Hey all,

We've had a fair amount of confusion on the glitch with the Nomadic Traders building, and I wanted to make sure we were all on the same page about what was going on there since there is a fix coming.

The Nomadic Trader is the first boost building we have ever released as a limited time building. It is also the first time we have had two buildings that provided the same type of boost. There turned out to be a bug that would give an unintended and unadvertised +100% magic power boost when someone had both a Temple and a Nomadic Trader. To clear up a few points:

-The actual, intended, and messaged in the text boost of the Nomadic Trader and the Temple both still work. We just removed the unintended glitched boost that was providing an extra +100% on top of that.

-That 100% bug boost was switched off server side as soon as we figured out what was going on, a day or two after the building first went out. The visible display remained because the bug is client-side, which means we need to do a game update to remove that.

-It didn't matter what level either building was. There appears to be some confusion about this. While that bug was active, you didn't have to level up either building to get that bonus, you just had to have both buildings. Two level 1s would do it. Leveling up one building or other just gave you (and still gives you) the increase stated in the update text, and speeding the process up with gems just made the upgrade complete faster like it does with any building.

-With the next client update, all the displays will be updated so that nothing is incorrectly showing a +100% boost to Magic Power that doesn't actually exist.


We do understand the frustration on both sides with this one, but we do want to stress again that this boost was a bug (it was not intended, and was not an advertised part of the bonus) and that we have addressed it as fast as possible given the technical constraints. We do apologize for any confusion that has resulted from this bug.