Can you not start a new ltq when there is one going already, yesterday there were 3 iltqs and a fltq one all requiring energy, I don't mind an ltq at the end of a boss event or something else that doesn't require energy.
Can you not start a new ltq when there is one going already, yesterday there were 3 iltqs and a fltq one all requiring energy, I don't mind an ltq at the end of a boss event or something else that doesn't require energy.
When someone summons an epic boss, it would be nice to know who and what level. "xxx has summoned a level 65 epic boss!". I had someone summon a few level 100's last time around, blowing our folders, and no one would admit to it.
How about giving some boost units in completing map missions.(specially those in the higher maps)
Or another boost unit in killing bosses in maps (ex. Killing the boss in dmz 500times)
1) please show reward item pictures WITH unit stats in the goals section while you work towards each goal in LTQ's (like you already do in Kingdom Age) and also show the stats on the splash screen when you actually win the item - PLEASE - show us the STATS
2) add bigger cash rewards in higher LTQ steps - I.e. - 100 million in a prize / 150 million - 200 million (this will encourage folks to reach higher in the LTQ prize level in an effort to also upgrade LE buildings
3) add HUGE cash rewards to level with each level up - again - 100 million - 150 million - 200 million
4) someone mentioned a gold producing building - how about a gold building (expensive) that produced one gold bar every 24 hours per level accomplished (I.e. The level 7 of this bldg produces 7 gold per 24 hour - level 10 produces 10 gold every 24 hours). If you really wanna shake things up - make it a water building - call it the Ocean Gold Miner Rig
Last edited by Mcdoc; 02-05-2014 at 11:38 PM.
Don't whine about a problem unless you're prepared to offer a reasonable solution.
I Buy / Sell REAL Gold and Silver everyday at www.PacificCoinExchange.com
Great Blog: http://www.pacificcoinexchange.com/c...inancial-news/
Have events that give health regen units! Not like world domination when you gotta be 1st to get it, waiting an hour and 10mins a regen is a joke tbh
My bad..........
Last edited by Richard79; 02-06-2014 at 01:29 AM.
Some good ideas here.. Hope they listen!!
* Reset members faction points after each WD or after a faction event where these points are given. People move in and out of faction, or get new recruits, its hard to keep track of now without setting up sheets every time with data recorded.
* Being able to boot people during wd. (NOT ENTER) dont want to award the freeloaders...
* I think you are already working on this... but please... a better organized unit inventory..
* Being able to sell units back to gree for either ingame cash or valor.. (I know we have too much valor but still is better then having 600 30/40 units.
* make attacks more reliable... losing to someone with over 1-2 mill difference (even when attack points are higher their deff... <<-- useless) is really.. not.. okay..
/// And to all the people nagging about the streak teams, I play on both sides, one account in normal sized team, one account in streak faction. both have ups and downs in matching. if my normal sized team faces a small streak team its deff not Always a loss. its about playing smart. If you dont have enough active people to take those small teams (even if you cant hit them) then it means you should work on your faction being more active. The streak team players are pretty much without sleep during wd cause they are small and rely much and much more on each other. So when youre out at the bar, getting drunk, have a day out in the park, or whatever, these teams are stuck on their device between passing out, all of them. There you cant play with half a team. And even in streak teams, you face smaller stronger streak teams, and then also doesnt mean a loss. Im not saying grees matching is perfect, thats impossible, cause you will Always have people complaining.
Last edited by Kimm; 02-06-2014 at 03:22 AM.
We all have addictions.. I just have 298 of them..
Yeah, this is a problem. The cost of a vault of gold (£63 here in the Old Country when there's no sale) is pretty bloody high, and you're squeezing a lot of us out of the game because we can't afford to keep throwing £300+ a cycle at the game to earn reward units to keep us in contention with other players in our levels. There are a lot of other uses for this amount of money, especially when you multiply it out over the year. How about respecting our money, if you want it to become your money?
1)sea buildings
2)health regen units given not and of ltq or war but in between ltq or war at may be top 500
3)energy regen units given not at end of ltq or war but in between ltq or war at may be top 500
4)gold producing building which cost may 20-30 million valor to buy and cannot be raid
5)in war tell the level of your opponent at the side just like crime city
No more