Upcoming WD Matching Changes! - Page 4

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Thread: Upcoming WD Matching Changes!

  1. #46
    GREE Engineering
    Member Since
    Mar 2013
    Post Count
    232
    You should ignore that post. Several things mentioned in there are still in progress, that was posted way too early. Matching changes are in this war, but no points changes are currently in effect.
    Last edited by Jerle; 03-02-2014 at 10:12 PM.

  2. #47
    Consistent Contributor Kimm's Avatar
    Member Since
    Sep 2013
    Location
    The Netherlands
    Post Count
    213
    Quote Originally Posted by Jerle View Post
    If your guild isn't happy with the matchups, if you send a ticket to our support team (ONE ticket, not one for every person in the guild) we can examine more closely. Please note I make no guarantees that will result in changes, but we're very interested in making sure the matching is the best possible experience for everyone.

    Average match speed across the entire game is 2 minutes and 20 seconds right now, and it's still only around 6ish minutes even at the very top end. There are some outliers though - extremely tiny guilds or other unusual shapes and sizes of guild take longer to find appropriate opponents for.

    There will be some slow matches and bad matches. That happened with the old system and will continue to happen - with such a varied pool of guilds in all shapes and sizes sometimes there just isn't an appropriate match available. We have to make tradeoffs between matching speed and match quality - and limiting repeat matches to happen less frequently also narrows the pool down.
    Max 6 minutes?? Ha! It takes us 15-20 minutes to even get a match. Even with a perfect score and declaring back to back we aren't able to have 56 battles. You have set a goal that because of your programming is unachievable. Thank you for ruining wd.

    *edit 15-20 minutes every! Battle.
    Last edited by Kimm; 03-02-2014 at 12:03 PM.
    We all have addictions.. I just have 298 of them..




  3. #48
    Consistent Contributor CTRC(SW) UMBRA's Avatar
    Member Since
    Jan 2013
    Location
    Dit Dah Dit
    Post Count
    204
    Quote Originally Posted by Jerle View Post
    You should ignore that post. Several things mentioned in there are still in progress, that was posted way too early. No points changes are currently in effect.
    Thanks Jerle,
    I just submitted a ticket about a matchup as requested. We have a team size of 44 and matched against a team of 14. We scouted the entire team of 14. What is makes this an unfair matchup is their team only has ONE player that two of our team can attack. The majority of their team has 2 to 5 times greater in stats than every member on our team, except two, which are close to their lowest stat player on their team.

  4. #49
    Newbie
    Member Since
    Feb 2014
    Location
    Ohio, USA
    Post Count
    45
    We had a lot of matchup problems last war with hitting strong 2 member streak teams but in this war we have not seen a single one. And have had a lot of close battles which has made it more exciting.

  5. #50
    Consistent Contributor
    Member Since
    Oct 2013
    Post Count
    106
    Quote Originally Posted by StonerMW View Post
    We had a lot of matchup problems last war with hitting strong 2 member streak teams but in this war we have not seen a single one. And have had a lot of close battles which has made it more exciting.
    Can l ask, are you spending more gold as a result ?

  6. #51
    Articulate Author Jaebee's Avatar
    Member Since
    Jan 2013
    Location
    In one of 3 continents
    Post Count
    325
    If nothing else, I gotta say "wow" GREE engineers working on the weekend, that's new. Hope they are getting time and half for working so diligently during these odd hours! ;-)
    Once upon a time led a Top 25 Faction, now...

  7. #52
    Steady Scribe
    Member Since
    Feb 2014
    Location
    UAE - Dubai
    Post Count
    69
    i hope this will lead to more enjoying...

  8. #53
    Lurker
    Member Since
    Feb 2014
    Post Count
    3
    Quote Originally Posted by Jaebee View Post
    If nothing else, I gotta say "wow" GREE engineers working on the weekend, that's new. Hope they are getting time and half for working so diligently during these odd hours! ;-)
    they cant be working that much,as of this morning we have been matched up against you 3 times only 2 of us can hit anyone!!!

  9. #54
    Articulate Author
    Member Since
    Jan 2013
    Post Count
    349
    If this has gone into effect, it is an utter failure. We are a fringe top 25 team and have faced the top 5/10 multiple times ensuring we won't get a top 25 finish.

  10. #55
    Prominent Poet Web323's Avatar
    Member Since
    Jan 2013
    Post Count
    1,925
    Mostly top 1-25 all weekend with a few lower ones.
    http://www.buzzfeed.com/theeclectic/...loves-cake-sm4

    Derek of iDelph

    iDelph faction code: 792-952-652

  11. #56
    Consistent Contributor
    Member Since
    Jan 2013
    Post Count
    117
    we still had numerous repeat teams this war, did not mind since we had intel on them, but some matches were so lopsided, some in our favor, but most were not, so maybe more needs to be done.

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