I was going to post a review of this cycle of events, provide constructive criticism etc., and I probably still will, however this needs an answer now.
I like the addition of collecting all items on the epic boss for prizes, however the discrepancy between users is outrageously wide.
I run two accounts.
The first I completed all goals on boss 163. Thought, hey despite having 2/3 on the final goal since boss 96, being able to farm 63 more level 100 bosses won't be all that easy for everyone so good gain, fun event and you get there eventually.
Other account - this was my loots at then end of the event.
Dans ak102 x26; Dan's big blaster x23; Danielle's pistol x7
Danielle's protection x4; Dan's nasty joke x14; Dan's diamond knuckles x33; Dan's slasher x1
Hustler's bombshell x6; Danielle's torch x28; Tall one x10; Explosive vintage x0
Downtown threads x10; Hustler's helmet x10; Boss beanie x9
Groovy ride x9; Jumped up jeep x6; Disco ride x8; Dan's sweet roadster x4
Yes, that's 208 boss kills; (133 after level 75 when the 3 items required for the hardest goal are available). Compared to others who were lucky enough to complete it before even finishing the 100 boss goal, and my own experience with account no 1, this is ridiculous.
Now, I appreciate the event and the "chance" side of things in gaining the extra items, it did add an element of interest in continuing farming of the level 100 boss. And, despite my anger at not receiving the final prize, I'm not going to go on a screw you gree campaign (there's plenty more reasons to go down that route).
What I want is an explanation from Gree as to how they think it is acceptable to run an event in which I complete the 100 goals, and then proceed to essentially redo the whole event again killing the level 100 boss 108 MORE times, and not get the 3rd item required for the final loot goal. Did you expect people to do this many bosses and not get the goal? Was this (another) example of a new implementation not going to plan i.e. were some players never going to achieve the goal no matter how many bosses they took down? I'll wait for your response before taking it any further, through support/googleplay/gamingstandards as I am genuinely interested in your opinion/thoughts/reasons on this.
If you request I will send in a ticket so you can check out my account, but I wanted to post here and get a real persons response, instead of the generic bullcrap response of "we've passed this on to our developers, issue closed"- which by the way never answers the question you send in, you might as well send back and email saying "lol".
In future events my suggestion is to cap the event at a certain level. For example set a level you deem reasonable to have all loot items dropped before. maybe 150 bosses/175 bosses, and if a player completes that many bosses they are awarded 1 of each loot item and therefor complete all goals.
I look forward to a 'useful' response from a Gree representative.
Thanks