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  1. #1
    sxespanky's Avatar
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    Raid Boss Math Lesson

    just for fun, i ran some numbers.

    Lvl 2 - if i gemmed to kill the boss, it would take about 35 attacks (at 20k damage each run) and id net 900,000 points (700k plus 200k bonus)

    lvl1 - if i attacked and killed (using 35 attacks) to a level one monster, id kill 11, and hit the 12th 2 times, netting 940,000 points (70k hp *11 + 11 * 10k bonus + 30khp*2)

    lvl 1 and not going for the kill, hitting 35 total times (each orc twice) id net 1,050,000 points (35*30k hp). So, is it worth to attack higher levels? for me, absolutely not. can you guys do some math on yourself? or at least tell me what you net at level one, level two, and ill run the math.

    please post your damage per level you've tried. the bigger the collection, the more data i can run and test to see if anyone is actually doing better at higher levels.
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    compared to most 1-5 cent programs, this one sounds legit. the other 17 cents goes to help run everything else

  2. #2

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    guild master using Forge+, Forge, Druid, does about 50K damage on a level 1 raid boss. If I then hit it again, I kill it, but waste 30K damage.
    guild sentinel running Araknos+, Specter, Voidborne+ does about 40K, so a low waste/safety net of 10K to kill in 2 hits.
    high commander running Araknos+, Voidborne+, Wraithscale+ does about 35-36K, so risky if 2-hit will kill a level 1.

    If you are killing the bosses and have an active guild, higher level bosses will result in less of that wasted/excess/unused damage, but also hit hard.

    Might try a level 2 using the energy from those 3 accounts later.
    Android: GM of casual guild Macross (former Majestic member), mostly farming screenshots for the wiki now.
    Line-ID: marco-knd
    Still usable epics: Forgestone+/Ravage/Necro/Druid, Specter/Komodo
    if "boss fight is close" then "insert miss at the last moment" end
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  3. #3
    sxespanky's Avatar
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    Quote Originally Posted by Marco_ View Post
    Might try a level 2 using the energy from those 3 accounts later.
    Please do - level one damage is fine and dandy, but the real test is to show if level one is better to attack than higher levels - my theory is to stay at lower levels than go up to higher ones.
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    compared to most 1-5 cent programs, this one sounds legit. the other 17 cents goes to help run everything else

  4. #4
    Rookeye's Avatar
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    I've been using:

    * Lilith (56/70) ATK 1127, DEF 986
    * Unicorn (61/70) ATK 1104, DEF 1100
    * Smilodon (56/70) ATK 1019, DEF 1178 (alt w/ Living Flame+ (48/50) ATK 753, DEF 715)

    I do roughly 10-11k damage per attack on a Lvl 1 Orc, 7-8k dmg on a Lvl 2, and only 5-6k dmg on a Lvl 3. Guess who wants Epic armor for Christmas?


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  5. #5

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    Quote Originally Posted by Rookeye View Post
    I've been using:

    * Lilith (56/70) ATK 1127, DEF 986
    * Unicorn (61/70) ATK 1104, DEF 1100
    * Smilodon (56/70) ATK 1019, DEF 1178 (alt w/ Living Flame+ (48/50) ATK 753, DEF 715)

    I do roughly 10-11k damage per attack on a Lvl 1 Orc, 7-8k dmg on a Lvl 2, and only 5-6k dmg on a Lvl 3. Guess who wants Epic armor for Christmas?
    Get rid of that smilodon if you can, weak against earth.
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  6. #6
    legalious's Avatar
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    My stats with bonus:
    Moontide Platemail 67/99- 1724/1583
    Aegis of War 70/70 - 1727/1572
    Famine Robes 51/70 - 1474/1453
    Fighing LVL 2 - 8290, 8005, 7917, 8708

  7. #7
    Rookeye's Avatar
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    Quote Originally Posted by B Legit View Post
    Get rid of that smilodon if you can, weak against earth.
    Update: maxed Living Flame+ (50/50), ATK 777, DEF 737

    This armor is in slot #3 now.


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  8. #8
    Kangaroeland's Avatar
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    Running 3 druidics gets me 17-18k on lvl 5 as a commander in a maxed guild, 20-22k on lvl 4 and 43k on lvl1
    ITSB Kanga Ill Tempered Sea Bass / Only The Best

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  9. #9

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    Armors listed in previous post.

    level 2 boss:

    GM: 33974, 32925, 34500, [1 energy disappeared]
    sent: 28416, 24984, 24365, 27056
    HC: 24254, 22706, 25424, [1 energy disappeared]

    Even without energy going missing and regen, my 3 accounts wouldn't have been able to take down a level 2 boss with just the 3. I guess on day 1 energy bugging the other way around and energy from that one milestone helped to take down a level 2 boss once...


    level 1 boss:

    GM: 51245, 49628, 51728
    sent: 35902, 35715
    HC: 34994, 34114

    I don't know if it's intended or pure dumb luck, but level 1 bosses are tuned pretty well to 2-hitting them with very little waste using 3x recent boss+ armor...
    edit: the sent, when 2-hitting, ends up with about 5% health on the last knight the second attack.
    Last edited by Marco_; 07-06-2014 at 03:48 AM.
    Android: GM of casual guild Macross (former Majestic member), mostly farming screenshots for the wiki now.
    Line-ID: marco-knd
    Still usable epics: Forgestone+/Ravage/Necro/Druid, Specter/Komodo
    if "boss fight is close" then "insert miss at the last moment" end
    Topic containing the all important armor etc. spreadsheet: http://www.funzio.com/forum/showthre...Administration

  10. #10
    sxespanky's Avatar
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    @Marco_

    so the gm doing so much damage at 50k for attacking a lvl 1 orc is not very usefull for his high damage, unless hes only one hitting them. when you can effectively barely 2 shot a level 1 is the best possible points there. also, if you are so close to 35,000 damage but not hitting it, your better off not wasting the 3rd attack on killing him. this brings up something that i had noticed back in guild wars - that while someone is battling a monster, it doesn't show the effects of your attack until you leave the battle.

    my next theory, is say someone who obviously gets better points at just attacking a level one once, is that everyone attack at the exact same time, everyone will get points for that monsters kill, plus the 10k bonus, at only 10k money.

    if someone in a guild thats pretty active, buy a level one, and have everyone attack at the same time (within one minute) - the game only checks how much health is left after someone is done attacking, so if 10 people attack it at about the same time, they will over kill it by hundreds of thousands of damage, everyone will still get their attack points, plus they will get the 10k for a kill. it saves on money, not like thats an issue, but it will save on space for summoning new monsters, and everyone will actually gain better points than say a level 2 buy.
    Last edited by sxespanky; 07-06-2014 at 07:48 AM.
    Donate to Breast Cancer -
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    83 cents of every dollar spent by Susan G. Komen supports mission programs and services. - See more at: http://ww5.komen.org/HelpFAQ/HelpFAQ....NqM2zwUy.dpuf

    compared to most 1-5 cent programs, this one sounds legit. the other 17 cents goes to help run everything else

  11. #11
    sxespanky's Avatar
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    update - this works pretty well - especially if you say - everyone hit this guy when he is at exactly 55 minutes left - every one gets the points, one kill, tons of guild points.

    if you had 40 people attack a level one at the exact same time, and lets just say they all did 35k - youd be looking at 1,400,000 (plus 10 k bonus). theres a million variations i could go with this, only 3 people attack each one, and maximize the bonus on level one, assuming each level hinders about 10k damage - 40 people at 25 k damage on a level 2 = 1,000,000 (plus 200k bonus) - i need more evidence from someone fighting level 3 and up to prove me wrong on why level one isn't the best route to go every single time...

    also - that's fine and dandy if your using my methods, but could i get a little Thanks Spanky for making my guild numbers really boom! =] or thanks for screwing up my guild, my sentinel left me for a better guild because i imposed stupid rules some idiot put on the internet. either or, a little recognition for the time i put into a fun roulette game would be nice.
    Last edited by sxespanky; 07-06-2014 at 09:29 AM.
    Donate to Breast Cancer -
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    83 cents of every dollar spent by Susan G. Komen supports mission programs and services. - See more at: http://ww5.komen.org/HelpFAQ/HelpFAQ....NqM2zwUy.dpuf

    compared to most 1-5 cent programs, this one sounds legit. the other 17 cents goes to help run everything else

  12. #12
    Everyone has been doing this since the first few hours, just sayin

  13. #13
    sxespanky's Avatar
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    Quote Originally Posted by BW Rhaegar View Post
    Everyone has been doing this since the first few hours, just sayin
    thats fine, not a single person has commented on it, and with such a little crappy guild i play in, we arnt active enough to find this out on my own. i was just trying to get some input from other people.
    Donate to Breast Cancer -
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    83 cents of every dollar spent by Susan G. Komen supports mission programs and services. - See more at: http://ww5.komen.org/HelpFAQ/HelpFAQ....NqM2zwUy.dpuf

    compared to most 1-5 cent programs, this one sounds legit. the other 17 cents goes to help run everything else

  14. #14
    Join mine, free and casual, 500-400 ribbon!

  15. #15
    Rookeye's Avatar
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    Quote Originally Posted by sxespanky View Post
    ...if someone in a guild thats pretty active, buy a level one, and have everyone attack at the same time (within one minute) - the game only checks how much health is left after someone is done attacking, so if 10 people attack it at about the same time, they will over kill it by hundreds of thousands of damage, everyone will still get their attack points, plus they will get the 10k for a kill. it saves on money, not like thats an issue, but it will save on space for summoning new monsters, and everyone will actually gain better points than say a level 2 buy.
    This works great if (a) you're in a Large Guild, and (b) all your players can one- or two-shot it. If they are only doing 10k damage (or less), it'll take 7+ of them to kill 1 Orc and get just that 10k bonus. Unless you're saying somehow this bonus will multiple 7-fold??


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