What did you change with the CP algorithm??? - Page 4

GREE

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Thread: What did you change with the CP algorithm???

  1. #46
    Consistent Contributor Jerusalem's Avatar
    Member Since
    Jul 2013
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    179
    Quote Originally Posted by grantsmith1 View Post
    Id like to receive any kind of clarification from the mods... are you guys reading this CJ?? snapopera?? perhaps if you explained a few things it would help...

    1./ does multiple people hitting one target affect the CP each player receives???

    2./Is this change to the CP awarded going to be permanent???

    3./Is there a set period of time during war during which two guilds are prevented from rematching??
    Thanks for raising these questions. Gree, please respond.
    Dragon Warriors | Fun in Black
    [

  2. #47
    Consistent Contributor
    Member Since
    May 2013
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    238
    worst per win ever for my secondary (down 100/hit average) and about the same average as before for my 200
    my 200 is happy
    the rest of me says hey gree check your math - shouldn't certain players (the best) score better on average?

  3. #48
    Lurker
    Member Since
    Apr 2013
    Post Count
    15
    What ever changes are across all players so the playing field is still level.

  4. #49
    Steady Scribe
    Member Since
    Jul 2012
    Post Count
    60
    CJ/Snapopera any chance you would answer the above questions before the next war starts???? would make a nice change if we were actually provided some helpful information!!!!!!!!!!!!!

  5. #50
    Consistent Contributor
    Member Since
    May 2013
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    109
    Quote Originally Posted by CJ54 View Post
    I'm asking the devs about this. I know we flattened the point ranges (so, a higher minimum and lower max) but that was active last CoK event.
    Hey CJ

    Any response from the devs?

  6. #51
    Steady Scribe
    Member Since
    Jul 2012
    Post Count
    60
    yes lets have a reply to these questions please CJ

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