I never understood the way weapons were awarded according to the battle weekend leaderbaord and was hoping someone could shed some light on it for me. Maybe a mod can make sense of this and explain it.
At 500, the weapon is 5229 Attack, 7219 Defense with a 5% Armor Defense Mod. When you make 400 it jumps to a 21993 Attack, 19503 Defense weapon with a 6% car defense modifier. So it may be an incentive to make a push for 400. But once you make 250, the weapon drops by over 7k attack and 9k defense. The mod still increases, but why the drop in weaponry? You see the same thing at 100 vs 75, and it seems to be the same every war.
Any clue why those levels seem to be trigger points to better weapons and the next lvl acheivement gets a lower level weapon? Kinda seems to punish acheivement.