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  1. #1
    Assault and Flattery's Avatar
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    Lightbulb Upcoming Battle for Empire City Changes

    We are making a few modifications to the Battle for Empire City Event based on player feedback that we hope will improve the event and create a better experience for you all.

    Syndicate matching: We are tweaking a few configurations with how syndicates are matched. We expect these changes will achieve 2 goals: to create better matches and increase variety of the matches. Before, there were a few particularities with the algorithm that would occasionally result in very strong syndicates being paired against very weak syndicates, as well as some syndicates battling the same rival syndicate over and over. We hope that our changes will create more fair fights as well as reduce the incidence of repeat matching. While we can't reveal our "secret sauce" for matching syndicates, we can say that this new system will take into account average syndicates strength, the number of syndicates members, and the number of event points your syndicates has earned, as well as a few other factors, and as always, some degree of randomness.

    Hideouts: Make sure you are investing in hideouts for the event this weekend! We are making these more valuable for syndicates, so make sure your syndicate has them lined up and ready to go!

  2. #2

    Join Date
    Jul 2013
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    Thank you. This is the kind if information that we appreciate prior to the event starting.

  3. #3

    Thanks

    Thanks for the heads up

  4. #4
    While I have you here A&F, would you mind explaining the logic behind the difference in points awarded when I win a fight during battle. As in, why one hit is 300 points and the next can be 600?

    It would be greatly appreciated

  5. #5

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    That's called algorithms, that's how they work and by far are they perfect!

  6. #6

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    Quote Originally Posted by Molly's Side Boob View Post
    While I have you here A&F, would you mind explaining the logic behind the difference in points awarded when I win a fight during battle. As in, why one hit is 300 points and the next can be 600?

    It would be greatly appreciated
    I may be late to the party, but I would also like some kind of explanation. Level 250s are already at a disadvantage, since they can only get decent points against another 250. My average for the first 3 battles is 300 points with a single score above 500. Wars have turned into a waste of time for HLPs.

  7. #7

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    So I guess this means they're gonna uprate the strength of the walls to reflect that L10s could huff and puff and blow them down in 2 minutes.

  8. #8
    KingOW's Avatar
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    Will you remove the possibility to buy walls during the war weekend? If not I don't see why we would by all walls now before we know what you've changed. A few to cover the first hours of fighting yes, but not all 50-60 of them.

  9. #9

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    Quote Originally Posted by KingOW View Post
    Will you remove the possibility to buy walls during the war weekend? If not I don't see why we would by all walls now before we know what you've changed. A few to cover the first hours of fighting yes, but not all 50-60 of them.
    Not a particularly bright request. All wall evels will be strengthened and one syn's request isn't going to sway Gree. Besides it's about more gold spend to knock any wall level down or lower your scores because more wall hits if free.

  10. #10
    KingOW's Avatar
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    Quote Originally Posted by cooch View Post
    Not a particularly bright request. All wall evels will be strengthened and one syn's request isn't going to sway Gree. Besides it's about more gold spend to knock any wall level down or lower your scores because more wall hits if free.
    It wasn't a request, it was a question. Didn't you see the question mark? If we know they will change something, and they don't say what they change why, should we already buy all walls? Maybe the chance is higher level walls and some teams dosent have bricks for it if they buy all now before we know what have changed. If there is one thing I've learned you should never be surprised by the stupidity of Gree.

  11. #11
    KlitschkO's Avatar
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    I dislike the end of the war prizes! are extremely small if occupied a say over at 250 ... awards for the war well would need to be the most attractive! Well I spent two days and I've tried to participate in all the battles in the end if I'm ranked 283 to I add only about 22,000 to about as much in attack and defense! is very little ... the last war were i was up to play in all the battles ... I knew awards, but not gathered to see how I add in total!: (


    I don't use gold! I'm VERY ACTIVE. Full participation in all events...100% participation. GREE solve all android problems!!!

    Voodoo Assassins @ KlitschkO Lev162 ATTACK 220.255.700m DEFENCE160.200.980m

  12. #12

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    I think some gold bars would be a nice improvement in the rewards list along with better prizes! This would give more incentive to battle, along with making it actually worth something! Not nothing!

  13. #13

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    We don't have enough bricks for 50 level 10 hideouts curtesy or the crap rival list.

  14. #14
    Hideout / wall strength is going up. Therefore you will have to use more hits and gold to bring them down.

  15. #15

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    Quote Originally Posted by Trinity_1985 View Post
    Hideout / wall strength is going up. Therefore you will have to use more hits and gold to bring them down.
    Well the wouldn't bother to do it just to make the game more interesting would they?!

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