Turf War LTQ spreadsheet: All info including elite (Prizes/XP/Energy/Gold/Etc)

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Thread: Turf War LTQ spreadsheet: All info including elite (Prizes/XP/Energy/Gold/Etc)

  1. #1
    Steady Scribe Zincincpink's Avatar
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    Post Turf War LTQ spreadsheet: All info including elite (Prizes/XP/Energy/Gold/Etc)

    https://docs.google.com/spreadsheets...;headers=false

    There it is, all the info I have gathered on the LTQ including all the info on Elite...
    Enjoy!

    Note: The last few levels of elite have more than one target to finish each goal, which might make the spreadsheet a little confusing near the end... Also the LSJ killer is a target on 19/20 elite and 20/20 elite.

    For those of you who don't feel like looking at a spreadsheet here is the basic info on the three levels...

    Beginner:
    3225 energy (64.5 gold)
    374 XP Gained
    (4370/3576) final prize

    Turf War:
    16319 energy (327 gold)
    1981 XP gained
    (11357/7572) final prize

    Turf War Elite:
    100,774 energy (2016 gold)
    10878 XP gained
    (66009/44006) final prize with +15% Explosive Attack
    Last edited by Zincincpink; 06-24-2014 at 10:48 PM.
    Quote Originally Posted by Sleazy_P_Martini View Post
    Monte told me to shut up once. I too was gonna call the FBI. But he was right.

  2. #2
    Consistent Contributor hexie's Avatar
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    Quote Originally Posted by Zincincpink View Post
    There it is, all the info I have gathered on the LTQ including all the info on Elite...
    Enjoy!
    Good job, thanks Zincincpink!

  3. #3
    Articulate Author Dat Guy's Avatar
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    A million thanks for putting the spreadsheet together.
    Quote Originally Posted by Bad Fish View Post
    You really provide a quantity gaming experience.

  4. #4
    Consistent Contributor Luv4UR Mom's Avatar
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    Event isn't even worth doing, unless you intend to finish elite..... As far as the prize for completing normal level- You can buy a higher stat prize in the store using RPs, or less gold than OP has listed.

  5. #5
    Consistent Contributor The Toe's Avatar
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    Awesome work! Thanks for the time and effort!

  6. #6
    Consistent Contributor Simon.'s Avatar
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    Yes sir, its a little expensive to buy this one - I'm on 10/20 of the Regular, still need around 113000 nrg to complete.

    So if I was silly enough to buy the event, here's the basic math,

    I need 113000/1000 x 20 = 2260 Gold to complete the Elite - $100 to $150 real money dollars to complete it now.

    Base Assumption my NRG is currently zero...
    Regen at +3 every 52sec, 1661.54 x 3 regen per day = 4985Nrg regen in 24 hrs,
    I'd use standard regen for the next 40hrs (8307nrg) to minimise costs
    Then buy the rest, 113000-8307 = 104692nrg still required = 105 NRG purchases @ 20 gold = still 2100 Gold required.

    I think the math is right....still, a little pricey for my taste requiring about US150 ($200 best value) for the required gold. I think if Gree can make these events achievable for less than USD50, more people would spend...but not this guy. I only spend to help out the team, not for myself.

  7. #7
    Verbose Veteran namedud's Avatar
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    Nobody regens energy at 52 seconds per tick. 60 or 54 seconds are the only ticks, depending on selected class. So your math is off because your base numbers are incorrect. (@+3 energy per 54 seconds you're looking at 4800 energy per day. Nothing more without gold or cheating).
    Last edited by namedud; 06-25-2014 at 06:14 PM.

  8. #8
    Consistent Contributor Luv4UR Mom's Avatar
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    Quote Originally Posted by namedud View Post
    Nobody regens energy at 52 seconds per tick. 60 or 54 seconds are the only ticks, depending on selected class. So your math is off because your base numbers are incorrect. (@+3 energy per 54 seconds you're looking at 4800 energy per day. Nothing more without gold or cheating).
    Not true.... There have been battle prizes in the past that give +xx% faster energy regen. I know I regen every 52sec, and there are probably some long time players that are even faster.

  9. #9
    Verbose Veteran namedud's Avatar
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    Those mods don't shorten the amount of time between ticks, they increase the amount of energy you get each tick. The only "mods" that shorten the time between ticks are the class bonuses for goodfella and whatever the other class is that speeds up energy (can never remember if it's agent or enforcer).

    Get your stopwatch out and time your regen if you don't believe me. Hit start when you see the little green +x appear beneath your energy bar, and stop it when that green number appears again. Timer in game will count from 0:53 (or 0:59 depending on class) down to 0:00, giving you either 60 or 54 seconds per tick.

  10. #10
    Consistent Contributor Luv4UR Mom's Avatar
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    Quote Originally Posted by namedud View Post
    Those mods don't shorten the amount of time between ticks, they increase the amount of energy you get each tick. The only "mods" that shorten the time between ticks are the class bonuses for goodfella and whatever the other class is that speeds up energy (can never remember if it's agent or enforcer).

    Get your stopwatch out and time your regen if you don't believe me. Hit start when you see the little green +x appear beneath your energy bar, and stop it when that green number appears again. Timer in game will count from 0:53 (or 0:59 depending on class) down to 0:00, giving you either 60 or 54 seconds per tick.

    Bar shows 52sec after each +x, but if you hold a stopwatch to it, it is indeed 54sec. *Touché*

    Edit: We both have way too much time on our hands if we're timing CC with a stopwatch!
    Last edited by Luv4UR Mom; 06-25-2014 at 07:06 PM.

  11. #11
    Consistent Contributor Simon.'s Avatar
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    Nobody regens energy at 52 seconds per tick. 60 or 54 seconds are the only ticks, depending on selected class. So your math is off because your base numbers are incorrect. (@+3 energy per 54 seconds you're looking at 4800 energy per day. Nothing more without gold or cheating).
    Whatever bro, my clock starts at 52sec so that's what I based it off - can't say I've been that anal to time it with a stop watch I'll Chalk it up to just another thing that's not quite right with CC - you'd think a second is a second anywhere in the world.....

    So to recalculate @ 54sec, the difference is 180 nrg regenerated in 24 hrs less so I'd need to cover an additional 300 nrg in 40hrs which would still more or less be covered by the same 105 nrg purchases required - i.e 2100 gold would cover it if I purchased the rest of the even with about 1 hr to go. + a little more time for regen to cover the the 90 odd nrg over the bought 105000

    If you want to be really picky, I wouldn't be starting from Zero gold or Zero Nrg either - but have to set a baseline with math

  12. #12
    Verbose Veteran namedud's Avatar
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    I've never, in almost three years, actually clocked any regen times. Regen times affect Gree's bottom line though, so you can be damn sure they work as intended. Starting energy regen is 60s, less 10% is 54s. The game counts 0:00 as one second, so the timer starts at either 0:59 or 0:53, and if you see anything differently it's because of that ~1 second transition time between the game showing you how much time until next tick and current energy available.

    Not being anal, but when you play the same game for literally years and have a pretty good eye for detail to begin with, you pick up on things like that. I didn't need to use a stopwatch to be confident in my earlier statement.

  13. #13
    Consistent Contributor Simon.'s Avatar
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    well you learn something new everyday! Anyway, still not spending that much money on it is the root of what Í was trying to say - too darn expensive.

  14. #14
    Steady Scribe Zincincpink's Avatar
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    Thanks for the thank yous

    And I agree, this event is fairly expensive for what you get... But I enjoy it
    Quote Originally Posted by Sleazy_P_Martini View Post
    Monte told me to shut up once. I too was gonna call the FBI. But he was right.

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