Originally Posted by
Squinto
In no particular order:
1. Being able to communicate with other factions.
I have a great time talking to the other guys. Whether it's friendly strategy, how they did in the last war, or just good old fashion smack talking
2. Strategy strategy strategy
There is WAY more strategy and involvement here than in World Domination. Your faction needs to coordinate and talk to each other to figure out who is placing troops where and what rounds everyone will be able to participate in. It's not just about finding the weak link on the other team and then button mashing him until you have to buy another vault of gold and then button mashing him some more.
3. All faction members are equal
During World Domination, level 300 players aren't as useful as lower level players with high level stats because they don't get as many points per victory. But Full Assault utilizes everyone, stats and level don't matter. Camper factions are finally equal to factions with high level players.
4. Ghost wars
I don't know if this is a good strategy yet, but while my faction is recharging our deploys, we declare war and settle for the third place prize in order to help replenish our troops. It helps a lot by giving us more troops to use in the next battles. Also, it fakes out other factions that don't use any strategy and just deploy massive amounts of troops. We ghosted one war and at the end of a round we saw that a certain faction put over 2million stats worth of troops on one node that we didn't have any troops on. We forced others to lose stats while we did nothing.
5. I don't have to spend as much money on gold!!!!
Because this is more strategy oriented, it makes it so that the Modern War Idiocracy can't just throw money at their problems. Just like any game, you get better the more you play, and that's what Full Assault is implementing by forcing players to spend more time with the game. Suck it up guys, you gotta invest time in the game, not just money, if you want to be a power player!