How about adding dialogue to LTQs. When you complete the first job you get a clue/riddle that you have to solve to find the next job you have to complete instead of click this npc on this map then click on this npc on this map.
I would like to see a button on each profile where someone could place a bounty on that persons head. For example the person who beats him until he is "too beaten up to fight" earns the reward.
Not kind of an event but it would be fun to retaliate to robbers and others could earn their cash as bounty hunters
They can't put new items in the stores for 2 years, you actually expect them to create something new?
I like the idea of planting lots of bombs in 1 hood. The benefit/risks are equal. Plant alot and your enemy could difuse them all to gain points, or you could get a bigger point payout by having them all explode. Good chance aspect to the event. Also allows for some strategy in choosing which hoods to plant bombs in.
I understand no-gold crews have no appreciation for events that involve using gold to do better or go further however, I don't believe Gree would invest in any new event that they couldn't profit from. Just like any event in CC the gold spenders (of which I'm only a very small spender these days) would benefit the most from this type of event.
BTW. I like the bomb trap idea.
Last edited by TheShmoo69; 02-17-2014 at 02:58 PM.
Anything new would be great!
alternate pvp with wars
pvps have to have similar prizes though, and syndicate goals etc
imagine a pvp with streak prizes! = gold spend = possibility
(although gree would have to increase amounts of hits before the beat up screen appeared, especially as we can only see 20 different people on the rivals list)
They should take the goals out of my minis list. I will never be able to complete them like I did on my main because there are so many events. Like build a sports bar this doesn't even make sense anymore.