Armenia Cycle - Last Stand LTQ - NPCs & Walkthrough - Page 2

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Thread: Armenia Cycle - Last Stand LTQ - NPCs & Walkthrough

  1. #16
    Consistent Contributor
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    Jul 2013
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    115
    Quote Originally Posted by levi.baker88 View Post
    Gree might have been nice enough to actually give us a better timeframe for ILTQ for an energy based event for once.
    Ok, now that's funny. If it's an ILTQ then we'll have to kill 3-4 of each one. Gree doesn't give enough time to prestage most of an LTQ and enough time to finish without gold.

  2. #17
    Steady Scribe
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    It is a little weird, normally a 5 day event is faction based to some description but the total energy requirement is in the realm of individual.
    Awesome Beavers - 299 025 375 - Max Bonuses - Top 100 Faction - Top 25 Division - Must have 'Line'.

    Strike Force - 149 485 238 - Top 500
    Zamperini's Hero's - 243 199 821 - Top 1000

  3. #18
    Prominent Poet
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    Also odd - no beginner targets

  4. #19
    Prominent Poet
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    Oct 2013
    Location
    The land of 10,000 lakes & tons of snow
    Main Game
    Modern War
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    Hopefully Last Stand rewards get posted tomorrow morning and we will have a better idea what to expect

  5. #20
    Consistent Contributor
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    Aug 2013
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    226
    bump....to.....top...

  6. #21
    Newbie
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    Feb 2013
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    32
    Has his event started? It is not showing up on my accounts.

  7. #22
    Verbose Veteran
    Member Since
    Mar 2013
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    630
    Just started

  8. #23
    Steady Scribe
    Member Since
    Mar 2014
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    I = individual
    x # = # of kills needed (e.g. x 1 = 1 kill needed)
    f = faction

    I1 x 1 / f1 (rebel soldier = 2 x 25 = 50)
    I2 x 1 / f2 (rebel sniper = 4 x 31 = 124)
    I3-I7 x 1 / na
    ......(3 = rebel warrior = 4 x 41 = 164)
    ......(4 = rebel agent = 4 x 54 = 216)
    ......(5 = rebel worker = 4 x 71 = 284)
    ......(6 = rebel gunner = 4 x 93 = 372)
    ......(7 = rebel scout = 4 x 123 = 492)
    I8 x 1 / f3 (rebel sentinel = 4 x 162 = 649)
    I9 x 1 / f4 x 14 (rebel watch = 5 x 170 = 850)
    I10 x 1 / f5 (rebel warden = 6 x 186 = 1116)
    I11 x 1 / f6 (rebel death ops = 7 x 210 = 1470)
    I12 x 1 / f7 (rebel sleeper agent = 8 x 242 = 1936)
    I13 x 1 / f8 x 24 (rebel lookout = 10 x 255 = 2550)
    I14 x 1 / f9 x 27 ( Rebel Infantry = 12 x 279 = 3348)
    I15 x 1 / ? (Rebel leader = 15 x 294 = 4410)
    Last edited by Skleinsmith; 04-07-2014 at 03:11 PM. Reason: Added more intel

  9. #24
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    Anyone with intel on the overlaps, if any?
    Through chaos comes clarity

  10. #25
    Newbie
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    Oct 2013
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    26
    Any walkthrough yet?

  11. #26
    Verbose Veteran Bndawgs's Avatar
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    Quote Originally Posted by Systematrix View Post
    Anyone with intel on the overlaps, if any?
    Did you happen to read the post above yours?
    Quote Originally Posted by CJ54
    Because without our players, there would be no game. And we aim to communicate that more.

    Signed, CJ and the MW Team
    Quote Originally Posted by Dirty Mind View Post
    your children must be so proud of you, do they bring in your phone for show and tell?

  12. #27
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    Quote Originally Posted by Bndawgs View Post
    Did you happen to read the post above yours?
    Ooops, lol. Thanks Bndawgs. I saw it but wasn't reading it right.
    Through chaos comes clarity

  13. #28

    Lvls sync

    Individual syncs with faction from lvl 7 individual and lvl 2 faction upwards. Each level syncs from that point so far.

  14. #29
    Lurker
    Member Since
    May 2013
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    23
    Hereby the needed kills based on the energy that is posted by gree

    https://docs.google.com/spreadsheets...it?usp=sharing

    I had to reschedule some of the targets on the same map to get whole kills.
    So if someone find some incorrect numbers let it know
    Last edited by ir diederik; 04-07-2014 at 02:58 PM.

  15. #30
    Prominent Poet
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    WALKTHROUGH MAP DONE.

    Will post up walkthrough breakdowns in a bit

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