Sparky's Fireworks - Page 4

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Thread: Sparky's Fireworks

  1. #46
    Verbose Veteran TheWarthog's Avatar
    Member Since
    Apr 2013
    Post Count
    526
    2 things to add.

    1. Not collecting so you wont be robbed is rediculous. Stupid even. You're punishing yourself because you can't figure out how to make things work for you. Got odd hour buildings? Great, collect them when you can, but make the times more convenient for yourself. 18 hour building go robbed overnight? Don't collect it until right before you go to bed. for the next few days you'll be awake at collection time. When it gets robbed again, wait until bedtime to collect. 26 hour buildings work the opposite. When they get robbed, collect 1st thing in the morning. Really isn't that hard.

    2. People with "laughably low IPH" who rob for their income with no chance of retribution are d-bags of the absolute highest order. The next "fix" to the rivals list should include grouping of buttheads that leach off of people who have built their iph into a list similarly low IPH d-bags. I don't know you so I don't know if this pertains to you. But if you do rob...well, now you know.
    511982039, 289915690, 421304324, 881517294, 694416644, 525235151

  2. #47
    Lurker
    Member Since
    May 2014
    Post Count
    18
    maybe prizes should have some kind of escalation...
    better prizes for higher level upgrades.
    starting with 1% attack mod and ending with +1 energy or -1% upgrade cost for example.
    last upgrade costs more that the sum of the 9 previous upgrades.. so player needs a motive to spend all that money and don't save them for next ltb..

    just my 0.02$ here

  3. #48
    Articulate Author
    Member Since
    Dec 2013
    Post Count
    250
    At level 10 it's around 100m/24 hours.....I really like it. Odd collection time good for robbing and payout makes it worth building. Think gree did a good job on this.

  4. #49
    Prominent Poet Nighteg's Avatar
    Member Since
    Jul 2012
    Post Count
    1,367
    Quote Originally Posted by TheWarthog View Post
    2. People with "laughably low IPH" who rob for their income with no chance of retribution are d-bags of the absolute highest order. The next "fix" to the rivals list should include grouping of buttheads that leach off of people who have built their iph into a list similarly low IPH d-bags. I don't know you so I don't know if this pertains to you. But if you do rob...well, now you know.
    In other words, IPH should play a much bigger role in the rivals list algorithm. I'd even say CRUCIAL roll.

    p.s. I also agree that the prizes should get better with each upgrade. Especially considering the price for the last few upgrades. With that said, i can't understand why gree limits these LTBs to 18 days. Even if you give 21 days, 99% of the players would not be able to get it to 10 in time.

  5. #50
    Verbose Veteran TheWarthog's Avatar
    Member Since
    Apr 2013
    Post Count
    526
    Quote Originally Posted by Nighteg View Post
    In other words, IPH should play a much bigger role in the rivals list algorithm. I'd even say CRUCIAL roll.
    It should play some significant role. Some spoiled little idiot that has 0 iph because he couldn't handle being robbed and sold off all of his buildings in a fit of anger should not be allowed to camp in your 40 million iph hood. Or my (measily in comparrison) 7.2 million hood.
    511982039, 289915690, 421304324, 881517294, 694416644, 525235151

  6. #51
    Lurker
    Member Since
    Apr 2014
    Post Count
    2
    I find people that moan about getting robbed totally embarrassing.

  7. #52
    Verbose Veteran TheWarthog's Avatar
    Member Since
    Apr 2013
    Post Count
    526
    You should find it more embarrassing that you cant read. Or more specifically that you have no reading comprehension. I have no problem being robbed per se. I just hate douchebags who hate being robbed so badly that they delete all of their buildings and just rob, thereby doing what they hate. If you delete your buildings or are such a bad player that you can't build an iph that should be your punishment. To live in poverty.
    511982039, 289915690, 421304324, 881517294, 694416644, 525235151

  8. #53
    Supreme Scholar Dipstik's Avatar
    Member Since
    Jan 2012
    Post Count
    8,520
    Quote Originally Posted by TheWarthog View Post
    You should find it more embarrassing that you cant read. Or more specifically that you have no reading comprehension. I have no problem being robbed per se. I just hate douchebags who hate being robbed so badly that they delete all of their buildings and just rob, thereby doing what they hate. If you delete your buildings or are such a bad player that you can't build an iph that should be your punishment. To live in poverty.
    Ummmm I don't think he was talking about you. Thanks for playing though.
    Quote Originally Posted by murf View Post
    Dippy, may be a little harsh in this thread, but he's right...
    Still mad at Bostick.

    I'll be back when the moderation is reasonable. Enjoy the forum you created, Gree.

  9. #54
    Articulate Author
    Member Since
    Jun 2013
    Post Count
    366
    Quote Originally Posted by Saronis View Post
    maybe prizes should have some kind of escalation...
    better prizes for higher level upgrades.
    starting with 1% attack mod and ending with +1 energy or -1% upgrade cost for example.
    last upgrade costs more that the sum of the 9 previous upgrades.. so player needs a motive to spend all that money and don't save them for next ltb..

    just my 0.02$ here
    Yes, they kinda used to do that, increasing the loot item for each LTB building level, not really sure why they stopped to be honest, since it encouraged gold spend to lop off some of the building upgrade times so you could fit all 10 upgrades into a cycle. Though back then there were no mods attached to any of the LTB loots.

    Not that I'm complaining, I like this better.

  10. #55
    Consistent Contributor FlyMeMoon's Avatar
    Member Since
    Aug 2013
    Location
    London
    Post Count
    122
    Its one damn ugly building. Crap collect time and ugly, 2 good reasons not to build more than 1.

  11. #56
    Quote Originally Posted by namedud View Post
    Freedom Blast (explosive), 17325 attack/25986 defence, +2% explosive defence.



    You disagree so the logic is flawed. Excellent.

    My news is all red regardless what I do, but it makes no sense to pay rivals. This is the same reason I have always banked. There is no good reason to pay rivals to attack me, just like there's no good reason to pay rivals to rob buildings I don't or can't collect regularly.

    banking money ? you joking right ?

    I earn a lot of cash with the buildings I can and do collect regularly, so I don't need an extra few bucks. I also don't need to be a cash cow for people who can easily rob me (which happens to be every person on my rivals list as it is for most people).

    Making well over a billion a day has it's benefits. Not having to collect anything you don't want to is just one of them.
    I like this kind of building different meaning about it its ok - but can you explain the point of banking money (if your serious in that point) i dont get that logic.

  12. #57
    Prominent Poet Evan1000's Avatar
    Member Since
    Mar 2014
    Location
    Pluto
    Post Count
    2,072
    I like my lvl 10 laundromats
    ftw
    Double Negative is always recruiting. T10
    https://www.youtube.com/watch?v=34FoTYwwlIQ
    Line id: evan1000

  13. #58
    Prominent Poet Winnson's Avatar
    Member Since
    Nov 2013
    Post Count
    1,635
    I love my level 10 laundromats.

  14. #59
    I had a serious question. Not want to pull out suckers like you both. How often will you repeat this bulls....
    Want a answer from "real" players

  15. #60
    Verbose Veteran namedud's Avatar
    Member Since
    May 2014
    Post Count
    636
    Quote Originally Posted by CuoreBianconero View Post
    I like this kind of building different meaning about it its ok - but can you explain the point of banking money (if your serious in that point) i dont get that logic.
    I keep my cash, my rivals don't get any from me from attack. What's there to "get" here?

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