It looks all messy not having them grouped together.
It looks all messy not having them grouped together.
Why don't you rephrase that question? Not sure anyone will know what you are asking.
because gree makes everything difficult
I agree. A straight up boost figure for each category (infantry attack, infantry defence etc) incorporating every stacked boost you have would make life a lot simpler. It can't be that difficult to implement surely?
Insanity: doing the same thing over and over again and expecting different results.
Albert Einstein
Don't believe everything you read on the Internet.
Abraham Lincoln
I guess it's a matter of preference really. Personally I like that they're segregated. My way of looking at my boosts (buildings lvl 7/7/8/8), I factor it and look at it as 7 across the board multiplied by 2% for an alliance attack of 14%. Then the 8s are a differential of one multiplied by 2%, 2% A/D boost for sea & air. I'm kind of a numbers guy though so I suppose your method is simpler for the majority.
As for difficulty of implementing it your way, programming language would be more difficult to implement. Since every thing else is a distinct bonus (one element, one bonus), and buildings are a combo (one element, two bonuses) programming language should instinctively recognize them as entirely separate, even though your common sense may tell you otherwise.
Personally though, we know the boosts are working. Since this is a cosmetic issue and not a functionality issue, I would assign it very low priority. I would rather devs close glitches and problems currently effecting real gameplay.
By time I've spotted you, its already too late.
eh? must be an IOS thing. they group together on android or am i missing the question?
Last edited by Juggernaut; 06-22-2014 at 10:19 AM.