Influence Points Change for Upcoming Battle for Empire City 4/18-4/21 - Page 8

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Thread: Influence Points Change for Upcoming Battle for Empire City 4/18-4/21

  1. #106
    Articulate Author
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    Nov 2013
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    433
    Quote Originally Posted by KingOW View Post
    FFS, now I'm scoring 250-320 average with maybe 1 hit over 400 if I'm lucky, against targets I would get like 450+ average on before. Please fix this Gree. I knew this would be a bad change, but it's even worse than I first thought. The old algorithm was way better than the new one and that says a lot...
    better for you, the new system is better for me so it should stay.

    HTH
    I don't care if you agree with my opinion, its my opinion so move on and find someone who cares.

    rough stats:- level 257 - 9att 4.5def - 322mil iph

  2. #107
    Steady Scribe
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    May 2013
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    Nibelheim
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    I have two words for this : TOTAL BULLS**T

  3. #108
    Consistent Contributor
    Member Since
    Jan 2014
    Location
    Slovakia
    Main Game
    Crime City
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    206
    I think it is Very good change. Battle will be much more better. Hope No more campers
    Last edited by ohlo-00; 04-18-2014 at 01:12 PM.
    Join friedly team top250: 849.528.387
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  4. #109
    Prominent Poet Nighteg's Avatar
    Member Since
    Jul 2012
    Post Count
    1,367
    I haven't seen any change. Still can't score over 500, and the spread is all over the place (200-450). HLP.

  5. #110
    Consistent Contributor
    Member Since
    Mar 2014
    Post Count
    110
    This new way sucks get way less points

  6. #111
    Consistent Contributor
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    Jan 2014
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    234
    The ip is lower for everyone
    full streaks 2 wars in a row recruiting now

    back after a 1 month ban for hurting cj54s feelings

  7. #112
    Newbie
    Member Since
    Jan 2014
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    31
    Quote Originally Posted by Jeremy Kyle View Post
    The ip is lower for everyone
    Especially for TAW and SC....

  8. #113
    Steady Scribe
    Member Since
    Mar 2014
    Post Count
    70
    The New way sucks I'm a lvl 166 beating a 250 and only recieving 240 IP.

  9. #114
    Consistent Contributor
    Member Since
    Jan 2014
    Location
    Slovakia
    Main Game
    Crime City
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    206
    New system is better than old. Mainly for players which play CC more than 1- 2years.
    Sorry its good for all players. Old system was very bad for players lvl200+
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  10. #115
    Newbie
    Member Since
    Apr 2013
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    42
    Gree knows exactly what they are doing. All top 150 syndicates have a minimum amount each player must hit. If it used to take a vault to secure 125k, now it may take a vault and some extra. What does that mean? All top gold using teams will now have to make one extra purchase or dip further into their gold bonus. Good for Gree? Yes. Good for their customer base. Hell NO!

  11. #116
    Consistent Contributor
    Member Since
    Aug 2013
    Post Count
    137
    New point system is a joke..points are lower now..great job once again gree

  12. #117
    Verbose Veteran
    Member Since
    May 2012
    Location
    MD
    Post Count
    831
    If the points are lower for everyone does it matter?
    It seems all GREE did was lower the points the LLP were getting compared to 250s.
    Alternatively GREE could just have bumped up the amount 250s get.

    People always get twisted out of shape if they feel they are getting less than before even if the changes are net neutral. With the exception of a little parity for 250s.
    Always Famous......

  13. #118
    Newbie
    Member Since
    Apr 2013
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    42
    Quote Originally Posted by Sandukan View Post
    If the points are lower for everyone does it matter?
    It seems all GREE did was lower the points the LLP were getting compared to 250s.
    Alternatively GREE could just have bumped up the amount 250s get.

    People always get twisted out of shape if they feel they are getting less than before even if the changes are net neutral. With the exception of a little parity for 250s.

    This is true. However, it goes back to the point about making syndicate minimums for top teams. Gree has made it necessary that players spend more gold to meet those requirements.

    And the sad part is that they are trying to make it sound like they are doing everyone a favor and making the game better.
    Last edited by daddy99; 04-18-2014 at 03:12 PM.

  14. #119
    Articulate Author Dat Guy's Avatar
    Member Since
    May 2013
    Post Count
    427
    Quote Originally Posted by Nighteg View Post
    I haven't seen any change. Still can't score over 500, and the spread is all over the place (200-450). HLP.
    Same here. Huge swing in points attacking the same target 242-428?

    I understand that you all can't test this stuff ahead of time on a large scale and need to do it in theory, but surely you can test in a small scale?
    Quote Originally Posted by Bad Fish View Post
    You really provide a quantity gaming experience.

  15. #120
    Master of Musings
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    Quote Originally Posted by daddy99 View Post
    This is true. However, it goes back to the point about making syndicate minimums for top teams. Gree has made it necessary that players spend more gold to meet those requirements.

    And the sad part is that they are trying to make it sound like they are doing everyone a favor and making the game better.
    Your argument is idiotic. Syndicate minimums are imposed from within, not by Gree. If average scores are down slightly across the board then the minimums can also be reduced by a similar percentage.
    "The Tokyo Rose of the Trailer Park"

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