We have prizes for war. They're cool. But how about adding a new element? Syndicate Trophies. Let me explain the concept:
There's various tiers for war prizes. They're cool for the most part. But some tiers just don't work right for the tier they're on. for example,
recent wars have placed defense mods at the low end of the tiers. 4000-150? Those tiers dont need defense mods. They need stuff like building output modifiers. to help finish their syndicate bonuses.
top 10 needs better attack modifiers to be able to hit targets on top 3 teams. granted top ten already has amazing attack modifiers handed out.
3rd place could probably use better defense modifiers. to help keep the remaining top 10 away.
top 25 could use some energy regeneration mods to help them finish off ltqs. or possibly ip modifiers to give them a taste of the top 10.
Give the middle guys (50-150?) something cool like building upgrade time modifiers. to help them finish off ltbs.
250-500 give a second building modifier
these are all out of order. but here's the catch with trophies:
you only get the trophy for the tier you are in. it is not an item for your inventory. it is attached to a syndicate. and it stays with the syndicate until the next war when new prizes are handed out. so these trophies could potentially only last for a syndicate for one month until they move to a new tier. and the purpose of the trophies are to help better improve a syndicate.
oh, and 1st place gets no trophies. nothing against taw. but the point of trophies are to help syndicates place better. 1st place is 1st place.
thoughts?