Casualty Rate Reduction Bonuses

GREE

DECAGAMES Forum - Powered by vBulletin
Results 1 to 4 of 4

Thread: Casualty Rate Reduction Bonuses

  1. #1
    Steady Scribe
    Member Since
    Jan 2013
    Post Count
    75

    Question Casualty Rate Reduction Bonuses

    I've tried to use the search engine on the forums and on Google. I'm not coming up with any recent discussions on this topic, so I decided to start a new thread.

    Two questions now that there are destructible items in my inventory and in my faction mates' inventory.

    1. From what you've experienced does the hospital actually do anything?

    2. The officers in my faction have been having a discussion on which bonuses to shoot for next... so for those of you who have invested in the casualty reduction faction bonus... if you could get your money back and invest it in a different bonus, would you? Why or why not?

    Thanks in advance guys for your input. This will help me make decisions on upgrades as well as in our conversations on which bonuses to buy.

  2. #2
    Steady Scribe
    Member Since
    Dec 2012
    Post Count
    65
    *****Bump*****

  3. #3
    Articulate Author
    Member Since
    Dec 2011
    Post Count
    371
    Basically... I would focus on your other bonuses first... And more importantly personal IPH. The units are easily replaceable with good iph. You could buy far more units... replace them without a second thought... Buy far more bonuses... Spend more on bigger iph upgrades... with the same money you spend on casualty rate. It's more of an opportunity cost issue here. Those billions could pad your army. If you have good iph you won't be raiding/attacking so you will also save units in that way. IPH is king.

  4. #4
    Consistent Contributor
    Member Since
    Aug 2013
    Post Count
    226
    Quote Originally Posted by cOsMiC-tRiGgEr View Post
    Basically... I would focus on your other bonuses first... And more importantly personal IPH. The units are easily replaceable with good iph. You could buy far more units... replace them without a second thought... Buy far more bonuses... Spend more on bigger iph upgrades... with the same money you spend on casualty rate. It's more of an opportunity cost issue here. Those billions could pad your army. If you have good iph you won't be raiding/attacking so you will also save units in that way. IPH is king.
    I'm assuming faction output bonuses are maxxed? like was mention iph is the new attack

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •