1. #1
    Conget's Avatar
    Join Date
    Nov 2013
    Posts
    112

    New idea for a change in K&D

    It was a long time ago since Gree made a real update of the game, even if you count the renewal of arena. There are some ideas which should be easily to be implemented, and it gives some new challenges to the game

    1) Craftable epic armor

    What kind of epic armor?
    Its not JUST an epic armor, but the max armor stats will be 4500 (Attack + Defense) which makes it even stronger than Revelation+ (About 350 stats more).


    How to achieve it
    A special epic boss, which can only be summoned in summoning stone will have a chance to drop boss material. 420 epic boss materials are needed to craft that epic armor, and depended on your luck, this boss will drop 1 to 3 materials each time you defeated him

    If you are lucky (Always 3 materials), you only need 7k to craft it
    If you are unlucky (Always 1 material), it needs 21k gems.


    Drop chances:
    60% to get 1 material
    30% to get 2 materials
    10% to get 3 materials

    Based on average chance, you will get 1.5 material per run -> 14k gems for the armor

    Armor getting cheaper every week:
    Since the GW armor is getting stronger and stronger, this armor will be getting less and less attractive. To counter this, the summoning cost of this epic boss will be reduced with 1 gem every week (Minimal 11 gems)




    2) Blacksmith
    A new building named blacksmith can be introduced, having the abilities to upgrade your armors to plus version.

    You need to farm 25 of these materials, named upgrade stones. (11 gems per entry, but only 20% to drop something named upgrade stone).

    Once you obtained 25 upgrade stones, you can craft a upgrade kit (single use) for 50 gems.

    Then upgrade kit can be used again in blacksmith to upgrade 1* to 4* AND fusable armors to plus version.

    HOWEVER, this is not 100%! Base chance is 4%, but depends the amount of blacksmiths (max 2) and blacksmith lvl (max lvl 3) , you can increase the upgrade chance (max will be 10%).

    If your kit failed, you will need to farm the upgrade stones from the start again.
    If you succeed, congrats with your new + armor.




    3) Armor slots upgrade
    Introducing a 2% chance Armor slot upgrade kit in Dark Prince chest. That will make this chest useful again, and people will be going to do Epic Boss 60x more.

    Furthermore, reward extra DP chest keys for top 25 ranking in Epic Boss Damage leaderboard




    4) The return of the Ancient Dragons
    The ancient dragons has returned, now stronger than before (But slightly weaker than regular epic bosses)! But this time, there is a big surprise for you!

    Everytime before you enter the epic boss area, you do NOT know which of the 4 epic bosses you will encouter. Once you enter the area, you will see which one you encounter. Everytime you get in, the epic boss will change again (Chance for each ancient dragon will be 25%).

    Now you will think, I can still leave the area and keep enter/leave till I get the right encounter? Right you are.... on the first levels!
    Because when you leave the area, your friends will be already 'used'. So for the higher levels, this is not a good tactic anymore.

    Once you got defeated, you can use the resurrection option (The epic boss will remained the same) or you accept defeat and come back in (Which has 75% to get another epic boss, with the reduced health ofc)
    Last edited by Conget; 04-22-2014 at 12:53 PM. Reason: Added new idea
    IGN: Lu Bu [Lvl 200+] (RETIRED)
    Last Guild Position: Guild sentinel of Solaris
    Highest Arena ranking: #6
    OS: Android


    Maxed armors:
    Aegis of Majesty
    Arcane Mantle
    Arclite Shroud
    Beastmaster
    Cloudrange
    Cryptid
    Forgestone
    Maelstrom
    Specter shroud
    and other legendaries which is not worthy to be described here....

    Unleveled epics:
    Aegis of majesty x1
    Arcane x1

    Destroyed Epics:
    Blazeborn x2
    Moontide
    Beastmaster x1
    Tectonic

  2. #2
    Conget's Avatar
    Join Date
    Nov 2013
    Posts
    112
    (Reserved for Next Idea)
    IGN: Lu Bu [Lvl 200+] (RETIRED)
    Last Guild Position: Guild sentinel of Solaris
    Highest Arena ranking: #6
    OS: Android


    Maxed armors:
    Aegis of Majesty
    Arcane Mantle
    Arclite Shroud
    Beastmaster
    Cloudrange
    Cryptid
    Forgestone
    Maelstrom
    Specter shroud
    and other legendaries which is not worthy to be described here....

    Unleveled epics:
    Aegis of majesty x1
    Arcane x1

    Destroyed Epics:
    Blazeborn x2
    Moontide
    Beastmaster x1
    Tectonic

  3. #3
    smujica93's Avatar
    Join Date
    Dec 2013
    Location
    Android
    Posts
    99
    Quote Originally Posted by Conget View Post
    It was a long time ago since Gree made a real update of the game, even if you count the renewal of arena. There are some ideas which should be easily to be implemented, and it gives some new challenges to the game

    1) Craftable epic armor

    What kind of epic armor?
    Its not JUST an epic armor, but the max armor stats will be 4500 (Attack + Defense) which makes it even stronger than Revelation+ (About 350 stats more).


    How to achieve it
    A special epic boss, which can only be summoned in summoning stone will have a chance to drop boss material. 420 epic boss materials are needed to craft that epic armor, and depended on your luck, this boss will drop 1 to 3 materials each time you defeated him

    If you are lucky (Always 3 materials), you only need 7k to craft it
    If you are unlucky (Always 1 material), it needs 21k gems.


    Drop chances:
    60% to get 1 material
    30% to get 2 materials
    10% to get 3 materials

    Based on average chance, you will get 1.5 material per run -> 14k gems for the armor

    Armor getting cheaper every week:
    Since the GW armor is getting stronger and stronger, this armor will be getting less and less attractive. To counter this, the summoning cost of this epic boss will be reduced with 1 gem every week (Minimal 11 gems)
    Good god that's expensive. The stats will be made obsolete by stat creep though. It would also deter people from fighting in wars, which Gree wouldn't like. Discounting the summoning cost by 1 gem per week wouldn't do very much to help the cost. It's still going to be incredibly expensive.

    The reality is Gree will continue to be as predictable as always. EB every week, war every week, new chest every war, new arena with ****ty prizes, farming for materials that no one needs, holding down the fast forward button and refilling energy during war, etc.

    Oh yeah, and a crafting event every 6 months with ****ty prizes.

    Repeat.
    Last edited by smujica93; 04-22-2014 at 12:02 PM.
    Guild: Alliance
    IGN: Alliance Thor
    Level: 199

    Epics
    Arclite Shroud+
    Sandstorm Platemail+
    Soulshard Necromantle+
    Beastmaster Battlegear+
    Arborsteel Vanguard+
    Northerner's Battlegear+
    Triskelion Wargear
    Revelation Robes
    Silver Chromatic Mantle
    Sol Vanguard
    Snowstorm Platemail
    Hellfire Platemail
    Cyclone Chainmail
    Runic Robes
    Aquatic Battlegear
    Specter's Shroud
    Aegis of Sky Majesty
    Cloudrange Platemail
    Tectonic Mantle


  4. #4
    Conget's Avatar
    Join Date
    Nov 2013
    Posts
    112
    Thing is, doing war is still cheaper than this epic armor.... if you got good guild.
    IGN: Lu Bu [Lvl 200+] (RETIRED)
    Last Guild Position: Guild sentinel of Solaris
    Highest Arena ranking: #6
    OS: Android


    Maxed armors:
    Aegis of Majesty
    Arcane Mantle
    Arclite Shroud
    Beastmaster
    Cloudrange
    Cryptid
    Forgestone
    Maelstrom
    Specter shroud
    and other legendaries which is not worthy to be described here....

    Unleveled epics:
    Aegis of majesty x1
    Arcane x1

    Destroyed Epics:
    Blazeborn x2
    Moontide
    Beastmaster x1
    Tectonic

  5. #5
    Conget's Avatar
    Join Date
    Nov 2013
    Posts
    112
    Quote Originally Posted by smujica93 View Post
    Good god that's expensive. The stats will be made obsolete by stat creep though. It would also deter people from fighting in wars, which Gree wouldn't like. Discounting the summoning cost by 1 gem per week wouldn't do very much to help the cost. It's still going to be incredibly expensive.

    The reality is Gree will continue to be as predictable as always. EB every week, war every week, new chest every war, new arena with ****ty prizes, farming for materials that no one needs, holding down the fast forward button and refilling energy during war, etc.

    Oh yeah, and a crafting event every 6 months with ****ty prizes.

    Repeat.
    Well, but the ideas are gree-friendly ideas. More gems, less effort to make.... kind of upgraded and expensive version of gemstrada, but you need to PAY that amount instead of spending on somethign else
    IGN: Lu Bu [Lvl 200+] (RETIRED)
    Last Guild Position: Guild sentinel of Solaris
    Highest Arena ranking: #6
    OS: Android


    Maxed armors:
    Aegis of Majesty
    Arcane Mantle
    Arclite Shroud
    Beastmaster
    Cloudrange
    Cryptid
    Forgestone
    Maelstrom
    Specter shroud
    and other legendaries which is not worthy to be described here....

    Unleveled epics:
    Aegis of majesty x1
    Arcane x1

    Destroyed Epics:
    Blazeborn x2
    Moontide
    Beastmaster x1
    Tectonic

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