IMO ego and pride caused you to look the other way to what your faction members where doing.
IMO ego and pride caused you to look the other way to what your faction members where doing.
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Last edited by Allday; 04-09-2014 at 08:41 PM.
Depite the announcement, i think we will all agree that Full Assault still plays horrible on Android...
Proud officer of The Dutch Fighters
A strong and fun top 150-faction
Join our faction: 291-664-130
U cant shine a turd but if u could all u would end up with is a shiny turd. Full Assault needs to be put down. Hope the word turd doesnt get me banned but it's the most appropriate analogy. Hey mods, can u pls pass that along to ur devs. N get them to spend the equivalent amount of time on an inventory system that is easy to use and allows us to go all North Korea on our useless units.
Sweet! The list for the faction points is fixed! Thank you for this! There are other details like when sending units to battle on FULL ASSULT which is much more easier now! So thanks for fixing this......
*85 Superbowl Shuffle*
Zambia - 301
Armania - 226
Mongolia - 248
Finland - 200
Turkey - 280
Chile - 207
Cuba - 216
Netherlands - 359
Italy - 369
Mexico - 482
France - 529
India - 710
Canada - 572
Australia - 588
Poland - 897
Madagascar - 1027
Colombia - 566
Mine is on the new update and fa is still a waste of time,took me 5 mins to try and load units to deploy then it crashed,had to restart my phone tried again,guess what,yep it did it again and then the battle was over,great update lmao!
I couldn't find new version in App Store yet.
They still haven't fixed.
1. font size on the quantity of units too small. Cannot read it on the phone. On tablet it is OK.
2. A/D not displayed in full. Only 3 digits anything larger like 21,000 is displayed as (21.). So it can be read as 2100, 21,000, or 210,000.
3. Still have to hit the approve button 10 times for 10 of the same unit. On IOS you only have to approve the first unit and then you can add the next nine without an approval button. On my IOS once I find the unit I can have it deployed in 5 seconds. On my android it can take up to a minute with non-army units and several minutes with in-army units assuming that it doesn't lock up. It will often take 5 to 15 seconds for the approval button to work and if you tap it again, it will lock up the device even on a good internet connection.
4. Scrolling will still lock up the device.
5. The android doesn't update the status of the nodes as often as the IOS which is imediate.
6. When a battle is over you have to exit the FA screen and reopen to the get to next battle. On IOS when battle 1 is over it automaticly starts battle 2 as soon as you clear the results sreen.
7. The battle timer is usually 30 seconds to 1.5 minutes behind the IOS device. So you may miss that last deploy.
My bet is that the those who love FA are on IOS.
Greg
The World's Elite Forces
265 668 151
As above plus the game is still slow doing anything,on my ipad I can check 3 people's stats going to there bases in the time it takes just to get to one persons base on android and then another 30 secs plus to check their stats.
Also why can't android zoom out as much as iOS ,it's like driving with your face pressed against the windscreen.
While trying to scroll across a base it doesn't move then all of a sudden your on the other side of the base.
When war is on I could spend a lot more gold if it dint take a minute to attack 4 times and another 15+ secs to refill energy!but hey that's saving me money and gree is losing out.
Instead of spending god knows how much time coming up with FAwhich 90% don't want why don't you listen to us the customers and come up with an inventory sorting solution and other things that will help us enjoy the game again and sort all these bugs out!
And sort the prizes out,you can't release great units in store then expect people to spend a load of gold to get a better unit in the store!