented so that a super user can configure a probability of a folder drop on server side and it cascades down to our devices as part of a data push - we have had two recent data pushes. I suspect that it is this configuration which is supposed to be simple, that causes gree problems. It is difficult to get the quality assurance right as there won't be regression tests. it must involve a person based process that results in the creation of an artefact, probably a digital document, which allows quality assurance even if in a test environment. Without such a process the game experience would be tragic. Yes I think I just gave gree a back handed compliment.

    Code would be pretty simple. It is relatively new feature of game. What mess the majority of the code would be after four years of dynamic change I would not hazard to guess. I doubt the original developers were thinking that it would last this long. I would point at the numerous comments on this forum as evidence saying the base code of MW is a mess.

    This is all conjecture on my part. I suspect others would have a better view than me.

    Apologies thief you did ask.....
    In Theory that works great (and for a company like Intel or Apple a Reality) in reality this game is built on nothing but Spaghetti code and they are constantly changing things that even as a company they don't understand. Also there is no litigation. They own everything.....you buy gold or cash in game and they still own it. No reason for litigation as the only course of potential Litigation would be through apple or google.
    VFF Legends

  12. #12
    Consistent Contributor
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    Quote Originally Posted by Joe Bloggs View Post
    Evidence.... Email, meeting minutes or task on their internal system asking for the two changes
    Im sorry but this has to be the silliest pointless request I've seen on here in years.
    Yes, you need to give your brain a break from MW so you can enjoy playing it once again.

  13. #13
    Consistent Contributor
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    Quote Originally Posted by 1brent1 View Post
    Im sorry but this has to be the silliest pointless request I've seen on here in years.
    Yes, you need to give your brain a break from MW so you can enjoy playing it once again.
    Okay so we all agree that by EOD Monday, in the time zone of the mods choosing, meeting minutes will be provided and posted in the announcement section.

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