What is the bloody point of raiding when, as attacker, even with double the attack stats than my opponent's defence stats, I keep losing growler after growler after growler?
There was a time when attacking someone with significantly lower stats meant you didn't lose anything. Why and when did you change this Gree? Do you want us not to raid and attack - in a war game?
And while I'm venting, how the hell, Gree, is a growler a low casualty unit since that's the only thing I ever seem to lose?
I'm not holding my breath for an answer mind you. It is war weekend so I guess everyone over at Gree is taking a long weekend.